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Elden Ring - PlayStation 5
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Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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Return this item for free
Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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About this item
- ELDEN RING, developed by FromSoftware Inc. and produced by BANDAI NAMCO Entertainment Inc., is a fantasy action-RPG and FromSoftware's largest game to date, set within a world full of mystery and peril
- Journey through the Lands Between, a new fantasy world created by Hidetaka Miyazaki, creator of the influential DARK SOULS video game series, and George R. R. Martin, author of The New York Times best-selling fantasy series, A Song of Ice and Fire
- Traverse the breathtaking world on foot or on horseback, alone or online with other players, and fully immerse yourself in the grassy plains, suffocating swamps, spiraling mountains, and foreboding castles
- Create your character in FromSoftware’s refi ned action-RPG and defi ne your playstyle by experimenting with a wide variety of weapons, magical abilities, and skills found throughout the world
- Charge into battle, pick off enemies one-by-one using stealth, or even call upon allies for aid - many options are at your disposal as you decide how to approach exploration and combat
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Product details
- Product Dimensions : 0.58 x 6.73 x 5.3 inches; 2.88 ounces
- Our Recommended age : 17 - 20 years
- Item model number : 13020
- Date First Available : June 10, 2021
- Manufacturer : Bandai Namco
- ASIN : B09743F8P6
- Country of Origin : USA
- Best Sellers Rank: #508 in Video Games (See Top 100 in Video Games)
- #19 in PlayStation 5 Games
- Customer Reviews:
Product Description
The Golden Order has been broken. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between. ELDEN RING, developed by FromSoftware Inc. and produced by BANDAI NAMCO Entertainment Inc., is a fantasy action-RPG and FromSoftware's largest game to date, set within a world full of mystery and peril. A NEW FANTASY WORLD - Journey through the Lands Between, a new fantasy world created by Hidetaka Miyazaki, creator of the influential DARK SOULS video game series, and George R. R. Martin, author of The New York Times best-selling fantasy series, A Song of Ice and Fire. Unravel the mysteries of the Elden Ring's power. Encounter adversaries with profound backgrounds, characters with their own unique motivations for helping or hindering your progress, and fearsome creatures. WORLD EXPLORATION IN THE LANDS BETWEEN - ELDEN RING features vast fantastical landscapes and shadowy, complex dungeons that are connected seamlessly. Traverse the breathtaking world on foot or on horseback, alone or online with other players, and fully immerse yourself in the grassy plains, suffocating swamps, spiraling mountains, foreboding castles and other sites of grandeur on a scale never seen before in a FromSoftware title. GENRE-DEFINING GAMEPLAY - Create your character in FromSoftware's refi ned action-RPG and defi ne your playstyle by experimenting with a wide variety of weapons, magical abilities, and skills found throughout the world. Charge into battle, pick off enemies one-by-one using stealth, or even call upon allies for aid. Many options are at your disposal as you decide how to approach exploration and combat. A free upgrade to the PlayStation 5 version will be available for players who purchase ELDEN RING on PlayStation 4, and SmartDelivery will be supported for Xbox One and Xbox Series X|S.
From the manufacturer
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Elden Ring Review | Open World Stunner!
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Challenging and Fun! - My Review!
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Elden Ring - Reheat trailer
Bandai Namco Entertainment America Inc.
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70 Hours in so far. Level 140 STR Bleed build.
Graphics: 9/10
Gameplay: 9/10
Art/Design: 10/10 - Epic world, Epic enemy design. Some legit make you uneasy. It feels like playing a Metal music video. Put on some Dio and fall into the cycle of death and destruction.
Multiplayer: 6/10(Come on....you could easily do better)
Story: 5/10 What is even going on here man?! I just can't bring myself to care. There isn't enough NPC story and interaction to suck you in like in The Witcher 3 or Skyrim. It just doesn't happen in this game. It's not a big deal to me because the game play is good. Some boss cut scenes are awesome and it's enough to make the boss fights feel even more epic.
Here's my advice as someone who hated FromSoft games before playing Elden Ring(coming from a guy that rage quit Bloodborne 2 hours in). THIS IS A GAME OF ATTRITION. I have little patience and I'm very prone to rage if a game treats me unfairly or doesn't let me choose my playstyle. The learning curve alone is going to make you feel like the game is unfair. It's just a lot to learn if you're used to button mashing type games. You can't do that here. You need to learn timing and strategy to over come challenges.
It's not just learning the buttons, it's learning the timing and attacks of most enemies. It's learning what you can and can't do. It's how to properly set items on your quick keys. It's a lot to take in...even for a seasoned MMO and offline RPG player like myself. It's honestly not as intuitive as it could be. The game doesn't hold your hand AT ALL.
Understand this...the game will slap you across the face with random events and skill check you randomly with bosses. You will breeze through the first part areas...and then run into Margit. Margit will make you completely rethink how "good" you are. Come back, collect your runes and do it again.
I learned to love this game even with all the random back hands the devs throw at you. It's not fair to walk along a cliff and be randomly knocked off by something. Random giant hand with a pimp ring on, B slapping you out of no where? Giant jumping down off a cliff and landing on you? Falling into a pit with a strong enemy? It will happen. It won't really happen when you're leveled up and experienced. You'll see it coming before you fall into that trap. As you "git gud" and level, you get a monster sense of accomplishment. Even if you don't beat this game, you should feel accomplished if you can beat Margit @ level 10-15. He's the first real skill check boss that really puts some heat on you. Feels like an unwinnable battle, but it makes it so much better when you win. Don't be afraid to use the NPC summon outside his door. It's not cheating, it's adjusting the difficulty level from within the game.
Multiplayer: It really needs an overhaul. It's the weakest point of this game next to the story. My buddy tells me it's the best it's been in these games, but you need a consumable item and ritual to summon a friend. That's ridiculous. It doesn't matter how easy the item is to get and craft. It shouldn't be a thing.
You also get disconnected from your friend when you beat a boss or great enemy together. That's if you don't get a "disconnected from PlayStation network error." first.....even though you're using voice chat on the PlayStation network and it never drops out.
It could be done so much better. This is definitely a weak point of the game. Same with Invasions. It really shouldn't be a thing unless you want it to be. It happens so often when playing co-op that I start getting annoyed about it. You're fenced off during these events and the invader doesn't get attacked by enemies. So it mostly leads to them trying to pull you to enemies to make it easier for them to kill you. My friend and I will normally win the fights, but there's times when someone is just OP and destroys us...whelp now we have to do the ritual again to re-summon your friend. This is where multiplayer feels like an after thought, or almost like they don't want you to use it at all.
Anyway, I recommend it. It's not the best game out there, but it's well worth the asking price. If you're not good, take it slow and learn by exploring the areas near by. Read online about leveling up, and various builds so you have some direction. The game doesn't give you direction, so find it in yourself or online so you feel like you have a goal.
Open World: I have about 20 hours in the game and I haven’t even got to the first main boss yet, just because there is literally so many options of things to do in this game. Each corner of the map has something worth exploring and you’re very rewarded for doing so. This game is absolutely massive for an open world game. I think there’s something wild like 83 bosses available to fight in this game, it’s crazy.
The graphics: people are hating on this game for not living up to PS5 exclusive “next-gen” graphics, but so what? We’re at the point in gaming history where there really isn’t much further to push. This game by no means has “bad” graphics, they’re phenomenal. Sure they aren’t pushing the limits into a new unmatched level of graphics, but you certainly won’t find it lackluster by any means. I found the world beautiful and have yet to get tired of it. To add to this, there are many areas of the game that are just so well designed in terms of being dark and creepy that it actually invokes a small degree of anxiety which is great, it really adds immersion to the role playing aspect. It really draws you into the game.
The combat system: I saved the best for last, oh boy get ready. The combat system in this game is INSANE. This is the culmination of everything FromSoftware has created in terms of combat. There is an unbelievable degree of variation in available play styles and builds, as well as enemies you will encounter. The combat system is so satisfying and so engaging. The amount of different attacks there are for each class of weapon is just insane. Not even beginning to mention the Ashes of War mechanic they added to the game, this also really switches things up for the combat system. Albeit, this is a tough game. There is one difficulty for this game, there is no easy mode(at least in the settings.) There will be many points in this game where you’re ready to give up, but here’s the beauty for you newcomers: it doesn’t have to be tough. This game isn’t like previous Souls games in the sense you HAVE to beat said boss to progress. There’s 2 factors that have changed this: 1. This game is open world. If you’re really struggling on a boss, you feel like you can’t beat him yet, you don’t have to. There’s 82 other bosses you can go encounter, countless Rune (XP) farms to go farm. Go level up, go get stronger weapons and come back when you feel better about it. You’re not stuck. 2. Spirit Ash summons. Spirit Ash summons are basically the way FromSoftware has implemented an “easy mode” into the game. These summons may not necessarily be the most powerful allies to bring into battle with you, but they certainly are sufficient allies to have with you to draw off agro and allow yourself to recollect yourself before heading back into the fight. Don’t get frustrated, and don’t let these bad reviews about how “difficult” this game is deter you from purchasing this game.
This game will win game of the year, and will certainly go down in history as the best game of the decade, this is the Skyrim of the 2020’s. I’m certain even Bethesda’s next game of the Elder Scroll series will not even come close to topping this game. Git gud.
You will get top value and so much gameplay from this. Just upgraded to a ps5 (from a ps4) and this was the first game that I bought for it. Glad that I did.
Top reviews from other countries
es una maravilla de juego
Reviewed in Mexico on November 19, 2023
es una maravilla de juego
The game's open-world design is a revelation. Vast, intricate landscapes seamlessly blend exploration with danger, encouraging a sense of discovery and curiosity. The lore-rich universe, enriched by Martin's storytelling prowess, unfolds through cryptic narratives and enigmatic characters, drawing players into a tale of grandeur and mystery.
Elden Ring's combat system is a symphony of precision and weight, demanding mastery to overcome its formidable adversaries. Each battle is a ballet of skill, strategy, and patience, rewarding those who dare to delve deeper into its intricacies.
Graphically, the game is a visual marvel. Environments are rendered with astonishing attention to detail, from sun-dappled meadows to sinister dungeons. The art direction conjures emotions as varied as the landscapes themselves, from wonder to trepidation.
Elden Ring's music and soundscapes are an enchanting companion to its gameplay. Haunting melodies and atmospheric sounds amplify the immersion, creating an emotional connection that lingers long after the game is paused.
In every aspect, Elden Ring shines as a magnum opus that transcends mere gaming. It's an odyssey of artistry and challenge, offering an experience that ignites the soul of adventurers and storytellers alike.