Brand | Razer |
---|---|
Series | Tartarus Pro |
Item model number | RZ07-03110200-R3M1 |
Hardware Platform | PC |
Operating System | Windows |
Item Weight | 13 ounces |
Product Dimensions | 5.95 x 7.96 x 2.5 inches |
Item Dimensions LxWxH | 5.95 x 7.96 x 2.5 inches |
Color | Mercury White |
Manufacturer | Razer |
ASIN | B081BWMFWP |
Country of Origin | China |
Date First Available | November 11, 2019 |
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FREE Returns
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Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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Ships from: Amazon Sold by: Amazon Warehouse
Razer Tartarus Pro Gaming Keypad: Analog-Optical Key Switches - 32 Programmable Keys - Customizable Chroma RGB Lighting - Programmable Macros - Variable Key Press Pressure Sensitivity - Mercury White
Return this item for free
Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
Learn more about free returns.- Go to your orders and start the return
- Select the return method
- Ship it!
Return this item for free
Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
Learn more about free returns.- Go to your orders and start the return
- Select the return method
- Ship it!
Return this item for free
Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
Learn more about free returns.- Go to your orders and start the return
- Select the return method
- Ship it!
Purchase options and add-ons
Brand | Razer |
Compatible Devices | Gaming Console |
Connectivity Technology | USB |
Keyboard Description | Gaming |
Recommended Uses For Product | Gaming |
Special Feature | Ergonomic, Backlit |
Color | Mercury White |
Number of Keys | 32 |
Keyboard backlighting color support | RGB |
Style | Tartarus Pro - Optical Switches |
About this item
- 32 Keys for More Hotkeys and Actions: Perfect for gaming or integrating into creative workflows with fully programmable keys
- Thumbpad for Improved Movement Controls: The 8-way directional thumb pad allows for more natural controls for a console-oriented players and a more ergonomic experience
- Fully Programmable Macros: Razer Hypershift allows for all keys and keypress combinations be remapped to execute complex commands
- Ultimate Personalization & Gaming Immersion with Razer Chroma: Fully syncs with popular games, Razer hardware, Philips Hue, and gear from 30 plus partners; supports 16 8 million colors on individually backlit keys
- New, Pressure-Sensitive Inputs: Razer Analog Optical Switches register various levels of pressure similar to an analog joystick-like experience on a keypad
Save on Quality Keyboards and Mouse by AmazonBasics |
AmazonBasics 3-Button USB Wired Mouse (Black), 30-Pack | AmazonBasics Wired Keyboard and Wired Mouse , 10-Pack | AmazonBasics Wired Keyboard, 10-Pack |
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This Item Razer Tartarus Pro Gaming Keypad: Analog-Optical Key Switches - 32 Programmable Keys - Customizable Chroma RGB Lighting - Programmable Macros - Variable Key Press Pressure Sensitivity - Mercury White | Recommendations | dummy | dummy | dummy | dummy | |
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Price | $129.99$129.99 | $36.99$36.99 | -5% $208.10$208.10 List: $219.99 | $42.99$42.99 | $42.99$42.99 | $219.00$219.00 |
Delivery | Get it as soon as Monday, Apr 1 | Get it as soon as Monday, Apr 1 | Get it as soon as Monday, Apr 1 | Get it as soon as Monday, Apr 1 | Get it as soon as Monday, Apr 1 | Get it Apr 17 - May 7 |
Customer Ratings | ||||||
For gaming | 4.0 | 4.4 | 3.7 | 4.4 | 4.4 | 4.2 |
Ergonomic | 4.0 | 4.2 | 3.5 | 4.2 | 4.2 | 4.1 |
Value for money | 2.8 | 4.5 | 3.6 | 4.5 | 4.5 | 4.2 |
Quality of material | 3.9 | 4.2 | — | 4.2 | 4.2 | 3.6 |
Brightness | — | 4.5 | 4.1 | 4.5 | 4.5 | 4.6 |
Sold By | Amazon.com | Redragon Shop | Amazon.com | Redragon Shop | Redragon Shop | Azeron Store |
connectivity tech | USB | USB-C | USB-C, Bluetooth | USB-C | USB-C | USB 2.0, USB 3.0 |
number of keys | 32 | 42 | 87 | 42 | 42 | 29 |
compatible devices | Gaming Console | PC, Laptop | PC | PC, Laptop | PC, Laptop | Gaming Console |
keyboard description | Gaming | Gaming | Gaming | Gaming | Gaming | Gaming |
operating system | Windows | PC/Mac/Linux/Unix | — | PC/Mac/Linux/Unix | PC/Mac/Linux/Unix | Windows 10, Windows 11 |
From the manufacturer
32 Programmable Keys
Infinite Commands
Take hold of your game with the Razer Tartarus Pro—a gaming keypad that will never let victory escape your grasp. From its measured, nuanced inputs to its 32 programmable keys, experience a level of control and customization made for the most demanding of MMO gamers.
Razer Analog Optical Switch
Registers variable levels of input in the same keystroke, providing a deeper degree of control similar to analog controller thumbsticks
Adjustable Actuation
Have the Razer Tartarus Pro calibrated for speed, control, or a balance of both by tuning the keypad's sensitivity
8 Quick-Toggle Profiles
Enjoy more convenience and utility with a button on the side of the keypad that changes your profile instantly
Dual-Function Keys
Bind two functions to each key—one that triggers on a partial keystroke, and another on a full keystroke
What is analog input?
Analog input allows you to have scaling levels of input (i.e. 0 to 255) rather than just 0 and 1. The most common type of analog input in gaming can be found in analog thumbsticks on controllers, where they are mainly used for character movement
How does the Razer Tartarus Pro read analog input?
The Razer Tartarus Pro has Analog Optical Switches, which measure how far down you press. Razer Synapse then translates these measurements into analog input for games
What games will work with analog input?
Games with controller support will work with analog input out of the box. This includes Fortnite, Rocket League, FFXIV, World of Warcraft, and more
Is the wrist rest adjustable?
Yes, the Razer Tartarus Pro wrist rest can be adjusted between two positions
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Customer Reviews |
4.4 out of 5 stars |
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Best Sellers Rank | #5,588 in Video Games (See Top 100 in Video Games) #70 in PC Gamepads & Standard Controllers |
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Product Description
Nothing is faster than the speed of light—that’s why we designed a switch that utilizes light to register a keystroke The Razer linear Optical switch features 1 0mm Optical actuation so you can execute commands instantly leaving no doubt When your kill is determined in the blink of an eye.
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the customization options provided by the gaming keyboard. They mention that it has excellent customization options and 32 programmable keys. That said, opinions are mixed on performance, comfort, ease of use, quality, and buttons.
AI-generated from the text of customer reviews
Customers are mixed about the comfort of the keyboard. Some mention that it is incredibly comfortable, the keys feel good, and it is easy to become comfortable with. However, others say that it's uncomfortable to use, with the plastic joystick piece, it'd be uncomfortable to reach for the top row of keys, and that the switches feel a bit mushy.
"...It's also very comfortable to use, and the wrist rest beneath the keyboard reduces any normal strain I would feel by hovering my hand over a typical..." Read more
"...but not huge hands and I find (for my purposes) that reaching all the keys is comfortable and intuitive..." Read more
"...first problem but then creates another by being too heavy and uncomfortable to use for long periods of time...." Read more
"...The membrane keys feel good, but they do have a soft "click" to them if that bothers you...." Read more
Customers like the customization of the keyboard. They say it has excellent customization options, ergonomic design, and programmable keys. They also say the software allows them to customize everything from hot keys, keybinds, profiles, and RGB. Customers also mention that the keyboard has 20+ programmability points and is great for playing Guild Wars.
"...You can adjust the key actuation, macros, brightness and for all your RGB lighting needs, Razer's Chroma suite has you covered...." Read more
"...switches, customizable RGB lighting, ergonomic design, and fully programmable keys, this gaming keypad is the ultimate weapon in your gaming arsenal...." Read more
"...is really solid, and I appreciated that you can change the position of the palm pad for bigger hands (this is a MUST)...." Read more
"...the plastic feels fairly solid and secure, and the color customization via Synapse 3...." Read more
Customers are mixed about the ease of use of the keyboard. Some mention that the pinkie finger makes them easier to use than the same keys on the G-13, the keys are comfortable and intuitive, and relatively easy to program once you figure things out. They say that the keyboard is responsive and enhances the gaming experience. However, others say that they find the keys not as clicky, the space bar is super difficult to click, and the D pad is a little difficult. They also mention that you can't really hypershift EVERY key usefully.
"...find (for my purposes) that reaching all the keys is comfortable and intuitive (even when you start building speed - and you will)...." Read more
"...The learning curve was huge for sure and for awhile, I probably put in enough time in the first three levels over and over again trying to get..." Read more
"...nice for what i needed it for (a smaller gaming space), and i love the membrane keys, but i have made a few modifications to this to make it..." Read more
"...The membrane keys feel good, but they do have a soft "click" to them if that bothers you...." Read more
Customers are mixed about the quality of the keyboard. Some mention that it's well made, while others say that it was poorly built and didn't last. Some customers also mention that the d-pad and switches under the thumbstick broke after a year of heavy use.
"...The keyboard is solid, it feels solid, it is quality. The thumb stick works great and I really struggle to find anything to complain about here...." Read more
"...3 software (needed to program your keys and lighting) is not the most immediately intuitive, but once you get the hang of it - it becomes fairly..." Read more
"...So yeah, worth the money and works as advertised. It has withstood some bumps and bruises as is common in gaming, and is none the worse for the wear...." Read more
"...1: i added a riser for the space bar. its WAY to low to comfterbly use, same for the 4 way d pad...." Read more
Customers are mixed about the performance of the keyboard. Some mention that it works well, while others say that it doesn't work correctly. The thumb stick and control stick work well, but some customers report issues with limited functionality.
"...The keyboard is solid, it feels solid, it is quality. The thumb stick works great and I really struggle to find anything to complain about here...." Read more
"...action will always be triggered first and there is no way to bypass the primary function...." Read more
"...you to remap all keys and keypress combinations, opening up a world of advanced functionality...." Read more
"...finally started to really show some wear and tear, like the LEDs don't work anymore and the paint is wearing off of some of the keys...." Read more
Customers are mixed about the buttons on the gamepad. Some find them satisfying to press, click perfectly, and work smoothly. They say they're able to use all of the buttons easily, except the top row, which requires a little stretch. However, others say that the top and bottom rows are not sweat proof, the buttons are ultra sensitive for gaming, and the space bar is useless as a space bar.
"...the d-pad was just perfectly placed, and felt quite easy to manipulate and click without necessarily accidentally clicking an incorrect..." Read more
"...If you are coming from the Logitech G13, the Razer has fewer buttons, is physically smaller, and seems to be made for smaller hands...." Read more
"...I am able to use all of the buttons easily except the top row which requires a little stretch to reach but that's fine with me, I just make those..." Read more
"...The big “space bar” type button is useless as a space bar because it’s just way too far away unless you have..." Read more
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I bought this used from a seller here, something I don't normally do but the price was more than half off the new price and I knew it was a gamble that I might not take to it and go back to controller, which would have made this a waste of money. I feel like I got lucky, the used product of this looks brand new and is in great shape, and since it worked out and I ended up loving the keypad it was money well spent.
I specifically went with the Tartarus because I really liked the idea of having the thumb stick, and I feel like that was a good move. In Doom Eternal, now I can control the Slayer in a way I'm already familiar with while freeing up the rest of the keyboard and my fingers to the different melee attacks and switching equipment. That way I don't have to move my fingers all over the keyboard as I normally would have had to, fumbling around hoping I hit the right keys. The learning curve was huge for sure and for awhile, I probably put in enough time in the first three levels over and over again trying to get accustomed to the new control style as it would take someone else to actually beat the entire campaign, but once it all clicked, I can't imagine playing a game like this any other way and I already knew from the first level that a controller was a huge disadvantage. In regards to the quality of the actual device- it's solid. The keys all have a great feel and click to them, and the thumb stick has the exact same feel. It feels like pushing a key on the board with the mechanical click and all in every direction, it's great feedback to know you're pushing it in the right direction and for learning how to use it. It's also very comfortable to use, and the wrist rest beneath the keyboard reduces any normal strain I would feel by hovering my hand over a typical keyboard. And lastly if you care, the rgb lighting on this is good and bright and every color in the rainbow is represented just fine. I don't care that much about this, but I know some freaks do so there you go.
To summarize, this purchase was worth every penny. The keyboard is solid, it feels solid, it is quality. The thumb stick works great and I really struggle to find anything to complain about here. I can see this falling short on games with tons of keybinds, and Doom Eternal is really pushing it in that regard, but it still worked out great with just enough keys to accommodate all the things you need to do. Purchasing this along with a gaming mouse has changed the way I play a game like this and for the better. Highly recommended, especially if you can get one at the used price I did if it shows up at your door in the condition mine did.
On a quick side note I do want to point out that Windows 10 by default had this keypad configured to shut down randomly to preserve power in the device settings. You're going to want to figure out how to go into the USB options and make sure to uncheck the box letting Windows do that because if you don't this will disconnect randomly out of nowhere for like fifteen seconds here and there, and obviously that is not ideal unless you like losing due to some technical crap.
I am a professional graphic designer and digital illustrator who regularly uses Adobe's Creative Cloud suite. In particular, I use Illustrator, Photoshop, InDesign and Xd daily. For some of these programs I tend to use a Wacom Intuos Pro medium in place of a mouse and, of course, a keyboard. This is the main reason I purchased this device. While I'm perfectly at home with a mouse and keyboard, I can attest to and must admit that having the Razer Tartarus Pro has sped up my workflow EXPONENTIALLY.
As some of you reading this may know, using a graphic tablet is great for countless applications but personally when I'm using a tablet for something other than digital painting, using the express keys makes it awkward to operate one-handed and flipping back and forth between having both hands on the tablet (1 on the express keys, 1 on the pen) or having one hand on the keyboard and the other on the pen. As you might imagine this can actually slow your process down somewhat significantly. Especially when you consider that the keyboard shortcuts that you use frequently can be between 3-4 simultaneous keystrokes which adds to the uncomfortable nature of switching.
For this reason, some people start to look at editing consoles/controllers to help with this. The main two I personally had been considering were the Tour Box ($169 MSRP at time of review) and one of the Loupedeck devices ($250-500). While both were fine products, I heard this mentioned in passing and decided to investigate. I was a bit surprised because I've pretty much always used Logitech products, I knew nothing about Razer's catalog except that they were popular with people who take gaming much more seriously than I do and that's about it. At a MSRP of $129 I had to at least try it. When it suddenly went on sale from $129 to $79, I pulled the trigger. This has been my experience so far:
The short: I wholeheartedly recommend this device if you are looking to use it the way I am. I cannot speak to this device's use in games because I haven't used it for that, I wasn't planning on it and frankly, the other thousands of reviews have that aspect covered pretty thoroughly.
The long: I chose the Pro over the V2 for a few reasons I think you'll find important. The main advantages the Pro has over the V2 are that it has optical switches, the keys are dual-action and the keys actuation is adjustable. If you're used to mechanical keyboards, the key "feel" may mess with you at first but unless you're a particularly heavy-handed typer I don't foresee any adjustment issues. The keys on the Pro are a little on the heavy side but because of the nature of the dual-action keys, they kind of have to be. While you can set the actuation (ostensibly how hard you press before the unit recognizes that it's been pressed far enough to trigger the secondary action) to your preference, it will take some light adjusting. The primary function triggered by the initial keypress can be extremely light and the secondary action is generally triggered around half way to "bottoming out" (key being pressed in all the way). It's also important to know that regardless of what you have assigned to the primary and secondary actions to any given key, the primary action will always be triggered first and there is no way to bypass the primary function. While that may sound limiting, it just means you have to be thoughtful about what you assign. I'll talk about this more later.
The beauty of the dual-action keys for design software is that you can just set all of your most-used functions to single key presses as there is no string limit per key. That said, as I mentioned, the way you stack keys matters. For instance, if you wanted to set up a key to "Save" on primary and "Save-As" on secondary - it's still gonna overwrite your file because it has to "Save" before it can get to "Save As". A better way of grouping similar commands would be to set "Copy" as primary and "Cut" as secondary so that it doesn't matter that you only need to cut as copying won't prevent you from cutting immediately after. And it's not just the keys - you can even program the scroll wheel and D-pad. Might sound useless to a mouse user, but being able to immediately switch between scrolling and zooming on that wheel without having to move your hand - it's just one of those little things that, in tandem with the rest of your efficiency binding, make this thing fast and fun to use. You also have them ability to designate a key as a "Hypershift" key in Razer's Synapse software (more in that in a sec) wherein instead of tweaking the actuation to your liking to make use of the dual-action keys, you can sacrifice a key to be the modifier instead of using the "pressure" settings. Feels a bit silly to sacrifice a key for that reason to me but it's a reasonable alternative for the more heavy-handed among us.
Razer's Synapse 3 software (needed to program your keys and lighting) is not the most immediately intuitive, but once you get the hang of it - it becomes fairly easy to use. From Synapse, you can create profiles for your respective games/applications with their own independent layout and lighting options. You can adjust the key actuation, macros, brightness and for all your RGB lighting needs, Razer's Chroma suite has you covered. You can even sync your other Razer devices or have the lighting effect(s) (Yes, you can even layer lighting schemes and effects) or incorporate multiple Razer devices into a single continuous effect.
This is one of the other reasons I opted for the Pro over the V2. I tend to work in little to no light, so the per-key RGB lighting (Yes, even the scroll wheel) is much better than the V2 in that there is no light bleed on the Pro. Depending on the environment, the light bleed on the V2 is pretty egregious by comparison. On the Tartarus Pro, I've never been confused as to which key I'm about to hit and while that may sound like a minor issue for a difference of $50, like any other piece of equipment, there's gonna be a learning curve. That learning curve can be shortened drastically if you start out by color-coding keys which is a huge help until muscle memory develops. Some have complained that the unit has no onboard memory and while this is true, Synapse has cloud storage for settings, so unless you intend to take this device with you everywhere and need to use it in 100 different machines...I'd argue that's a bit of a moot point. I know everyone's needs are different, but realistically I see most people using it on their main workstation and maybe a laptop...even if I still worked at an agency on-site, I'd be hesitant to request IT clear Synapse for my work machine but maybe we're different.
The last thing to touch on are the ergonomics. I have large, but not huge hands and I find (for my purposes) that reaching all the keys is comfortable and intuitive (even when you start building speed - and you will). If you have larger hands, the palm/wrist rest is adjustable but if you have smaller hands, I could see this being less wieldy although not uncomfortable. If you have average to large hands I think you'll be at home. The palm base/ wrist rest is lightly padded but not so much so that you notice it which is great because I've dealt with a myriad of "comfort" features that only served to irk during extended periods of use. Thankfully, in the case of the Razer Tartarus Pro, I can use it for HOURS without any discomfort whatsoever. There's something extremely cathartic about being able to work without moving your hands unnecessarily. It's a huge help if you deal with strain from carpal tunnel or tendonitis especially.
Whether you're a mouse, tablet (or both) user, I think everyone considering this to speed up their design workflow should at least try it. Do some experimentation with your binds both in physical placement and how you "stack" commands and group your keys colors by tool/function and I'm willing to bet it won't take long before you start wondering how you were getting by without it.
Reviewed in the United States on April 10, 2021
I am a professional graphic designer and digital illustrator who regularly uses Adobe's Creative Cloud suite. In particular, I use Illustrator, Photoshop, InDesign and Xd daily. For some of these programs I tend to use a Wacom Intuos Pro medium in place of a mouse and, of course, a keyboard. This is the main reason I purchased this device. While I'm perfectly at home with a mouse and keyboard, I can attest to and must admit that having the Razer Tartarus Pro has sped up my workflow EXPONENTIALLY.
As some of you reading this may know, using a graphic tablet is great for countless applications but personally when I'm using a tablet for something other than digital painting, using the express keys makes it awkward to operate one-handed and flipping back and forth between having both hands on the tablet (1 on the express keys, 1 on the pen) or having one hand on the keyboard and the other on the pen. As you might imagine this can actually slow your process down somewhat significantly. Especially when you consider that the keyboard shortcuts that you use frequently can be between 3-4 simultaneous keystrokes which adds to the uncomfortable nature of switching.
For this reason, some people start to look at editing consoles/controllers to help with this. The main two I personally had been considering were the Tour Box ($169 MSRP at time of review) and one of the Loupedeck devices ($250-500). While both were fine products, I heard this mentioned in passing and decided to investigate. I was a bit surprised because I've pretty much always used Logitech products, I knew nothing about Razer's catalog except that they were popular with people who take gaming much more seriously than I do and that's about it. At a MSRP of $129 I had to at least try it. When it suddenly went on sale from $129 to $79, I pulled the trigger. This has been my experience so far:
The short: I wholeheartedly recommend this device if you are looking to use it the way I am. I cannot speak to this device's use in games because I haven't used it for that, I wasn't planning on it and frankly, the other thousands of reviews have that aspect covered pretty thoroughly.
The long: I chose the Pro over the V2 for a few reasons I think you'll find important. The main advantages the Pro has over the V2 are that it has optical switches, the keys are dual-action and the keys actuation is adjustable. If you're used to mechanical keyboards, the key "feel" may mess with you at first but unless you're a particularly heavy-handed typer I don't foresee any adjustment issues. The keys on the Pro are a little on the heavy side but because of the nature of the dual-action keys, they kind of have to be. While you can set the actuation (ostensibly how hard you press before the unit recognizes that it's been pressed far enough to trigger the secondary action) to your preference, it will take some light adjusting. The primary function triggered by the initial keypress can be extremely light and the secondary action is generally triggered around half way to "bottoming out" (key being pressed in all the way). It's also important to know that regardless of what you have assigned to the primary and secondary actions to any given key, the primary action will always be triggered first and there is no way to bypass the primary function. While that may sound limiting, it just means you have to be thoughtful about what you assign. I'll talk about this more later.
The beauty of the dual-action keys for design software is that you can just set all of your most-used functions to single key presses as there is no string limit per key. That said, as I mentioned, the way you stack keys matters. For instance, if you wanted to set up a key to "Save" on primary and "Save-As" on secondary - it's still gonna overwrite your file because it has to "Save" before it can get to "Save As". A better way of grouping similar commands would be to set "Copy" as primary and "Cut" as secondary so that it doesn't matter that you only need to cut as copying won't prevent you from cutting immediately after. And it's not just the keys - you can even program the scroll wheel and D-pad. Might sound useless to a mouse user, but being able to immediately switch between scrolling and zooming on that wheel without having to move your hand - it's just one of those little things that, in tandem with the rest of your efficiency binding, make this thing fast and fun to use. You also have them ability to designate a key as a "Hypershift" key in Razer's Synapse software (more in that in a sec) wherein instead of tweaking the actuation to your liking to make use of the dual-action keys, you can sacrifice a key to be the modifier instead of using the "pressure" settings. Feels a bit silly to sacrifice a key for that reason to me but it's a reasonable alternative for the more heavy-handed among us.
Razer's Synapse 3 software (needed to program your keys and lighting) is not the most immediately intuitive, but once you get the hang of it - it becomes fairly easy to use. From Synapse, you can create profiles for your respective games/applications with their own independent layout and lighting options. You can adjust the key actuation, macros, brightness and for all your RGB lighting needs, Razer's Chroma suite has you covered. You can even sync your other Razer devices or have the lighting effect(s) (Yes, you can even layer lighting schemes and effects) or incorporate multiple Razer devices into a single continuous effect.
This is one of the other reasons I opted for the Pro over the V2. I tend to work in little to no light, so the per-key RGB lighting (Yes, even the scroll wheel) is much better than the V2 in that there is no light bleed on the Pro. Depending on the environment, the light bleed on the V2 is pretty egregious by comparison. On the Tartarus Pro, I've never been confused as to which key I'm about to hit and while that may sound like a minor issue for a difference of $50, like any other piece of equipment, there's gonna be a learning curve. That learning curve can be shortened drastically if you start out by color-coding keys which is a huge help until muscle memory develops. Some have complained that the unit has no onboard memory and while this is true, Synapse has cloud storage for settings, so unless you intend to take this device with you everywhere and need to use it in 100 different machines...I'd argue that's a bit of a moot point. I know everyone's needs are different, but realistically I see most people using it on their main workstation and maybe a laptop...even if I still worked at an agency on-site, I'd be hesitant to request IT clear Synapse for my work machine but maybe we're different.
The last thing to touch on are the ergonomics. I have large, but not huge hands and I find (for my purposes) that reaching all the keys is comfortable and intuitive (even when you start building speed - and you will). If you have larger hands, the palm/wrist rest is adjustable but if you have smaller hands, I could see this being less wieldy although not uncomfortable. If you have average to large hands I think you'll be at home. The palm base/ wrist rest is lightly padded but not so much so that you notice it which is great because I've dealt with a myriad of "comfort" features that only served to irk during extended periods of use. Thankfully, in the case of the Razer Tartarus Pro, I can use it for HOURS without any discomfort whatsoever. There's something extremely cathartic about being able to work without moving your hands unnecessarily. It's a huge help if you deal with strain from carpal tunnel or tendonitis especially.
Whether you're a mouse, tablet (or both) user, I think everyone considering this to speed up their design workflow should at least try it. Do some experimentation with your binds both in physical placement and how you "stack" commands and group your keys colors by tool/function and I'm willing to bet it won't take long before you start wondering how you were getting by without it.
Top reviews from other countries
não tem mais o regulador para apoiar mão grande como no modelo anterior
para quem joga é muito bom, mas para quem trabalha com programas cheios de atalho é maravilhoso terá que investir tempo configurando mas vale cada segundo depois de pronto
Reviewed in Canada on December 15, 2022