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Rise of the Tomb Raider: 20 Year Celebration - PlayStation 4
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About this item
- The Critically Acclaimed Action Adventure : Lara Croft becomes more than a survivor as she embarks on her first Tomb Raiding expedition to the most treacherous and remote regions of Siberia in search of an ancient mystery
- New ‘Blood Ties’ Single Player Story : Explore Lara’s childhood home in all new Story Mode adventure, and uncover a family mystery that will change her life forever
- New ‘Blood Ties’ Nightmare : Lara’s worst nightmares come alive as hordes of the un dead overrun her childhood home; Compete with friends and create community challenges with card modifiers
- New Endurance Mode Co Op : You and a friend must work together to raid tombs in a brutal wilderness; Battle to the top of the leader boards, as others try to beat your longest survival run
- PlayStation VR support ; Experience 'Blood Ties' Single Player Story in a whole new way with full Virtual Reality support using the PlayStation VR headset (not included); details in description below
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Product information
Computer Platform | PlayStation 4 |
---|---|
ASIN | B013HMN66M |
Release date | October 11, 2016 |
Customer Reviews |
4.7 out of 5 stars |
Best Sellers Rank | #31,171 in Video Games (See Top 100 in Video Games) #1,488 in PlayStation 4 Games |
Product Dimensions | 0.5 x 5.6 x 6.9 inches; 6.4 ounces |
Type of item | Video Game |
Rated | Mature |
Item model number | 91892 |
Is Discontinued By Manufacturer | No |
Item Weight | 6.4 ounces |
Manufacturer | Square Enix |
Date First Available | August 6, 2015 |
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Product Description
Rise of the Tomb Raider: 20 Year Celebration includes the critically acclaimed Rise of the Tomb Raider, nominated for over 75 ‘Best Of’ awards. With over 50 hours of gameplay and all-new content created to celebrate 20 years of the iconic Lara Croft. This is the most comprehensive version of the award-winning experience. In the critically acclaimed Tomb Raider, Lara Croft was forged into a true survivor, but she glimpsed a deeper, secret world. Now, after uncovering an ancient mystery, Lara must explore the most treacherous and remote regions of Siberia to find the secret of immortality before a ruthless organization known as Trinity. Lara must use her wits and survival skills, form new alliances, and ultimately embrace her destiny as the Tomb Raider. Experience high-octane action moments, conquer beautifully hostile environments, engage in brutal guerilla combat, and explore awe-inspiring deadly tombs in the evolution of survival action. In “Rise of the Tomb Raider,” Lara becomes more than a survivor as she embarks on her first Tomb Raiding expedition. PlayStation VR Support: The full “Blood Ties” story chapter can be experienced in PlayStation VR, and players choose between two control schemes. “Comfort Mode” allows players to teleport from point to point, completely eliminating any potential discomfort. Meanwhile, experienced VR users can select “Free Mode” to move and look around using the thumb sticks. Manipulate HD relics, examine documents, and control the flashlight with the Sixaxis controller motion as you unlock the mystery of Lara’s childhood home in first-person. The immersive HD beauty of Croft Manor is perfectly suited to VR, and for the first time in franchise history, players can explore the world through Lara’s eyes.
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the entertainment value of the video game to be fun, wonderful, and amazing. They also describe the graphics as stunning, cool, and astounding. Customers praise the performance as flawless, well constructed, and very good. They mention that the difficulty level is challenging at times. They are happy with features. However, some customers dislike the terrain and have mixed opinions on storyline.
AI-generated from the text of customer reviews
Customers find the storyline fun, wonderful, and amazing. They also say the gameplay is wonderful, with great exploration and collecting. Customers also say it walks them through at the beginning and helps them learn the controls as they go.
"...So Rise of the Tomb Raider is gorgeous to look at a good showcase for the PS4 Pro. Still looks good on standard PS4 for those who don’t want a pro...." Read more
"...Crystal Dynamics for all your effort into crafting a wonderful action adventure experience." Read more
"...The game play, story line, weapons and detail are all improved and state of the art and the controls remain very intuitive...." Read more
"...Great looking, coherent plot, good fight sequences, right length - One of the best games for PS4." Read more
Customers find the graphics stunning, astounding, and cool to look at. They also say the story and graphics are alright, but there are severe problems with both.
"...So Rise of the Tomb Raider is gorgeous to look at a good showcase for the PS4 Pro. Still looks good on standard PS4 for those who don’t want a pro...." Read more
".../environment is so well rendered and UC4's overal visual presentation is truly unmatched. That being said, ROTR has it's moments in it...." Read more
"...The game play, story line, weapons and detail are all improved and state of the art and the controls remain very intuitive...." Read more
"...This game looks gorgeous. Really super gorgeous. The attention paid to backgrounds, foregrounds, NPCs and main characters is amazing...." Read more
Customers like the performance of the video game. They say it's technically flawless, has a great story, and well constructed game play. They also say the overall quality of the game is very good, and that the developers did an incredible job. Some customers mention that the game runs fine, while others say it is slightly buggy.
"...Did all of them and they were all well made at no point did any tombs feel lazy or padding...." Read more
"...thought changed, but if anything, she seems more confident and self assured...." Read more
"...It is cohesive and strong enough to keep the player involved...." Read more
"...+ Open World -esque level design I like conceptually, and technically it ran fine, but the art department needs more wonder and awe...." Read more
Customers find the difficulty level of the physical video game software to be great, challenging at times, and compelling. They also say the game has enough unique challenges to keep them occupied. Some mention that the puzzles are entertaining, but few and far between. Overall, most say the gameplay never feels like a chore, and there are a lot of small missions to complete.
"...part of the game as you explore the beautifully crafted areas and solve puzzles...." Read more
"...and detail are all improved and state of the art and the controls remain very intuitive...." Read more
"...There are some QTE chases, but none are needlessly frustrating. And the puzzles! The puzzles are easily what sets this game above the competition...." Read more
"...It walks you through at the beginning and helps you learn the controls as you go so you don't have to learn them all at once...." Read more
Customers like the features of the video game. They say it comes with all the DLC, bonus content, and extra features. They also appreciate the small collection of game arts and smooth game play.
"...This does include all of the bonus content, which adds to the games length for a few additional hours...." Read more
"...Pros:- Contains all DLC with the game for less than $60.- The artbook is the CD case itself...." Read more
"...But hey, it comes with all the dlc and a neat game-case with a built in artbook, so details I guess." Read more
"...this game i am playing now, includes all DLC without a code use and still can unlock more outfits the cards are for when you replay missions you..." Read more
Customers have mixed opinions about the storyline. Some find it gripping and amazing, while others say it's boring and repetitive.
"...Lore: the story of rise was boring and average but the lore from the game was great. You go to Russia to find the lost city of kitezh...." Read more
"...player is thereby rewarded for length of service, and it's satisfying and dignified, if a bit repetitive, to eliminate enemies with ease that posed..." Read more
"...the details, leaving us with a fun adventure, but a story that's less developed and grounded...." Read more
"...This was money well spent and deserves the many replays that it is sure to get...." Read more
Customers find the terrain in the video game lacking in exploration and side quests. They also say there aren't enough side quest options and the exploration is boring. Additionally, they mention that the map is a bit of a weakness and the open world feels limited.
"...n’t be an option to buy modifications for an arcade mode Expeditions is not even good it's not bad but it’s not good either...." Read more
"...On Uncharted4, the set piece moments were few and far between and when you get to a set piece moment, you don't have time to realize/react to what..." Read more
"...The map is a bit of a weakness. With the over head view, it does require some abstract thinking determining where things are in relation to Lara...." Read more
"...Other than moving the story along, there's no reward for progression because each challenge is new...." Read more
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Positives:
Graphics: are amazing in this game with lots of destruction, great lighting and expensive rendering shampoo for Lara’s hire. If you have a PS4 Pro you get even more graphical choices with higher frame rate, higher visuals, and 4K gaming. Not a lot of games on console do this at all mostly kept to the PC. So Rise of the Tomb Raider is gorgeous to look at a good showcase for the PS4 Pro. Still looks good on standard PS4 for those who don’t want a pro. Plus I am sure half of the game’s budget went to render Lara’s hair which is the best looking hair in gaming
Gameplay: Largely the same from the previous game. The same Metroidvania style with more emphasis on survival than the last one. At least on high difficulties as in the normal and easy you can easily rambo your way through trinities force like they were training dummies. If you play on Survivor like me then enemies are no pushovers they flank and try to out maneuver all while on limited resources. It reminded me a lot of the Last of Us crafting looking for ammo, You consistently upgrade your weapons and level up skills on the skill tree. As is tradition by the end of the game Lara becomes an unkillable goddess that can’t be killed no matter what difficulty which is very rewarding as always.
Tombs: make a triumphant return with 9 unique tombs all holding various upgrades for Lara. Like the last game these are the best part of the game as you explore the beautifully crafted areas and solve puzzles. The puzzles are not too hard I only had to look up one the baths of kitezh. Did all of them and they were all well made at no point did any tombs feel lazy or padding.
Lore: the story of rise was boring and average but the lore from the game was great. You go to Russia to find the lost city of kitezh. You find the natives of the land descends of the Byzantine empire. The various different groups that came here the soviets, mongols, and trinity assassins. An ancient prophet from the former empire of Byzantium that was excommunicated. The lore has the best writing in the game.
DLC: As a result of Playstation owners waiting for a year all the DLC comer with the game. Essentially the 20th year anniversary is a game of the year edition which came with a limited artbook from the 20 years of tomb raider. The Artbook was nice bonus and the game being complete is the cherry on top of this sundae. The DLC’s include Baba Yaga the best one, opens a new section in the metroidvania map. Endurance Co-op a survival mode with two play co-op. Cold Darkness awakened a Zombie mode and a nice epilogue blood ties explore the new famous croft manor pick up relics and documents that show lara’s past and family upbringing. I would say the year wait was worth the wait as you get the complete experience
Negatives:
Story: The story is pretty boring. While it was fun learning the lore the quality of the writing dips with the story. Lara’s trip to Siberia lead Trinity a Zealot military group to go after her lead by konstantin a fanatic who's not a very interesting villain which is a shame because those make compelling villains but Konstantin is a generic bad guy that occasionally mentions god. Not to mention the boss fight with him was a joke you hide and stealth kill three time and boom dead. If you want to play Tomb Raider for the Story you are better off playing something else.
Release: Tomb Raider had a bad release first announce as a xbox one timed exclusive and releasing on the same day as fallout 4 also having the PS4 Port coming in the fall with all the new game releases was another bad call. The Reason I bring make this a negative is due to self sabotaging their own game’s hype as it got buried by bigger titles. Many people passed on this game because it got overshadowed with two bad release dates. Next Tomb Raider game which will 100% come out near the time of the live action movie reboot better have a better release date
Expeditions/Microtransactions: The multiplayer from the first game is gone which is good because it was not good and nobody played it. Instead it is replaced by Expeditions an arcade mode. Wouldn’t care until I saw the modifier cards are a form of microtransactions. Multiplayer maybe gone by Square Enix still wants them shekels and while it's all optional it shouldn’t be an option to buy modifications for an arcade mode Expeditions is not even good it's not bad but it’s not good either. I played through it once and never touched again as I saw no reason to it felt out of place for a metroidvania game to have a linear arcade mode.
Conclusions;
Despite some issue I found Rise of the Tomb Raider to be a great game and highly recommend it, Dare I say I enjoyed Rise of the Tomb Raider more than Uncharted 4 which was overrated to be honest. Although Rise of the Tomb Raider didn’t do anything too new so if you didn’t like the reboot you won’t like this game but if you did like it this refines the it by adding more stuff and getting rid of things that didn’t work. It’s not all home runs but Rise is the definition of a great sequel.
-Ok from a visual perspective Rise of the Tomb Raider has some amount of inconsistency to it. Certain outdoor and indoor environments look stunning, while some don't quite have the wow factor in them. On Uncharted4, every section/level/environment is so well rendered and UC4's overal visual presentation is truly unmatched. That being said, ROTR has it's moments in it.
-While UC4 was designed with The Last of Us gameplay-cinematics-gameplay template where you talk a lot with your AI buddy Sam make him give you boost, or catch up from a burning building and then have hours of walking around and not have enough engaging/memorable combat scenarios, the Rise of the Tomb Raider nails down the minute to minute gameplay. Don't get me wrong, the Last of Us had the perfect pacing and gameplay segments. But implementing that into UC4's narrative and gameplay, took away what UC stood for. So what did Uncharted stand for? Epic globetrotting experiences filled with breath taking high intense set piece moments. UC2 - Train sequence, Being chased by a heli through nepalian rooftops, escaping a collapsing world of Shambala / UC3 - escaping a sinking ship, being sucked out of plane in mid air, escaping a gigantic tsunami and i can keep going on and on. On Uncharted4, the set piece moments were few and far between and when you get to a set piece moment, you don't have time to realize/react to what's going to happen and I actually died a lot more often in UC4's set pieces than I've ever did with past Uncharted games. The pacing and placement of these things just didn't feel right. Ok I think i am heading towards UC4 review territory, lets get back to ROTR.
-The game has input latency to it during pre launch,, this was addressed at PS4 Pro launch day with a patch. But in the process of fixing this issue, Frame pacing issues have been introduced on both base PS4 and PS4 Pro versions. But the developer who ported ROTR from Xbox One to Xbox360/PC/PS4/PS4 Pro has a reputating of catching and addressing things in time. So kudos to Nixxes( the developer who ported ROTR to all other platforms)
-This is my first Tomb Raider experience ever in any entertainment form and it's got me thoroughly immersed. Thank you Crystal Dynamics for all your effort into crafting a wonderful action adventure experience.
Top reviews from other countries
Como siempre, el servicio de Amazon fue excelente: me llegó un día antes de la fecha estipulada y recibí la versión especial con el libro de arte por el 20 aniversario y todos los DLCs a un excelente precio (640 pesos).