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Star Wars Imperial Assault Core Set - Epic Sci-Fi Miniatures Strategy Game of Rebel Resistance vs. Imperial Forces, Ages 14+, 1-5 Players, 1-2 Hour Playtime, Made by Fantasy Flight Games
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Brand | Fantasy Flight Games |
Material | Paper |
Theme | Fantasy,Star Wars |
Genre | Wargame |
Number of Players | 5 |
About this item
- DIVE INTO THE STAR WARS UNIVERSE: Immerse yourself in the Star Wars saga with the Imperial Assault Core Set, featuring thrilling gameplay experiences.
- CAMPAIGN AND SKIRMISH: Enjoy two full game modes – embark on narrative missions with friends in the campaign game, or engage in head-to-head battles over conflicting objectives in the skirmish game.
- ICONIC CHARACTERS: Play as heroes of the Rebellion alongside iconic characters like Luke Skywalker and Han Solo or command the vast armies of the Galactic Empire.
- EXPANSION FIGURE PACKS: Includes the Darth Vader Villain Pack and the Luke Skywalker Ally Pack, providing sculpted plastic figures and new missions for added excitement.
- EXTENSIVE CONTENT: This set contains 34 detailed plastic figures, 59 double-sided map tiles, custom dice, over 250 cards, and more than 150 assorted tokens for a comprehensive Star Wars gaming experience.
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Product information
Product Dimensions | 11.75 x 11.75 x 5.25 inches |
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Item Weight | 5.68 pounds |
ASIN | 1616619902 |
Item model number | SWI01 |
Manufacturer recommended age | 13 years and up |
Best Sellers Rank | #174,595 in Toys & Games (See Top 100 in Toys & Games) #5,717 in Board Games (Toys & Games) |
Customer Reviews |
4.7 out of 5 stars |
Is Discontinued By Manufacturer | No |
Release date | December 31, 2014 |
Manufacturer | Asmodee |
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Product Description
Imperial Assault casts you and your friends into the climactic events following the Death Star's destruction above Yavin 4, and offers two full game experiences within the Star Wars saga. In the campaign game, you and up to four other friends play a series of thrilling missions woven together in a narrative campaign, and in the skirmish game, you and your opponent muster your own strike teams and battle head-to-head over conflicting objectives. Whether you play as a hero of the Rebellion and fight alongside iconic characters like Luke Skywalker and Han Solo, or command the seemingly limitless armies of the Galactic Empire, you'll enter the Star Wars universe in Imperial Assault. As an added bonus, Imperial Assault includes the Darth Vader Villain Pack and the Luke Skywalker Ally Pack. These figure packs mark the first expansions for Imperial Assault, adding sculpted plastic figures with new campaign and skirmish missions.
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Choking Hazard
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Game Story
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A strategy board game of tactical combat and missions, offering two distinct games of battle and adventure in the Star Wars™ galaxy! |
Imperial Assault puts you in the midst of the Galactic Civil War between the Rebel Alliance and the Galactic Empire after the destruction of the Death Star over Yavin 4 with two separate game experiences. |
The campaign game pits the limitless troops and resources of the Galactic Empire against a crack team of elite Rebel operatives as they strive to break the Empire’s hold on the galaxy, while the skirmish game invites you and a friend to muster strike teams and battle head-to-head over conflicting objectives. |
Game play pits the limitless troops and resources of the Galactic Empire against a crack team of elite Rebel operatives. |
Game Play
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In the campaign game, Imperial Assault invites you to play through a cinematic tale set in the Star Wars galaxy. One player commands the seemingly limitless armies of the Galactic Empire, threatening to extinguish the flame of the Rebellion forever. |
Muster a team of soldiers and iconic characters in skirmish mode and battle over crucial objectives. Play as a hero of the Rebellion, or command limitless squads of Stormtroopers, Imperial officers, and massive AT-ST walkers. |
Up to four other players become heroes of the Rebel Alliance, engaging in covert operations to undermine the Empire’s schemes. |
A thrilling campaign contains over thirty missions, ensuring that the campaign is never the same. Over the course of the campaign, both the Imperial player and the Rebel heroes gain new experience and skills, allowing characters to evolve as the story unfolds. |
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Star Wars: Imperial Assault Game
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Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
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Learn more how customers reviews work on AmazonCustomers say
Customers like the expansions and the campaign of the board game. They say it has tons of map and mission options, and the combinations of missions are endless. They also appreciate the value for money, saying it's worth every penny. Customers also like the quality, and replayability. However, some customers have reported issues with the box and miniatures being damaged. Opinions are mixed on ease of use and complexity.
AI-generated from the text of customer reviews
Customers find the quality of the board game awesome, fun, and easy to understand. They say the content is fine, the rules are straightforward, and the game is competitive. They also say the gameplay and thematic elements are very polished and well thought out, with amazing miniatures. Customers also mention that the game has a very fun 2 player skirmish mode modeled after Warmachine / X, and is exciting every time.
"...judging the game just on its own, I would say it's a solid addition to the game collection of any Star Wars fan, or even board game fans in general...." Read more
"This game is a lot of fun. I will caution you that it is very overwhelming when you first try to read the rules and play...." Read more
"...play and enjoy it with little board game experience, but it was still fun and involved enough for my husband and his friends who play multiple board..." Read more
"All in one word. Perfect. It arrived 10 days earlier and from far away. All was in perfect condition. Im going to repeat and buy exp!" Read more
Customers find the board game worth the price, saying it's a huge game worth every penny. They also say it has excellent replay value, and is solid. Customers also mention that the game has a free computer game campaign to make it fully cooperative.
"...The core game is a beast and worth the asking price...." Read more
"...If you're still with me, this game is worth every second of the time you'll put into it...." Read more
"Great game. Worth the price...." Read more
"...The game is expensive, but high value. There are over 30 high quality miniatures, including the surprisingly large AT-ST...." Read more
Customers find the campaign mode surprisingly well done in terms of story and advancement. They also love the structure and re-play value. They say the missions are amazing and the game has a solid story with wonderful surprises during missions. They mention that the game plays well and the flow works regardless of which side wins. They further say that it contains a full campaign for at least two players and is challenging as all hell.
"...The game is setup in a campaign structure, which is really cool...." Read more
"...The gameplay and thematic elements seem very polished and well thought out, all with amazing miniatures that we have come to expect from fantasy..." Read more
"...The campaign story is really good and it takes quite a while to finish it...." Read more
"...It is intense, tactical, smart, and very fun! My only complaint for it would be there isn't an insert for it, so there is NO organization in the box...." Read more
Customers find the board game provides plenty of replayability. They say the missions change each time, making the game never the same. Customers also appreciate the great skirmish mode and fast-paced play. Overall, they say the mechanics are better in this game and the theme is great.
"...There is also an extra set of rules for skirmish gameplay which are competitive 1v1 battles for two players, though to be honest I haven't tried it..." Read more
"...It also has a skirmish mode, if you just want to go head to head with another player, and not get into the story/campaign...." Read more
"...(between Story missions and Side missions), but there is a lot of replay value since the missions change each time based on who wins..." Read more
"...can be played almost like a traditional board game, PLUS it has a great skirmish mode. What's not to like!? Only one thing, and it cost it a star...." Read more
Customers find the expansion of the board game to be great. They say it provides hours of fun and variety with tons of map and mission options. They also appreciate the multiple missions that bring the story together.
"...Both modes of play are a blast and give great variety to the game...." Read more
"...You can pay companies to do it for you. Also, several expansion packs are available to add your favorite characters...." Read more
"...There are so many different expansions, characters, and 3 different ways to play that I can't even imagine the different ways to play...." Read more
"...The combinations of missions are endless so I'm expecting hours of more game play...." Read more
Customers are mixed about the ease of use. Some mention that the rules are pretty easy and straightforward, making the game relatively easy for gamers and non-gamers alike. However, others say that it's a little complicated to get started, confusing at first, and takes time to learn.
"...The game comes with a handy introduction booklet (good for getting started, but unfortunately vague on certain rules), a more in depth rule book, an..." Read more
"This game is a lot of fun. I will caution you that it is very overwhelming when you first try to read the rules and play...." Read more
"...It has a training mission that's perfect for learning the ropes, and once you know how to play it's very easy to introduce people to the game...." Read more
"...It is very fun, but it is time-consuming to set up between missions, and a bit fiddly to try and get the two rulebooks juggled, while not letting..." Read more
Customers are mixed about the complexity of the board game. Some mention that the miniatures are incredibly detailed and look excellent in play, while others say that the rules are difficult and vague on certain rules. They also mention that it takes a little bit to learn and that the story lines are fun.
"...or sharp looking as Citadel miniatures, but they still pack some pretty impressive details, and the AT-ST chicken walker is quite a beast of a model...." Read more
"...(good for getting started, but unfortunately vague on certain rules)..." Read more
"...That aside, the game is great, and a lot of fun. The miniatures are all incredibly detailed, I was even inspired to learn how to paint them,..." Read more
"...had to turn to forums for special circumstances too since some of the rules are very vague and it's hard to figure out what exactly should happen...." Read more
Customers are dissatisfied with the damage in the board game. They mention that the box was damaged, several of the figures were broken, and the cord that connects to the mounted gun was broken. Some customers also say that the AT-ST came bent in the head area.
"...I had to knock a star off because one of the front guns on the AT-ST was broken...." Read more
"...: in the first picture the little cord that connects to the mounted gun is broken and it's so small, I don't think I can fix it with super glue...." Read more
"...When I opened the package, I discovered that two of the droids were broken. I emailed Fantasy Flight Games to tell them about the broken pieces...." Read more
"Awesome Game itself. The corner of the box was a little smashed but nothing serious. was in the box well packed...." Read more
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The core game is a beast and worth the asking price. It comes with a cluster of two sides map pieces that can be fit together like a giant puzzle in different combinations. Each mission for both the campaign and skirmish modes provide instructions on how to assemble the various maps. The game comes with a handy introduction booklet (good for getting started, but unfortunately vague on certain rules), a more in depth rule book, an introduction just to the skirmish, and a booklet that contains all of the campaign missions. You'll also get the core set of figures including the six starter player characters as well as the basic Imperial and Mercenary units: Stormtroopers, Probe Droids, E Web Gunners, Nexu creatures (from Episode 2), Imperial Officers, Royal Guards, Trandoshan Hunters, and the large AT-ST. Again, the core game now also includes Darth Vader and Luke Skywalker as well as their separate mission cards for use in the two game modes kept separately along with fold out papers that contain their campaign and skirmish mission instructions (think of these two as included expansions).
Aside from the gorgeous miniatures, you'll have plenty of game tokens (red tokens for damage points, large red tokens for five damage points, blue tokens for strain points, markers for status effects like stun/bleed/focus, door tokens that can be set up on the maps, markers with corresponding stickers to attach to the various miniature groups to distinguish them from each other, and various other tokens to use for mission objectives). There are also numerous types of card decks that feature such things as in game items, character abilities, the missions you'll play in either campaign or skirmish, command cards that give you certain abilities in skirmish mode, as well as the deployment character cards for your individual units.
Perhaps the best part of the game for me is the manner in which short one to two hour campaign missions can be strung together for a larger experience. Unlike, say, Super Dungeon Explorer which is a single game instance that can take from as quick as an hour to as long as three or four hours, Imperial Assault is designed so that you can get a few "quick" missions in at a time while keeping track of your larger campaign progress. Also, all players accumulate experience and rewards after a campaign mission so even if the Rebel players lose and the Imperial player wins (or vice versa) one team is not immediately at a major disadvantage in terms of loot and items. It is only during the final mission of the campaign where the winner takes all.
The only real downside to the game is the developer's proliferation of expansion packs. There are currently four main expansions (Bespin Gambit, Twin Shadows, Return to Hoth, and the soon to be released Jabba's Realm) that add new map tiles, player characters, enemy types, and game rules into the experience. The deeper pool of player characters are only available in these four pricier expansions. All four have their perks and weaknesses, but most of them are worthwhile. The bigger money pit for fans of the game are the individual character packs. Numerous character units with corresponding miniatures, campaign and skirmish missions, and new cards have been released as single expansions. Some of these are better than others and a handful are rather rare and in-demand (Boba Fett, Imperial Guard Champion, IG-88, Han Solo). I would not recommend buying the rarer expansions through Amazon as they are only available through secondary vendors who have jacked up the prices (my choice of vendor is either Fantasy Flight themselves or Cool Stuff Inc).
The biggest pain about the expansion characters is that there are a number of characters for the core game and each main expansion who are purposefully sectioned off so you have to buy them separately. These characters actually will show up in the campaign missions you already have, but will have to be played using mere tokens that come with game. An example is Han Solo and Chewbacca who both show up in the core game here but are not included as miniatures. If you actually wanted to play them in your campaign as anything other than flimsy cardboard then you'd need to hunt down the separate character packs (which then leads to you having duplicate deployment cards for the characters). Overall this isn't a make or break deal for me. Fans who love the game and want to collect all the models or support the developer will probably want to grab up certain character expansions anyway, but for those who might not want to spend any money past the core game you won't be forced to as the game does include those stand-in tokens for you to use in lieu of the miniatures. The only major drawback is that skirmish mode in the core game only comes with a single map that has two variants to play on it. Each one of the character expansion packs come with new skirmish map suggestions and instructions so if you want variety in that mode you need to shell out for those various packs.
Overall the game is a blast and one of my favorite board games.
One of the best things about the game for me is that players get to work on a team. Like Dungeons and Dragons you will have one player as the "dungeon master" controlling the Imperial forces, and several players each controlling a Rebel heroes who are individually much more powerful than most individual Imperial units. The difference here is that unlike Dungeons and Dragons, where the Dungeon Master may fudge certain parts of the game's rules in secret for the sake of pushing the players through his narrative, the Imperial player is just as bound by the rules as the Rebel players and all rolls are done in the open. However, there are still secret conditions and surprise events that will only be known to the Imperial player, and he is the one who reads the mission briefing and all the events from the mission book. If the Rebel team loses a mission, the game is not over, but rather it has some kind of effect on what will happen in the next mission, so the Imperial player is still encouraged to play hard and not go easy on the Rebel team. There is also an extra set of rules for skirmish gameplay which are competitive 1v1 battles for two players, though to be honest I haven't tried it yet. Even if you have friends who have never played a game like D&D, this game might just be the gateway drug to get them hooked on campaign tabletop gaming.
In terms of what you get in the box, this game is very impressive. You get lots and lots of detailed miniatures, and unlike the more fragile polystyrene models included with Space Hulk, these are made of a slightly softer material with a bit more give so you don't have to worry about your friends breaking them. That unfortunately means they're not as detailed or sharp looking as Citadel miniatures, but they still pack some pretty impressive details, and the AT-ST chicken walker is quite a beast of a model. If you like to paint miniatures and you're a Star Wars fan, then I can say you should probably buy this game right now because you'll have plenty to work with (I highly recommend investing in some battle foam if you are painting the models, though). There's also tons of playing cards in two different sizes to represent characters, weapons, items, events, etc. which look very nice and really do a good job at keeping the rule book slim (something I wish Games Workshop would have done with Space Hulk). Beyond that you get a bunch of double-sided interlocking environmental tiles, some doors, various counter tokens, a turn counting dial, and a set of specialized dice. These are the same dice used in FFG's Star Wars RPG system, and while they are a bit odd looking at first, once you learn how to use them their usefulness becomes obvious. It's a very good dice system for a game that involves both ranged and melee combat, and it keeps things moving fast without requiring much interpretation by the player.
Lastly, there's the expandability aspect of Imperial Assault. There are many expansion packs and additional characters that are being released for the game, so buying the initial game box could very well be considered the starting investment for a new hobby. There are lots of fan-favorite characters that are sold in separate packs, as well as game expansions that include new missions and such. You could potentially be playing and painting this game for a long time depending on how much you are willing to spend on those additional materials, although even judging the game just on its own, I would say it's a solid addition to the game collection of any Star Wars fan, or even board game fans in general. You get plenty of quality game content for what you pay, and the experience of playing the game with all its miniatures, special dice, cards, etc. is something you and your friends will not soon forget.
Top reviews from other countries
All around we all loved it and it is now one of my favorite board games, although a bit confusing at first.
Just one thing the mouth cannon of the AT-ST is a bit hard to get into place.