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Elden Ring - Xbox Series X
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About this item
- ELDEN RING is a fantasy action-RPG adventure set within a world created by Hidetaka Miyazaki—creator of the influential DARK SOULS video game series; and George R.R. Martin—author of The New York Times best-selling fantasy series, A Song of Ice and Fire
- Danger and discovery lurk around every corner in FromSoftware’s largest game to-date
- HIDETAKA MIYAZAKI: President and Game Director of FromSoftware Inc. Known for directing critically-acclaimed games in beloved franchises including Armored Core and Dark Souls
- GEORGE R. R. MARTIN: the #1 The New York Times bestselling author of many novels, including the acclaimed series A Song of Ice and Fire—A Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast For Crows, and A Dance with Dragons
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Product details
- Product Dimensions : 7.09 x 5.79 x 0.98 inches; 2.4 ounces
- Our Recommended age : 17 - 20 years
- Item model number : 22168
- Date First Available : June 9, 2019
- Manufacturer : Bandai Namco
- ASIN : B07SMBNTSJ
- Country of Origin : USA
- Best Sellers Rank: #3,405 in Video Games (See Top 100 in Video Games)
- #31 in Xbox Series X & S Games
- #34 in Xbox One Games
- Customer Reviews:
Product Description
A NEW WORLD CREATED BY HIDETAKA MIYAZAKI AND GEORGE R. R. MARTIN
ELDEN RING, developed by FromSoftware, Inc. and BANDAI NAMCO Entertainment Inc., is a fantasy action-RPG adventure set within a world created by Hidetaka Miyazaki—creator of the influential DARK SOULS video game series; and George R.R. Martin—author of The New York Times best-selling fantasy series, A Song of Ice and Fire. Danger and discovery lurk around every corner in FromSoftware’s largest game to-date.
HIDETAKA MIYAZAKI
President and Game Director of FromSoftware Inc. Known for directing critically-acclaimed games in beloved franchises including Armored Core and Dark Souls.
GEORGE R. R. MARTIN
George R.R. Martin is the #1 The New York Times bestselling author of many novels, including the acclaimed series A Song of Ice and Fire—A Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast For Crows, and A Dance with Dragons. As a writer-producer, he has worked on The Twilight Zone, Beauty and the Beast, and various feature films and pilots that were never made.
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My Experience Playing Elden Ring. How Fun is it?
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Elden Ring - Xbox One
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Elden Ring Review | Open World Stunner!
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Elden Ring - Reheat trailer
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Been here since the first demons souls on PS3. Blown away they managed a open world to the level they achieved in Elden Ring. Very little slowdown when traversing the huge world. The horse travel is welcomed, and very necessary for both combat and tactical retreat.
Combat feels like Demons and Dark Souls, tweaked a bit. If you've played any of these, you'll fit right in. Block, attack, attack. Use a shield, or not, just dodge. Dual weild, sure. Weighing less you can roll farther. Over encumbered, you'll manage a thudding bounce. But...
Newly added are the jump ability and horse combat. No more low horizontal running jump from dark souls here. You can jump reasonably high for someone in bulky heavy armor.
The difficulty is a point of contention here. There is the option for using spirits (in single player) to help you in certain areas, mostly bosses. Generally, the spirits won't turn the tide too dramatically unless powered up. Certain spirits are rather strong thought. But if they tank for you, they can help be targets for the boss while giving you breathing room. That's not present in older titles. But having help for bosses by summoning phantoms is also optional
In Elden Ring, I'd argue the biggest differences in difficulty, are the ability to fast travel outright, the open world itself, and the horse to escape dangerous spots. Before, you had linear paths, and not a open world to bypass sections/bosses entirely. Being able to fast travel right away is also in the players favor. These are the biggest benefits in Elden Ring. IMO, it's really impossible to lose runes since you can escape to safety easily.
All in all, this games is worth checking out. Take the tips from a veteran and you'll get through Elden Ring (somewhat) easily
----
Been here since the first demons souls on PS3. Blown away they managed a open world to the level they achieved in Elden Ring. Very little slowdown when traversing the huge world. The horse travel is welcomed, and very necessary for both combat and tactical retreat.
Combat feels like Demons and Dark Souls, tweaked a bit. If you've played any of these, you'll fit right in. Block, attack, attack. Use a shield, or not, just dodge. Dual weild, sure. Weighing less you can roll farther. Over encumbered, you'll manage a thudding bounce. But...
Newly added are the jump ability and horse combat. No more low horizontal running jump from dark souls here. You can jump reasonably high for someone in bulky heavy armor.
The difficulty is a point of contention here. There is the option for using spirits (in single player) to help you in certain areas, mostly bosses. Generally, the spirits won't turn the tide too dramatically unless powered up. Certain spirits are rather strong thought. But if they tank for you, they can help be targets for the boss while giving you breathing room. That's not present in older titles. But having help for bosses by summoning phantoms is also optional
In Elden Ring, I'd argue the biggest differences in difficulty, are the ability to fast travel outright, the open world itself, and the horse to escape dangerous spots. Before, you had linear paths, and not a open world to bypass sections/bosses entirely. Being able to fast travel right away is also in the players favor. These are the biggest benefits in Elden Ring. IMO, it's really impossible to lose runes since you can escape to safety easily.
All in all, this games is worth checking out. Take the tips from a veteran and you'll get through Elden Ring (somewhat) easily
VISUALS:
-Stunning art design supported by very strong graphics and even better animations. The locations and scenery are varied while retaining a cohesive fantasy feel.
AUDIO:
-World music evokes a powerful fantasy atmosphere, while dedicated boss music sticks to what they know, meaning some of the most incredibly composed pieces of music in modern gaming. Sound design is well mixed, has umph, and utilizes the entire sound spectrum.
GAMEPLAY:
-The tried and true Souls mechanics with light modifications and advancements leaves for the best feeling title FromSoft has ever created. On top of implementing a portion of all of their previous games, they've given new ways for player expression. Class diversity is the highest its ever been, enemy types are diverse, boss roster is gigantic. Elden Ring also offers glimpses of their previous games gameplay loop through their dungeons and catacombs. The sense of adventure and discovery is also cultivated through a brilliantly designed open world.
STORY:
-While this wont impress the average gamer, their minimalist story telling is cryptic and feels like a narrative from the NES era. However, this is the best delivered story they've made, giving the right amount of backstory while leaving just enough for imagination to connect the dots.
OVERALL:
-Fantastic fantasy adventure, while I haven't completed the game yet, I've played 70 hours and still haven't discovered all of the world or main bosses. Thanks to the devs attention on managing player stress, this has been the most enjoyable title they've ever released, and will remain enjoyable for years to come.
Will deal with you again because of prompt service.
Top reviews from other countries
Reviewed in France on November 18, 2023
楽しすぎてメインキャラはレベルカンストした
ソウルシリーズ好きは普通に楽しめると思うが、とにかく難しいのが好きって人は微妙かも
難易度的にはダクソ3部作よりも簡単だと思う(現状ソウルシリーズの集大成っぽく、どの武器やアイテムも有用な物が多い)
オープンワールドになったので周回が少しめんどくさいと感じる