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Sackboy: A Big Adventure - PlayStation 5
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Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
Learn more about free returns.- Go to your orders and start the return
- Select the return method
- Ship it!
Return this item for free
Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
Learn more about free returns.- Go to your orders and start the return
- Select the return method
- Ship it!
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About this item
- Explore here, there and everywhere as you utilise Sackboy's cool, diverse move set to face a huge variety of thrilling challenges, fierce enemies and startling surprises
- Take on side splitting challenges in local and online* party play. Parties can play through the whole game including unmissable co op only levels.
- Tempest 3D AudioTech Hear Craftworld come life all around you
- Haptic Feedback Running across wool like flooring or platforms will use haptics to simulate the change in material under Sackboy
- Fast Loading Experience fast loading between and into levels, including in multiplayer* sessions with the PS5 console's ultra high speed SSD.Pre order to get a copy of the digital comic, The Gathering Storm, in which you will discover the mysterious past of Scarlet, Sackboy's mentor and Craftworld's last remaining Knitted Knight.
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Product information
ASIN | B089X3H3GF |
---|---|
Release date | November 12, 2020 |
Customer Reviews |
4.7 out of 5 stars |
Best Sellers Rank | #13,285 in Video Games (See Top 100 in Video Games) #431 in PlayStation 5 Games |
Product Dimensions | 6.77 x 5.91 x 0.55 inches; 2.82 ounces |
Type of item | Video Game |
Language | English |
Item model number | 9823926 |
Item Weight | 2.82 ounces |
Manufacturer | Sony |
Date First Available | May 6, 2020 |
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Product Description
Go solo in an epic race against time stuffed with danger and peril – or create teams of two to four adventurers for fun-packed party play as you work together to overcome nefarious tasks however you can imagine.
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So fun and easy to pick up and play!
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Sackboy A Big Adventure Review
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I play it because my son likes to watch it. It's very easy, aside from some rather pesky aspects that were likely included to simulate difficulty.
Don't get me wrong, to some degree I did enjoy jumping around with my little Sackboy dressed up in whatever outfits and accoutrements my son requested. It's not without its charm.
But where it really matters, the game fails.
Your area of effect for attacks is only slightly larger than your character itself. They included a lunge to go along with your basic strike so you'd know what direction you were heading because it's difficult to get your bearings a lot of the time.
...and speaking of bearings, most of my deaths were from being too far from the camera and thus being totally unable to tell where I was, spatially. You end up going off edges or jumping up and hitting the bottom of another platform. I'd say 75% of my character deaths were from this.
This brings up the camera. The point of the game, completionism, is hampered by the camera NOT MOVING when you dip off screen onto a secret platform. The camera just sits there and you're stuck not knowing what type of platform you're on and the camera not following. For this type of game, it is simply unacceptable. I'd say 10% of deaths are from this. (It's actually pretty hard to die in this game if you're even remotely trying).
This brings up the final aspect. It's slow. SOOOOO SLOOOOOOOW. You run slow, you jump slow, you double-jump slow, you roll slow, the levels load kinda slow, the ending level ceremony where you count up your riches and take a photo is unbearably slow and I've found not a way to skip it.
I'd say the final 15% of my deaths are from 'sprinting' (lmao) through levels just to get them over with, being careless for the sake being DONE, and wanting to shut the console off because this game just isn't engaging enough to keep me going on its own.
I'm probably going to encourage my son to start playing soon, since he's getting to that age. He'll probably enjoy it more than me, but until that time, I just can't keep playing.
Top reviews from other countries
The sound is fantastic too. There is one level which uses Uptown Funk as the theme, and the screen sways along to the music whilst the Dualsense vibrates in time with it.
Like the original games there is so much to see and a lot of hidden paths too. It's easy to run through a level and find you've barely got over half of the collectibles - but I think this means the longevity is there at least in the early days of the PS5.
There are some dedicated multi-player levels which are fun. But even the non-multiplayer levels can be played with more than one player to add even more variety to the game. Like a lot of multiplayers of this type it does then suffer a little due to trying to keep all characters in play - my son likes to run ahead!
Unlike previous LBP games, there is no creator option to generate your own levels. To be honest, I'm not sure how easy it would be to do this in the 3d world anyway.... But if they do add this in future I'll certainly give it a try!
Thoroughly recommended!