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Call of Duty: Black Ops II - Xbox 360
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About this item
- Strike Force Levels: New to the Call of Duty Franchise, strike force levels provide sandbox style game play experiences, allowing players to take command of any element of their squad at any time
- Branching Story lines: Choices the player makes could mean the difference between life and death for some characters and there exists an even greater opportunity for multiple endings
- Single Player Character Customization: Choose from a variety of weapons and load outs providing multiple choices for how you approach single player missions
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Product information
ASIN | B007XVTR3K |
---|---|
Release date | November 13, 2012 |
Customer Reviews |
4.6 out of 5 stars |
Best Sellers Rank | #9,361 in Video Games (See Top 100 in Video Games) #64 in Xbox 360 Games |
Product Dimensions | 7.5 x 5.3 x 0.6 inches; 2.4 ounces |
Type of item | Video Game |
Language | English |
Rated | Mature |
Item model number | 84385 |
Is Discontinued By Manufacturer | No |
Item Weight | 2.4 ounces |
Manufacturer | Activision |
Date First Available | May 1, 2012 |
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Product Description
Product Description
Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty®: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare.
Call of Duty®: Black Ops II Gamescom Accolades
- "The most ambitious Call of Duty to date" - USA Today
- "Poised to blow you away" - G4
- "Treyarch has just vaulted Black Ops II to a new level" - Joystiq
- "Black Ops II is changing multiplayer. A lot." - Kotaku
- "A bold departure" - IGN
- "A whole new level of competitive gaming" - MTV
- "Brilliant visuals and adrenaline-inducing gameplay" - Forbes
- "Best of Gamescom" - Gamespot
Amazon.com
Call of Duty®: Black Ops II is a First-Person Shooter (FPS) that revolves around unique gameplay that propels the Call of Duty® franchise into a world of future warfare, and back again to the modern era. The game is a sequel to the 2010 release, Call of Duty®: Black Ops, and features returning Black Ops characters Sgt. Frank Woods and Agent Alex Mason, joined by a wealth of new characters. Additional features include: two distinct yet linked playable time periods, advanced weaponry, branching storylines created by player choices in Strike Force missions, exciting multiplayer options, and more.
A whole new future war Call of Duty scenario affected by player decisions in mission play.View larger
To Understand the Future, you Must Understand the Past
Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty®: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare between old and new foes. In this conflict, the mechanized creations of men reign supreme, facing off against each other as their creators stay safe and unconflicted, and in the process grow ever softer. In this scenario an important question will be asked: What happens when enemy steals the keys? To understand such a possible future, you must understand where you have been.
Players of Call of Duty®: Black Ops II gain an understanding of this and more through the game's additional timeline set in the late Cold War era of the 1980's. Within the campaign story, which spans these two eras, players will see familiar faces such as Alex Mason, his son David Mason, and Sgt. Frank Woods. Linking these together will be the rise of another player in the conflict, Raul Menendez.
Key Game Features
- An all-new Call of Duty®: Black Ops II storyline featuring new characters and and returning characters
- A unique single-player campaign that contains two time periods linked by characters and their actions
- Special Strike Force missions, in which the players action affect the outcome of gameplay and the overall campaign
- A variety of multiplayer modes and play options
Zombies
The Biggest Zombies Experience to Date: Call of Duty®: Black Ops II Zombies features three different ways to survive the zombie apocalypse. Unravel the mysteries of a dying Earth in Tranzit, fight endless waves of zombies in Survival mode, or compete in the new 4z4 last-human-standing mode, Grief.
Tranzit
1-4 player co-op in a large open world with a variety of locations. The new Buildables gameplay elements help players move through each area to find the key tidbits that reveal why they are there and what they must do to survive. All the while, public transportation is still operational, as a bus will regularly stop at each location. Zombies ride for free.
Survival
Recreating the classic mode of just purely surviving the shambling, incoming Zombie horde, Survival mode allows you to play 1-4 players co-op in specific locations from the much larger Tranzit area.
Grief
You and friends can take on up to 4 people in a team vs. Zombies vs. team scenario. 2-8 players are thrown in a situation to be the last humans standing.
MP Technology with Zombies: Call of Duty®: Black Ops II features new and extensive stat tracking as well as leaderboards for bragging rights. New skill-based matchmaking system will allow players of the same ability to take on the horrors of the night in public game modes. For players that are looking for an extra challenge, Zombies features custom games: Headshots only, higher starting rounds, and toggling of extra items are all available.
Additional Screenshots
Returning Black Ops characters.
View larger A variety of multiplayer options.
View larger
Videos
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Black Ops II Behind-the-Scenes Trailer
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Call of Duty: Black Ops II - The Replacer Trailer
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Call of Duty: Black Ops II Multiplayer Trailer
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Call of Duty: Black Ops II Launch Trailer
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the quality, value, and graphics of the video game. For example, they mention it's a ton of fun, has interesting and fun features, and has lots of different fun weapons to try. That said, they say it'll be worth the $60. Customers are also impresseded with the storyline. That being said, opinions are mixed on multiplayer, performance, pacing, and maps.
AI-generated from the text of customer reviews
Customers find the game to be a ton of fun with interesting and fun features. They say the game play is as great as all review sites have made it out to be, and the zombies offering is pretty epic. They also say the different levels in gameplay keep their attention. Overall, customers are satisfied with the quality of the product.
"...There are a few new game modes that are really great, the first of which being a game mode online that you play with other human controlled players..." Read more
"...Fist off the campaign has ridiculously high production values and is very fun if you shake the stigma that's it's not alright to still like Call of..." Read more
"...(comparing it only to the first BO isn't exactly fair) but it it definitely fun and lends itself to quite a bit of exploration online." Read more
"...Larger than life weather conditions. It is lush, "meaty", screaming with unleashed ultimate creativity...." Read more
Customers find the video game worth the purchase, with plenty of replay value. They also say it has great condition for value, nice balanced weapons, and fair perks. Customers also say the game is accessible and can save money in the bank if played online. They mention that the achievements make it worth playing again and again.
"...a little over the top and cliche it is incredibly fun and definitely keeps you invested...." Read more
"...the campaign alone is worth the price of admission and has plenty of replay value, but that's one of the great things about Call of Duty it's not..." Read more
"To sum it all up, Black Ops 2 is a very good game with some disappointments...." Read more
"...There is still a campaign and zombies. Well worth the money, even if you only want it for multiplayer." Read more
Customers like the graphics in the video game. They say it has beautiful map design, and is gorgeous to look at. They also mention that there aredefinite graphic and sound improvements to this installment of COD.
"...Larger than life weather conditions. It is lush, "meaty", screaming with unleashed ultimate creativity...." Read more
"...Overall, the maps are well designed and you get a good variety of sniper maps and close up to medium fire maps...." Read more
"...Black ops 2 has BEAUTIFUL map design with plenty of areas to maneuver and escape trouble.*..." Read more
"...Another problem with Black Ops 2 is the map design, which surprisingly is much worse than what we saw in Modern Warfare 3...." Read more
Customers find the storyline compelling, entertaining, and realistic. They also appreciate the branching storyline and the fact that it's not linear. Overall, customers say the game is action-packed and fairly quick to play through.
"...is still fast and frantic now allowing custom loadouts and a not so linear story. You also compete for high score in campaign as well...." Read more
"...Action packed and fairly quick to play through...." Read more
"...offers brilliant graphics and a somewhat convoluted -- though compelling -- storyline that mixes two time frames..." Read more
"...You'll see what I mean....The story is all over the place and extremely far fetched, but what can you expect for a game like this?..." Read more
Customers are mixed about the multiplayer. Some mention that it's pretty good, with dynamic scenarios and maps that allow for complex team tactics. However, others say that it lacks variety and is almost unplayable.
"...It is a ton of fun and has multiple ways that you can interact with others and play the game together...." Read more
"...You also get a VERY polished multiplayer (no matter what any troll says) AND a Zombies mode that could stand on it's own as an XBOX live/PSN arcade..." Read more
"...One thing I noticed the multiplayer was lacking though was an assortment of 70s/80s era weapons as a carry-over from the campaign missions...." Read more
"...I also don't play zombies. That being said this is the best multiplayer experience yet.The pick 10 system is awesome...." Read more
Customers are mixed about the performance of the video game. Some mention that it works out well, while others say that it didn't work as well as they remember on PS3. Some customers also mention that the knife ability doesn't always work, and the code doesn' t work any more.
"...new guns are so handy and useful while the old ones are lovely still...." Read more
"...Most of the maps were pretty good (except Jungle), the perks system worked well (except Second Chance), and most of the guns were well balanced..." Read more
"...You can never secure an area, and the radar is beyond useless this time out, so 90% of my deaths are the result of a bullet in the back of the..." Read more
"...That's my only very minor gripe. The EMP grenade is pretty awesome though, for those of us with a large subwoofer. :-D" Read more
Customers are mixed about the maps. Some find them very good, complex, and creative. They also say the maps are especially good for CTF and other modes. However, others say the servers, poor hit detection, small maps, and identical to maps from MW3 and MW2. They also mention that the maps in WW2 are terrible.
"...Because most of the maps are poorly designed, and small, the spawns are horrible. The matchmaking is worse than ever...." Read more
"...Larger than life weather conditions. It is lush, "meaty", screaming with unleashed ultimate creativity...." Read more
"...Castle Wolfensein where you are up against all these flat walls, no dimensions, just like boxes. There is not interacting at all with the maps...." Read more
"...well designed and you get a good variety of sniper maps and close up to medium fire maps...." Read more
Customers are mixed about the pacing of the video game. Some mention that the live play is really cool and fast paced, while others say that it does have lag problems. They say the interactions are laggy and inconsistent, and the default speed is speed up from BO1. They also mention that this varies from game to game and you likely won't get a feel for the lag time.
"...That is players find that they are not moving smoothly through the map during a game. I have heard and I am convinced there are two issues here...." Read more
"...a great job switching between characters and game modes maintaining great pacing and keeping you interested the entire time...." Read more
"...I believe the game engine does not quickly enough realize enemies coming into your spawn area and leads to some very angry again-deceased..." Read more
"...Lag is a somewhat large issue in this game. However, changing the settings so that you are matched up with nearby matches really help...." Read more
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Anyway, I was a huge fan of the Original Black Ops so I was very skeptical of how this would turn out. After playing it at a friends house I quickly realized how similar it was (gameplay wise) to the first and how much fun it was!
I ended up purchasing it after trying it out and started out with Multiplayer just fighting Bots and getting a feel for the weapons. The game mode and equipment available were both awesome. Some very imaginative new technologies put into play in the game make it fresh and fun to play despite the familiar run and gun feel.
I moved onto the Campaign and although a little over the top and cliche it is incredibly fun and definitely keeps you invested. The game alternates from flashbacks of the good old days with Mason and Woods in Afghanistan, etc.with the vietnam era weaponry, to the new locations with the futuristic weaponry. The developers did a great job switching between characters and game modes maintaining great pacing and keeping you interested the entire time. There are also new missions in game called "Strike Force" missions I believe. You have the opportunity to command different troop classes on the ground from a satelite type overwatch and you can take control of the units at any time during the game play and fight it out on the ground first person shooter style.
These type of missions, honestly, were robust enough they could be made into an entire standalone game. They were incredibly fun and difficult at the same time which was nice. There were a few different missions, the most difficult for me being a "defend the castle" type mission controlling several different classes of units defending several different key locations on a base. Of the missions I have played so far like this (3) there have also been an assault type mission and even an assassination type mission (fighting through defenses in the streets to get to a high value target).
The online multiplayer seems very seemless at this point. There are a few new game modes that are really great, the first of which being a game mode online that you play with other human controlled players along with AI controlled Bots all mixed in together. For instance the game might allow for 16 people total in the level (not sure), the teams would be 4 humans, 4 bots vs 4 humans and 4 bots. I only played a few games of that but my friend told me that it is a good way to warm up to the game and get some points.
The kill steaks btw are now point streaks which present some interesting positives and negatives. In the last game it was easy for me to keep track of how many kills I needed vs. how many I was currently at to get to a certain streak. Now, after having played a few games online it is difficult for me to tell how close I am to getting certain point streaks. There is a meter on the side showing your progress but I would really need to sit and pay attention to tell what values I was looking at, how many kills that would take, what other ways can I get points. That being said, in the last game kills you earned with kills streak "perks" did not count towards further streak (if I remember correctly) but in this game they do help your point streak total. However, if a kill is worth 100 points regularly, a kill with a point streak weapon will only be worth 25-50 which is a good way of doing it I think.
All in all, this game is fantastic. I wasn't sure if I would like it before having played it but after trying it out I realized how great it was and knew I had to have it. It is a ton of fun and has multiple ways that you can interact with others and play the game together. If you are on the fence about getting it, I would say that you will not be disappointed. (Sorry for the long review!)
Fist off the campaign has ridiculously high production values and is very fun if you shake the stigma that's it's not alright to still like Call of Duty. The Player choice is a really cool part of the game and the strike force missions are a really cool RTS style addition that helps break up and diversify the missions. The story by David S. Goyer is very well written and it's a fun campaign throughout. Again I believe that if you can separate yourself from the stigma that Still liking Call of Duty makes you stupid then the campaign alone is worth the price of admission and has plenty of replay value, but that's one of the great things about Call of Duty it's not JUST the campaign. You also get a VERY polished multiplayer (no matter what any troll says) AND a Zombies mode that could stand on it's own as an XBOX live/PSN arcade game and probably sell millions of copies.
Black ops 2 is like having three highly polished games in one and I am very happy to have it and am enjoying it very much. The fact that there are people out there that are even smart enough to program this stuff is astounding. I am a Software developer and let me tell you, making a game like this takes genius developers. It's easy for a gamer who knows nothing about how games are made to scrutinize a game to death because it's the cool thing to do on the internet right now (which is sad) but if you knew what kind of talent was necessary to create these big AAA games then you would probably be a little more humble and appreciate them a little bit more. To reiterate, if you're sick of Call of Duty, stop talking about it and stop wasting your time writing crummy reviews about it, it's sad that that is how you're spending your time. Find a game that you enjoy and let the millions of people who bought this game enjoy this one.
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Reviewed in Mexico on April 2, 2023