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Doom - PlayStation 4
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About this item
- A Relentless Campaign: There is no taking cover or stopping to regenerate health as you beat back Hell's raging demon hordes
- Return of id Multiplayer: Dominate your opponents in DOOM's signature, fast-paced arena-style combat
- Near-Limitless Gameplay: DOOM SnapMap - A powerful, but easy-to-use game and level editor that allows for limitless gameplay experiences on every platform
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Product information
Publication Date | May 13, 2016 |
---|---|
Computer Platform | PlayStation 4 |
ASIN | B00M3D8IYM |
Release date | May 13, 2016 |
Customer Reviews |
4.6 out of 5 stars |
Best Sellers Rank | #13,767 in Video Games (See Top 100 in Video Games) #641 in PlayStation 4 Games |
Product Dimensions | 0.5 x 5.3 x 6.7 inches; 3.2 ounces |
Type of item | Video Game |
Rated | Mature |
Item model number | 17022 |
Is Discontinued By Manufacturer | No |
Item Weight | 3.2 ounces |
Manufacturer | Bethesda Softworks |
Date First Available | July 22, 2014 |
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Product Description
Product Description
Developed by id Software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, DOOM returns as a brutally fun and challenging modern-day shooter experience. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using DOOM SnapMap game editor to easily create, play, and share your content with the world.
STORY:
You’ve come here for a reason. The Union Aerospace Corporation’s massive research facility on Mars is overwhelmed by fierce and powerful demons, and only one person stands between their world and ours. As the lone DOOM Marine, you’ve been activated to do one thing – kill them all.
KEY FEATURES:
A Relentless Campaign
There is no taking cover or stopping to regenerate health as you beat back Hell’s raging demon hordes. Combine your arsenal of futuristic and iconic guns, upgrades, movement, and an advanced melee system to knock-down, slash, stomp, crush, and blow apart demons in creative and violent ways.
Return of id Multiplayer
Dominate your opponents in DOOM’s signature, fast-paced arena-style combat. In both classic and all-new game modes, annihilate your enemies utilizing your personal blend of skill, powerful weapons, vertical movement, and unique power-ups that allow you to play as a demon.
Endless Possibilities
DOOM SnapMap – a powerful, but easy-to-use game and level editor – allows for limitless gameplay experiences on every platform. Without any previous experience or special expertise, any player can quickly and easily snap together and visually customize maps, add pre-defined or completely custom gameplay, and even edit game logic to create new modes. Instantly play your creation, share it with a friend, or make it available to players around the world – all in-game with the push of a button.
Doom Update 6.66
Now includes all three premium DLC packs (Unto the Evil, Hell Followed, and Bloodfall), maps, modes, and weapons, as well as all feature updates including Arcade Mode, Photo Mode, and the latest Update 6.66, which brings further multiplayer improvements as well as revamps multiplayer progression.
From the Manufacturer
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the game really fun, satisfying, and awesome. They also appreciate the fast paced tactical combat, quality, and polished game. Customers also describe the intensity as brutal, violent, and intense. They appreciate the graphics, which do a nice job at creating the look and feel of the original.
AI-generated from the text of customer reviews
Customers find the game really fun, awesome, and satisfying. They say the single-player is fantastic and the multiplayer is fun. They also describe the game as great, fast-paced, and intense to play.
"For a first person shooter, this game is top notch!The shotgun actually works in PvE, this alone deserves a 5 star rating...." Read more
"...which should be expected from id. But it's also the best game ever created for the PS4...." Read more
"...We're very grateful for it.Oh yeah, the multiplayer is fun too (duh)." Read more
"...I died a lot. But I loved every second of it. The game play is decidedly old school, but the weapon mods and latent abilities via armor upgrades and..." Read more
Customers find the movement of the video game fast paced, full on tactical combat, and impressive. They also say the gameplay is savage and quick, and the multiplayer is better than expected. Customers also mention that the action is constant.
"...With that said, this game is PERFECT! It's obviously the best FPS ever, which should be expected from id. But it's also the best game ever created..." Read more
"...The pace of the game is fierce and constantly forces you to plan your attacks more strategically...." Read more
"...all coming after me at the same time. The quantity and speed is especially impressive in light of how much eye candy is on display...." Read more
"...This is one of those games that is very fast-paced. You will need to learn to deal with fast movement and fighting, in order to survive...." Read more
Customers find the quality of the video game excellent, polished, and great. They also say the arcade style shooter brings back memories and won't disappoint. Customers also mention that the game runs beautifully on PS4 and is an amazing remake.
"...Probably would have been better looking on PC though. But looked pretty crisp on PS4.Multiplayer is a Troll fest... I mean it really is." Read more
"...things to explore and collect, plenty of challenge, great design, nice weapons, ETC... I could go on!..." Read more
"...Totally recommend for fans of shooters." Read more
"...Speaking of the original Doom games, I really enjoyed the throwback sections, too. That was a great addition to the game...." Read more
Customers find the game intense, brutal, and brutally violent. They also say the weapons are very dynamic and the controls are tight. Customers also mention that the game has plenty of levels and creatures to fight.
"...This game is so much fun, feels great to play, has an amazing soundtrack as well as lots of things to explore and collect, plenty of challenge,..." Read more
"Great game - fast paced, gruesome, awesome soundtrack. Totally recommend for fans of shooters." Read more
"iD did really well with this iteration of Doom. It's fun, intense, and a joy to play...." Read more
"...There are so many different weapons and you get to carry them all at once so figuring out which ones to use is a big part of the strategy...." Read more
Customers find the graphics of the game awesome, saying it blends the look and feel of the original with modern graphics. They also appreciate the awesome looking and functioning weapons, enemy designs, and Mars. They say the controls are tight and match the action perfectly.
"...a big theme. Pretty cool there.Enemy designs were pretty cool...." Read more
"...it captures the ethos of the original game, and how much technical and aesthetic depth it adds in its re-visioning of that old game world...." Read more
"...and latent abilities via armor upgrades and hell runes add a healthy layer of modernity...." Read more
"...well as lots of things to explore and collect, plenty of challenge, great design, nice weapons, ETC... I could go on!..." Read more
Customers like the storyline of the video game. They say it's not an easy game at all, very challenging, and has a simple straight story. They also mention that the game is very fast paced but not overwhelming. The gameplay is relatively simple but refined, and the stages are quite lengthy. Overall, customers find the game fun and easy to play.
"...The movement for 95% of the game is fluid...." Read more
"...shottie & assault rifle, things become much more balanced while very challenging...." Read more
"...They do, for sure. Not only do they look vicious and terrifying, they move and attack like something out of hell...." Read more
"...soundtrack as well as lots of things to explore and collect, plenty of challenge, great design, nice weapons, ETC... I could go on!..." Read more
Customers find the game to be worth the money, with loads of fun and tons of replay value. They also say it's worth picking up when it're on sale.
"...Overall, this game is fantastic and well worth a play, but it's not for everyone. I can't wait for the next installment." Read more
"...school arcade style FPS with loads of heart pumping action and tons of replay value. Highly suggested with a good set of headphones and a Subpac." Read more
"...I don't regret buying this game definitely worth the money and with Amazon having 20% off at launch totally helps out." Read more
"...But well worth owning." Read more
Customers are mixed about the multiplayer. Some mention it's great, while others say it'll let you down.
"...But looked pretty crisp on PS4.Multiplayer is a Troll fest... I mean it really is." Read more
"...Let's just be real: Doom IS dumb, and always has been dumb. Let's not pretend it's something it isn't (e.g. intellectual)...." Read more
"...This game is actually fun and interesting. It has an awesome single player campaign. The gameplay is smooth...." Read more
"...The fact that this did not have a local multiplayer option was unfortunate, but that wasn't my biggest concern anyway...." Read more
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The shotgun actually works in PvE, this alone deserves a 5 star rating.
From the aesthetics in how the game looks, to the way you interact with the environment the game is really polished. You run and jump and I RARELY noticed a hiccup, in grabbing a ledge.. Like 99% of the time, my character always responded quickly and the way I wanted him to. And since moving and jumping are 100% of the game this is obviously very important.
The movement for 95% of the game is fluid. The only time I hated the movement was when facing a boss.. all of a sudden that speed your so used to, gets knocked down a notch.
I've mainly played the campaign, the story is not really shoved into your face, a lot of it you have to read.. It's not bad like destiny. You pick up the info and piece by piece you read it and put the story together. It would have been cool to actually see some animated scenes to go along with these documents. But is what it is.
Dipping my toe into multiplayer right now. And one thing I noticed the game lacking is a horde mode. This game would be so flipping awesome if it had wide maps that you had to traverse with a team.. facing waves of enemies..
That's what's so fun about the main story.. is the "glory kills" the chainsaw.. etc.. Let a bunch of friends or strangers enjoy that together!
But no... got classic death match BS ... At least they got dedicated servers for now?
The matches take a long time to form up from my experience, probably because no one cares for "team death match" now a day... ?
Freeze Tag is a troll fest if your team cuts out on you..
Overall you can tell a lot of love went into this game. The story had a bit of a cliche' ending though.. Like I honestly didn't expect that character to be a bad guy per-say....The game did have an interesting take on "Hell" as another dimension bit.. and science rather than paranoia was
a big theme. Pretty cool there.
Enemy designs were pretty cool. Noticeably no female demons were shown as far a I can tell... just male demons, so the ecology of the world did not get fleshed out. I just thought it was funny how the games enemies seemed to be all male.
Speaking of world being fleshed out, the world of Doom is a lonely place. You have no scientist, no characters to interact with.. besides the AI.
Their are some upgrade elements in the game that are pretty enjoyable, only because they are done well. IE your able to go back to previous missions and re-play them and work toward your upgrades.
The only bad thing about the game is no NG+, another words after earning ALL your upgrades you can't tackle the harder levels with the weapons you earned.
Action RPG's are more my thing, but this game did not disappoint. I can honestly say I had fun over all. Probably would have been better looking on PC though. But looked pretty crisp on PS4.
Multiplayer is a Troll fest... I mean it really is.
The worst part of the game is the very beginning where you have a silly pistol for killing overpowering demons. Melee is your best friend here. But once you start ramping up with the shottie & assault rifle, things become much more balanced while very challenging. I still have DOOM for my Atari Jaguar system and I remember playing it, but didn't understand much about the whole "story". The story of Mars and Hell is explained so thoroughly in this version that you won't have any remaining questions. It's that complete.
There are always little nitpicky things in every game. That's just going to happen because not everyone plays the same way. One of mine in this game is how you're in the midst of battle and your primary weapon runs out of ammo, then you're automatically switched to the shotgun instead of your "alternate" weapon. This requires an extra gun swap step to replace the shotgun that can get you killed. Another is the runes system. In the first few levels, I didn't even know what Rune Trials were. Still, I completed 6. But to actually USE the runes you earn, there has to be a set number of Rune Trials completed. To use 2 of the 3 rune slots, you have to complete 4 trials while 7 must be completed to use all 3 slots. This is just stupid. It's like earning 6 weapons, but only being able to use 2 of them until you earn the 7th weapon. Needlessly complicated. Should be earn a rune, open a new slot. Then after the 3rd, the player should decide which of the earned runes to use in the 3 slots. Surprised this wasn't changed during testing.
Long load times didn't bother me so much. Never waited more than 20-30 seconds at the most. Obviously a colossal amount of coding is fed into the PS4 at some of the levels when loading. This could result in hardware bottlenecks as much as software. I'm forgiving in that respect. The only other thing I found annoying is once you go to a certain point in a chapter, there's no turning back. For example, there was one time I needed a Blue Code Key to get into a "Secret Place". I looked in room after room and couldn't find it. Then I went in one room, got in a big demon fight and could no longer return to the Secret Place after it was over. I understand trying to keep players moving forward in a linear fashion. But it would be nice to know that "if you go here, you can't turn back".
With that said, this game is PERFECT! It's obviously the best FPS ever, which should be expected from id. But it's also the best game ever created for the PS4. I played the campaign for HOURS and HOURS, and I still feel like I missed so much because it took a few chapters to figure out everything that was put into this game. It's simply massive! This alone makes DOOM's replay value much higher than other PS4 games. When you add in the SnapMaps feature of programming your own levels, DOOM is hands-down the number one replay value game ever released for the PS4. Nothing else is even close. id always encouraged modding with the original DOOM and Castle Wolfenstein before modding was cool. It's great to see that forward-looking philosophy transferred over to this DOOM version.
Don't let a bad review steer you away from the best game on the PS4! You'll be using every spare moment for the next few days fighting hordes of demons.....and you'll enjoy every single KILL.
Reviewed in the United States on July 8, 2016
The worst part of the game is the very beginning where you have a silly pistol for killing overpowering demons. Melee is your best friend here. But once you start ramping up with the shottie & assault rifle, things become much more balanced while very challenging. I still have DOOM for my Atari Jaguar system and I remember playing it, but didn't understand much about the whole "story". The story of Mars and Hell is explained so thoroughly in this version that you won't have any remaining questions. It's that complete.
There are always little nitpicky things in every game. That's just going to happen because not everyone plays the same way. One of mine in this game is how you're in the midst of battle and your primary weapon runs out of ammo, then you're automatically switched to the shotgun instead of your "alternate" weapon. This requires an extra gun swap step to replace the shotgun that can get you killed. Another is the runes system. In the first few levels, I didn't even know what Rune Trials were. Still, I completed 6. But to actually USE the runes you earn, there has to be a set number of Rune Trials completed. To use 2 of the 3 rune slots, you have to complete 4 trials while 7 must be completed to use all 3 slots. This is just stupid. It's like earning 6 weapons, but only being able to use 2 of them until you earn the 7th weapon. Needlessly complicated. Should be earn a rune, open a new slot. Then after the 3rd, the player should decide which of the earned runes to use in the 3 slots. Surprised this wasn't changed during testing.
Long load times didn't bother me so much. Never waited more than 20-30 seconds at the most. Obviously a colossal amount of coding is fed into the PS4 at some of the levels when loading. This could result in hardware bottlenecks as much as software. I'm forgiving in that respect. The only other thing I found annoying is once you go to a certain point in a chapter, there's no turning back. For example, there was one time I needed a Blue Code Key to get into a "Secret Place". I looked in room after room and couldn't find it. Then I went in one room, got in a big demon fight and could no longer return to the Secret Place after it was over. I understand trying to keep players moving forward in a linear fashion. But it would be nice to know that "if you go here, you can't turn back".
With that said, this game is PERFECT! It's obviously the best FPS ever, which should be expected from id. But it's also the best game ever created for the PS4. I played the campaign for HOURS and HOURS, and I still feel like I missed so much because it took a few chapters to figure out everything that was put into this game. It's simply massive! This alone makes DOOM's replay value much higher than other PS4 games. When you add in the SnapMaps feature of programming your own levels, DOOM is hands-down the number one replay value game ever released for the PS4. Nothing else is even close. id always encouraged modding with the original DOOM and Castle Wolfenstein before modding was cool. It's great to see that forward-looking philosophy transferred over to this DOOM version.
Don't let a bad review steer you away from the best game on the PS4! You'll be using every spare moment for the next few days fighting hordes of demons.....and you'll enjoy every single KILL.
Top reviews from other countries
El juego dura unas 13 horas en dificultad media y cada capítulo tiene un excelente diseño de niveles. Los gráficos son excelentes y esos 60fps se sienten como 120 por el ritmo del juego.
Si te gustan los shooters, no te vas a arrepentir.