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Death Stranding - PlayStation 4

Platform : PlayStation 4
Rated: Mature
4.6 4.6 out of 5 stars 6,654 ratings

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  • From legendary game creator Hideo Kojima comes an all-new, genre-defying experience for the PlayStation 4.
  • Sam bridges must brave a world utterly transformed by the death stranding.
  • Carrying the disconnected remnants of our future in his hands, he embarks on a journey to reconnect the shattered world one step at a time.

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Death Stranding - PlayStation 4

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  • Product Description

    From legendary game creator Hideo Kojima comes an all-new, genre-defying experience for the PlayStation 4.

    Sam Bridges must brave a world utterly transformed by the Death Stranding. Carrying the disconnected remnants of our future in his hands, he embarks on a journey to reconnect the shattered world one step at a time.

    With spectral creatures plaguing the landscape, and humanity on the verge of a mass extinction, it’s up to Sam to journey across the ravaged continent and save mankind from impending annihilation.

    What is the mystery of the Death Stranding? What will Sam discover on the road ahead? An unprecedented gameplay experience holds these answers and more.

    Starring Norman Reedus, Mads Mikkelsen, Léa Seydoux, and Lindsay Wagner.


    From the manufacturer

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    Customer reviews

    4.6 out of 5 stars
    4.6 out of 5
    6,654 global ratings

    Customers say

    Customers like the visuals, design, and originality of the video game. They mention that it's pretty, overflowing with amazing visuals and stunning landscapes. They also appreciate the intriguing themes, unique story, and forward-thinking gameplay. Customers also like the characters, and condition. However, some customers dislike confusing. They disagree on gameplay, and storyline.

    AI-generated from the text of customer reviews

    201 customers mention194 positive7 negative

    Customers find the visuals in the game pretty, overflowing with amazing visuals, stunning landscapes, and evocative art. They also say the game is packed with design, beautiful sights, and sounds.

    "...This game is truly something unique and definitely worth experiencing, especially in the days where it’s hard to find something fresh and original...." Read more

    "...It’s not a perfect game by any means but it is a 5/5 for me. It is worth the $60. You, can, however, wait like i did and get it for cheaper...." Read more

    "...Cutscenes are movie quality and the acting is superb and all motion captured, but things will seem kind of strange or like there is some surreal..." Read more

    "...Certainly for Kojima himself. It is beautiful, it is strange, it is provocative, but it is not well-written, it is not subtle, and its themes don't..." Read more

    72 customers mention65 positive7 negative

    Customers find the visual design intriguing, with a unique story and strong narrative. They also appreciate the addictive and refined elements that make his other hits special.

    "...These moments are truly special and make a positive impact. The gameplay loop itself is also very fun and addicting...." Read more

    "...Certainly for Kojima himself. It is beautiful, it is strange, it is provocative, but it is not well-written, it is not subtle, and its themes don't..." Read more

    "...The game is open world to the extreme. You will see places that you wouldn't think would be accessible...but they are!..." Read more

    "...adventuring/hiking, management and planning, and strong narrative in a fresh beautiful world….all overlaid with the social strand system where..." Read more

    44 customers mention37 positive7 negative

    Customers like the originality of the video game. They say it's a unique, special, and innovative game. Customers also say it’s one of the greatest games ever created, with great gameplay mechanics and beautiful animation. They also mention that the game adds additional flavors when you least expect them.

    "...recommend this game to anyone looking for something new and innovative in games. I can’t wait to see what Hideo Kojima does next." Read more

    "...But there are game mechanics here that are genuinely fun and quirky...." Read more

    "...Certainly for Kojima himself. It is beautiful, it is strange, it is provocative, but it is not well-written, it is not subtle, and its themes don't..." Read more

    "...The game is wonder-filled, beautiful, and haunting...." Read more

    36 customers mention29 positive7 negative

    Customers like the condition of the video game. They say it's well-made, and well-executed. They also appreciate the attention to detail and say the condition is better than expected.

    "...Every aspect of the game was well thought out and designed with a true vision and passion to make something great...." Read more

    "...It has made me think, and the actual gameplay scratches a particular itch I have as a gamer...." Read more

    "...The game itself is also very polished and I can appreciate its attention to detail. All that is top-notch, it's everything else that's lacking." Read more

    "...It's a masterpiece production — the audio, the visual aesthetics, the seamless blending of mechanics, concept, and story...." Read more

    34 customers mention31 positive3 negative

    Customers find the cast and acting great and memorable. They also say the excellent character modeling is beautifully done. Some mention that the characters have dumb names. However, some find the plot fascinating and the water effects super realistic.

    "...The acting also definitely brings these very realistic characters to life with talent like Norman Reedus, Lea Seydoux, Lindsey Wagner, Troy Baker,..." Read more

    "...Cutscenes are movie quality and the acting is superb and all motion captured, but things will seem kind of strange or like there is some surreal..." Read more

    "...The actors do an outstanding job...." Read more

    "...The story is pretty engaging, the acting is on point, and you find yourself really invested despite most of it feeling disconnected at times...." Read more

    157 customers mention52 positive105 negative

    Customers are mixed about the gameplay. Some mention that it's compelling, interesting, and fun. They also say that the game is part adventure, part exploration, and part stealth. However, some say that it offers no instant gratification, is boring, and unforgiving when it comes to navigation.

    "This game is very underrated. The game starts slow, but if you stick with it, the game will start to reveal its true brilliance and depth...." Read more

    "...You will have plenty of time to "grind", but the grinding is fun...." Read more

    "...I know it’s essentially a walking sim with cargo management. So, yes, it is slow, tedious and time consuming...." Read more

    "...The gameplay offers no instant gratification, and if you are mainly a fan of twitch-shooters, fast-paced action, or arcade-style games, then you..." Read more

    99 customers mention66 positive33 negative

    Customers are mixed about the storyline. Some find the story good, interesting, and compelling. They also say the game has an interesting story to tell. However, other customers feel the story is a bit out there, vague, and nebulous. They mention that the script is overwrought and self-indulgent.

    "...The story has some really cool and spectacular moments. The boss fights are memorable and awe-inducing with just the visual spectacle they put on...." Read more

    "...Having stated this, the story is really good (at least for me). YEs it can feel clunky, but I still...." Read more

    "...The story telling will be really vague and nebulous is some aspects, while shoving other themes down your throat repetitively..." Read more

    "...The story is amazing, and a bit weird, but well worth sinking your time and patience into...." Read more

    34 customers mention0 positive34 negative

    Customers find the video game confusing, clunky, and overly complicated. They also say the menuing is tedious and the interface is unnecessarily complicated, making the missions repetitive. Customers also mention that the story is convoluted and confusing to start with.

    "...Yes, there is a story and it is convoluted (at least so far). But there are game mechanics here that are genuinely fun and quirky...." Read more

    "...game starts with you delivering packages on foot and will appear to be overly simple...." Read more

    "...It is beautiful, it is strange, it is provocative, but it is not well-written, it is not subtle, and its themes don't go any deeper than any like-..." Read more

    "...The menus take some time to get used to. After a while, you'll learn how to auto-skip certain aspects of the upgrade menus, and generic cut scenes...." Read more

    Be patient with it through the first 2 chapters and you’l be engaged through to the end!
    5 Stars
    Be patient with it through the first 2 chapters and you’l be engaged through to the end!
    Review update (06/18/2020)Finished the story!Of course there’s deliveries to be done and things to explore. THe main story, however, I got throughLike I stated below in my ongoing review, this is meant for those who are still eyeing this game and are still hesitant to buy. Like many reviewers have pointed out, this is a game that will not appeal to all. I, luckily thoroughly enjoyed it. The story is slow and there is quite a boat load of exposition. Said exposition may be hindered by the way the narrative is edited. I, however, do not mind it as I have come to expect this not only from Kohima games but form many Japanese games and anime. The way of expressing ideas and concept doesn’t always translate straight forward in English and that can be of concern for some. Having stated this, the story is really good (at least for me). YEs it can feel clunky, but I still. Consider it a byproduct of keeping true to the Japanese way of expression and dubbing it. So things are pointed out to you two or three times in a cutscene, making it feel repetitive. But if you let this distract you and let it annoy you, you miss out on a rather well-told story that gets you at the end. When I got to the ending of the game, i had a Sixth Sense (the Movie) moment. All of a sudden, I realized who Sam was, and the role of the other characters in the game. The scar Sam has. His ability to come back and essentially never die. The fact that Kohima even gave you sections of the game where it gave you an actual “game over” and asked you to load from your last check point was even a nice way of telling you “hey! You are not supposed to die here. Try again” was a nice touch, and one of many touches the game throws at you. If you are hell bent on focusing on how boring the traversal is in this game than you are missing out. You take things at your pace and explore the world as you see fit. You can also blaze through it and get as much of the story out of the way. Either way, if you do so with an open mind and an appreciation for something that is different, you’ll come out enjoying this. It’s not a perfect game by any means but it is a 5/5 for me. It is worth the $60. You, can, however, wait like i did and get it for cheaper. As of this writing this game was going for around $23 through PSN and $32 for the disc version here in Amazon. So, yeah, you can find it for cheap if you are still not convinced this game is worth full price of admission...This is not a spoiler but a warning. When you get to chapter 12... Take a break and make sure you have a full afternoon or evening. That’s when the story becomes unraveled thoroughly in a very Kohima fashion. Even though it is broken up in small pieces with small gameplay in between, you are still looking at long cutscenes that together will have you sitting for a good 2 plus hours.Hope you give it a shot like i did. I almost feel bad not buying it at full price but am glad bought it nonetheless.————————————————————Review update (06/03/2020)I’m no where near done with this game. I’m still playing it slow as I have to fit it into my schedule. If you are reading this and many other reviews, chances are you are still on the fence about buying this game however many months after its release. Maybe you are curious and want to take a gamble. No matter the situation, I say this in all honestly. Read the positive and negative reviews carefully; especially the negative ones. I say this because I often get the feeling that some (I literally mean some) reviews are from people that probably played up until chapter 2 and got bored. Maybe they moved a little further but didn’t take the time to explore the games mechanics.This game really opens up the more you do these so called “boring” deliveries. Even as early as chapter 2. It is a pain in the butt to walk, climb, (via ladder, rope or jumping over stuff) and run your way through long distances. Especially if they become longer affairs when BTs or MULES are involved. However, the game quickly rewards you if you do enough main and side missions. Soon, halfway through chapter 2 you get a bike and that accelerates things so much. Then you start getting weapons, upgraded gear to build better bridges, vehicles, traveling equipment and materials to upgrade already build stuff. The world opens ups and the indirect interactivity with other gamers opens up. By the beginning of chapter 3 and all the way to chapter 4 (which is where I’m currently at) things just click and you become interested in delivering stuff to get rewarded. You quickly learns that fighting MULES clears their area for a good while (on top of giving you a break from delivering). You learn that fighting BTs rewards you with crystals that can be used to upgrade equipment and structures. Then you get this feeling of team work when you find a well placed charming station to charge your bionic skeletal frame or your traversal vehicles. You then find a well placed shelter to wait it out for time fall to stop. You find hubs that let you rest and recharge. You are low on grandotes or sprays, request and another player may aid you with said request. Yes, there is a story and it is convoluted (at least so far). But there are game mechanics here that are genuinely fun and quirky.I’m honestly enjoying myself so far and will keep the 4/5 for now because I do want to see what happens to my interest as things progress. As of now, I feel confident saying that I am glad I bought this game!And then, there are the little details. I’ll share one in a pic... but yeah. From how the BB looks at you and interacts with you, to how you choose to fight MULES or BTs. To the funny look leg robots with a cam that do remote deliveries for you.I honestly consider Kojima the Miyazaki of games. For those that didn’t get that references. Miyazaki is behind many, if not all, of Studio Gibli’s animated film. They are not all great but they always show great care in the delivery of the content (in their case, animation and character design, along with some messages, albeit sometimes convoluted; like Kojima).——————————————-Review in progress (05/03/2020).This game came out a while now but I did manage to get it for $30 from here (Amazon).I knew what I was getting myself into because I read reviews and watched reviews on YouTube.I know it’s essentially a walking sim with cargo management. So, yes, it is slow, tedious and time consuming.It is enjoyable so far, nonetheless.I am a few hours in. However. Finished my first major boss fight and have decided to do side deliveries before hopping to the next story segment. I’m compelled, for some reason, to retry certain deliveries and rank up to increase my carrying capacity and rank up.This is a game that I find myself playing 1 or 2 deliveries at a time. Why? Because in just one mission/delivery i find myself carrying the cargo to its destination, but on the way I grab stuff (lost cargo, crystals, and other stuff), I hav my character take breaks, i avoid BTS, I have my character take breaks again, i restore my cargo with a spray, I smooth my BB, I hydrate... Before I know it, a mission that could, in theory, take 3 minutes ends up being half an hour.So, I take it slow to not burn out on it. I play 30 minutes to an hr and no mor (unless there’s a cutscene; in which case I’ll finish watching it and call it a day because they are long).I also play this game either early in the morning or late at night when my kids and wife are still asleep. Hence why I play it in short bursts and not get tired of it.like the quirkiness of the game and the inter connectivity. I like the characters and the vast environment so far.It is not for everyone, that is for sure. From what I’ve played so far and at the pase that I’m playing it, it is a game that I will enjoy for the next few months...I willl update this when I’m 70% to 95% done with the campaign.
    Thank you for your feedback
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    Top reviews from the United States

    Reviewed in the United States on January 28, 2020
    Platform For Display: PlayStation 4Edition: StandardVerified Purchase
    This game is very underrated. The game starts slow, but if you stick with it, the game will start to reveal its true brilliance and depth. It is not simply a walking simulator or whatever people who haven’t even played the game want to call it. This game is truly something unique and definitely worth experiencing, especially in the days where it’s hard to find something fresh and original. Death Stranding is truly something special. Every aspect of the game was well thought out and designed with a true vision and passion to make something great. This is some of Hideo Kojima’s best work that he has done yet. The message of connection shines through every aspect of the game. From gameplay to soundtrack and story, everything is designed with this message in mind. The plot is very original and abstract in the best way possible. The story is definitely a huge part of what makes this game so great, so I’m not going to spoil it. All I’m going to say is that it will make you feel emotional and moved in ways you may have never felt before. The story has some really cool and spectacular moments. The boss fights are memorable and awe-inducing with just the visual spectacle they put on. The characters are well developed and each are unique in their own ways. You will feel connected to these characters, but you feel even more connected to real people that you don’t even know. This is the most innovative and unique aspect of the game. The asynchronous online multiplayer component. Also known as the social strand system. Along your journey playing Death Stranding, you will encounter structures that other people have built to help yourself and others. You will also be able to build structures for others to use as well. You can leave messages and read other messages that other players have left themselves. Through all of this, you make little connections with many people throughout your play-through and you can appreciate what they have done for you. These moments are truly special and make a positive impact. The gameplay loop itself is also very fun and addicting. There is really a lot of interactivity in the way you traverse the environments in this game. It requires attention to something you never pay attention to in any other game. You can plot routes before making deliveries, decide what gear you need to bring on your journey, and then actually make the journey to deliver the packages. Every time you take on a delivery, you need to take all of these things into consideration and weigh the pros and cons of each. You might have to bring some weapons if you are passing through a Mule camp or a BT infested area. You may need some ladders, climbing anchors, or pcc’s to aid you in traversing harsh terrain. However, bringing too much will weigh you down and make it harder to traverse, so you have to balance these decisions. The gameplay in this game is something special. The vehicles are fun to drive and help tremendously in traveling efficiently. The shooting and melee is surprisingly fun, while not being the biggest focus of the game. The process of building structures to make a more efficient journey and create new paths is incredibly rewarding and satisfying. The graphics are also phenomenal in this game. The environments and character models are filled with detail and look breathtaking. Some of the sights that you will see in this game are mind-blowing. The acting also definitely brings these very realistic characters to life with talent like Norman Reedus, Lea Seydoux, Lindsey Wagner, Troy Baker, Tommy Earl Jenkins, and much more. The acting performances are top-notch. Overall, this game is a masterpiece in my opinion. I would highly recommend this game to anyone looking for something new and innovative in games. I can’t wait to see what Hideo Kojima does next.
    3 people found this helpful
    Report
    Reviewed in the United States on May 3, 2020
    Platform For Display: PlayStation 4Edition: StandardVerified Purchase
    Review update (06/18/2020)

    Finished the story!

    Of course there’s deliveries to be done and things to explore. THe main story, however, I got through

    Like I stated below in my ongoing review, this is meant for those who are still eyeing this game and are still hesitant to buy. Like many reviewers have pointed out, this is a game that will not appeal to all. I, luckily thoroughly enjoyed it. The story is slow and there is quite a boat load of exposition. Said exposition may be hindered by the way the narrative is edited. I, however, do not mind it as I have come to expect this not only from Kohima games but form many Japanese games and anime. The way of expressing ideas and concept doesn’t always translate straight forward in English and that can be of concern for some. Having stated this, the story is really good (at least for me). YEs it can feel clunky, but I still. Consider it a byproduct of keeping true to the Japanese way of expression and dubbing it. So things are pointed out to you two or three times in a cutscene, making it feel repetitive. But if you let this distract you and let it annoy you, you miss out on a rather well-told story that gets you at the end. When I got to the ending of the game, i had a Sixth Sense (the Movie) moment. All of a sudden, I realized who Sam was, and the role of the other characters in the game. The scar Sam has. His ability to come back and essentially never die. The fact that Kohima even gave you sections of the game where it gave you an actual “game over” and asked you to load from your last check point was even a nice way of telling you “hey! You are not supposed to die here. Try again” was a nice touch, and one of many touches the game throws at you. If you are hell bent on focusing on how boring the traversal is in this game than you are missing out. You take things at your pace and explore the world as you see fit. You can also blaze through it and get as much of the story out of the way. Either way, if you do so with an open mind and an appreciation for something that is different, you’ll come out enjoying this. It’s not a perfect game by any means but it is a 5/5 for me. It is worth the $60. You, can, however, wait like i did and get it for cheaper. As of this writing this game was going for around $23 through PSN and $32 for the disc version here in Amazon. So, yeah, you can find it for cheap if you are still not convinced this game is worth full price of admission...

    This is not a spoiler but a warning. When you get to chapter 12... Take a break and make sure you have a full afternoon or evening. That’s when the story becomes unraveled thoroughly in a very Kohima fashion. Even though it is broken up in small pieces with small gameplay in between, you are still looking at long cutscenes that together will have you sitting for a good 2 plus hours.

    Hope you give it a shot like i did. I almost feel bad not buying it at full price but am glad bought it nonetheless.
    ————————————————————
    Review update (06/03/2020)

    I’m no where near done with this game. I’m still playing it slow as I have to fit it into my schedule. If you are reading this and many other reviews, chances are you are still on the fence about buying this game however many months after its release. Maybe you are curious and want to take a gamble. No matter the situation, I say this in all honestly. Read the positive and negative reviews carefully; especially the negative ones. I say this because I often get the feeling that some (I literally mean some) reviews are from people that probably played up until chapter 2 and got bored. Maybe they moved a little further but didn’t take the time to explore the games mechanics.

    This game really opens up the more you do these so called “boring” deliveries. Even as early as chapter 2. It is a pain in the butt to walk, climb, (via ladder, rope or jumping over stuff) and run your way through long distances. Especially if they become longer affairs when BTs or MULES are involved. However, the game quickly rewards you if you do enough main and side missions. Soon, halfway through chapter 2 you get a bike and that accelerates things so much. Then you start getting weapons, upgraded gear to build better bridges, vehicles, traveling equipment and materials to upgrade already build stuff. The world opens ups and the indirect interactivity with other gamers opens up. By the beginning of chapter 3 and all the way to chapter 4 (which is where I’m currently at) things just click and you become interested in delivering stuff to get rewarded. You quickly learns that fighting MULES clears their area for a good while (on top of giving you a break from delivering). You learn that fighting BTs rewards you with crystals that can be used to upgrade equipment and structures. Then you get this feeling of team work when you find a well placed charming station to charge your bionic skeletal frame or your traversal vehicles. You then find a well placed shelter to wait it out for time fall to stop. You find hubs that let you rest and recharge. You are low on grandotes or sprays, request and another player may aid you with said request. Yes, there is a story and it is convoluted (at least so far). But there are game mechanics here that are genuinely fun and quirky.
    I’m honestly enjoying myself so far and will keep the 4/5 for now because I do want to see what happens to my interest as things progress. As of now, I feel confident saying that I am glad I bought this game!

    And then, there are the little details. I’ll share one in a pic... but yeah. From how the BB looks at you and interacts with you, to how you choose to fight MULES or BTs. To the funny look leg robots with a cam that do remote deliveries for you.

    I honestly consider Kojima the Miyazaki of games. For those that didn’t get that references. Miyazaki is behind many, if not all, of Studio Gibli’s animated film. They are not all great but they always show great care in the delivery of the content (in their case, animation and character design, along with some messages, albeit sometimes convoluted; like Kojima).

    ——————————————-
    Review in progress (05/03/2020).

    This game came out a while now but I did manage to get it for $30 from here (Amazon).

    I knew what I was getting myself into because I read reviews and watched reviews on YouTube.

    I know it’s essentially a walking sim with cargo management. So, yes, it is slow, tedious and time consuming.

    It is enjoyable so far, nonetheless.

    I am a few hours in. However. Finished my first major boss fight and have decided to do side deliveries before hopping to the next story segment. I’m compelled, for some reason, to retry certain deliveries and rank up to increase my carrying capacity and rank up.

    This is a game that I find myself playing 1 or 2 deliveries at a time. Why? Because in just one mission/delivery i find myself carrying the cargo to its destination, but on the way I grab stuff (lost cargo, crystals, and other stuff), I hav my character take breaks, i avoid BTS, I have my character take breaks again, i restore my cargo with a spray, I smooth my BB, I hydrate... Before I know it, a mission that could, in theory, take 3 minutes ends up being half an hour.

    So, I take it slow to not burn out on it. I play 30 minutes to an hr and no mor (unless there’s a cutscene; in which case I’ll finish watching it and call it a day because they are long).

    I also play this game either early in the morning or late at night when my kids and wife are still asleep. Hence why I play it in short bursts and not get tired of it.

    like the quirkiness of the game and the inter connectivity. I like the characters and the vast environment so far.

    It is not for everyone, that is for sure. From what I’ve played so far and at the pase that I’m playing it, it is a game that I will enjoy for the next few months...

    I willl update this when I’m 70% to 95% done with the campaign.
    Customer image
    5.0 out of 5 stars Be patient with it through the first 2 chapters and you’l be engaged through to the end!
    Reviewed in the United States on May 3, 2020
    Review update (06/18/2020)

    Finished the story!

    Of course there’s deliveries to be done and things to explore. THe main story, however, I got through

    Like I stated below in my ongoing review, this is meant for those who are still eyeing this game and are still hesitant to buy. Like many reviewers have pointed out, this is a game that will not appeal to all. I, luckily thoroughly enjoyed it. The story is slow and there is quite a boat load of exposition. Said exposition may be hindered by the way the narrative is edited. I, however, do not mind it as I have come to expect this not only from Kohima games but form many Japanese games and anime. The way of expressing ideas and concept doesn’t always translate straight forward in English and that can be of concern for some. Having stated this, the story is really good (at least for me). YEs it can feel clunky, but I still. Consider it a byproduct of keeping true to the Japanese way of expression and dubbing it. So things are pointed out to you two or three times in a cutscene, making it feel repetitive. But if you let this distract you and let it annoy you, you miss out on a rather well-told story that gets you at the end. When I got to the ending of the game, i had a Sixth Sense (the Movie) moment. All of a sudden, I realized who Sam was, and the role of the other characters in the game. The scar Sam has. His ability to come back and essentially never die. The fact that Kohima even gave you sections of the game where it gave you an actual “game over” and asked you to load from your last check point was even a nice way of telling you “hey! You are not supposed to die here. Try again” was a nice touch, and one of many touches the game throws at you. If you are hell bent on focusing on how boring the traversal is in this game than you are missing out. You take things at your pace and explore the world as you see fit. You can also blaze through it and get as much of the story out of the way. Either way, if you do so with an open mind and an appreciation for something that is different, you’ll come out enjoying this. It’s not a perfect game by any means but it is a 5/5 for me. It is worth the $60. You, can, however, wait like i did and get it for cheaper. As of this writing this game was going for around $23 through PSN and $32 for the disc version here in Amazon. So, yeah, you can find it for cheap if you are still not convinced this game is worth full price of admission...

    This is not a spoiler but a warning. When you get to chapter 12... Take a break and make sure you have a full afternoon or evening. That’s when the story becomes unraveled thoroughly in a very Kohima fashion. Even though it is broken up in small pieces with small gameplay in between, you are still looking at long cutscenes that together will have you sitting for a good 2 plus hours.

    Hope you give it a shot like i did. I almost feel bad not buying it at full price but am glad bought it nonetheless.
    ————————————————————
    Review update (06/03/2020)

    I’m no where near done with this game. I’m still playing it slow as I have to fit it into my schedule. If you are reading this and many other reviews, chances are you are still on the fence about buying this game however many months after its release. Maybe you are curious and want to take a gamble. No matter the situation, I say this in all honestly. Read the positive and negative reviews carefully; especially the negative ones. I say this because I often get the feeling that some (I literally mean some) reviews are from people that probably played up until chapter 2 and got bored. Maybe they moved a little further but didn’t take the time to explore the games mechanics.

    This game really opens up the more you do these so called “boring” deliveries. Even as early as chapter 2. It is a pain in the butt to walk, climb, (via ladder, rope or jumping over stuff) and run your way through long distances. Especially if they become longer affairs when BTs or MULES are involved. However, the game quickly rewards you if you do enough main and side missions. Soon, halfway through chapter 2 you get a bike and that accelerates things so much. Then you start getting weapons, upgraded gear to build better bridges, vehicles, traveling equipment and materials to upgrade already build stuff. The world opens ups and the indirect interactivity with other gamers opens up. By the beginning of chapter 3 and all the way to chapter 4 (which is where I’m currently at) things just click and you become interested in delivering stuff to get rewarded. You quickly learns that fighting MULES clears their area for a good while (on top of giving you a break from delivering). You learn that fighting BTs rewards you with crystals that can be used to upgrade equipment and structures. Then you get this feeling of team work when you find a well placed charming station to charge your bionic skeletal frame or your traversal vehicles. You then find a well placed shelter to wait it out for time fall to stop. You find hubs that let you rest and recharge. You are low on grandotes or sprays, request and another player may aid you with said request. Yes, there is a story and it is convoluted (at least so far). But there are game mechanics here that are genuinely fun and quirky.
    I’m honestly enjoying myself so far and will keep the 4/5 for now because I do want to see what happens to my interest as things progress. As of now, I feel confident saying that I am glad I bought this game!

    And then, there are the little details. I’ll share one in a pic... but yeah. From how the BB looks at you and interacts with you, to how you choose to fight MULES or BTs. To the funny look leg robots with a cam that do remote deliveries for you.

    I honestly consider Kojima the Miyazaki of games. For those that didn’t get that references. Miyazaki is behind many, if not all, of Studio Gibli’s animated film. They are not all great but they always show great care in the delivery of the content (in their case, animation and character design, along with some messages, albeit sometimes convoluted; like Kojima).

    ——————————————-
    Review in progress (05/03/2020).

    This game came out a while now but I did manage to get it for $30 from here (Amazon).

    I knew what I was getting myself into because I read reviews and watched reviews on YouTube.

    I know it’s essentially a walking sim with cargo management. So, yes, it is slow, tedious and time consuming.

    It is enjoyable so far, nonetheless.

    I am a few hours in. However. Finished my first major boss fight and have decided to do side deliveries before hopping to the next story segment. I’m compelled, for some reason, to retry certain deliveries and rank up to increase my carrying capacity and rank up.

    This is a game that I find myself playing 1 or 2 deliveries at a time. Why? Because in just one mission/delivery i find myself carrying the cargo to its destination, but on the way I grab stuff (lost cargo, crystals, and other stuff), I hav my character take breaks, i avoid BTS, I have my character take breaks again, i restore my cargo with a spray, I smooth my BB, I hydrate... Before I know it, a mission that could, in theory, take 3 minutes ends up being half an hour.

    So, I take it slow to not burn out on it. I play 30 minutes to an hr and no mor (unless there’s a cutscene; in which case I’ll finish watching it and call it a day because they are long).

    I also play this game either early in the morning or late at night when my kids and wife are still asleep. Hence why I play it in short bursts and not get tired of it.

    like the quirkiness of the game and the inter connectivity. I like the characters and the vast environment so far.

    It is not for everyone, that is for sure. From what I’ve played so far and at the pase that I’m playing it, it is a game that I will enjoy for the next few months...

    I willl update this when I’m 70% to 95% done with the campaign.
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