Amazon.com: Customer reviews: Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black
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Customer reviews

4.3 out of 5 stars
4.3 out of 5
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Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black

Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black

byRazer
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Top positive review

Positive reviews›
JJ
5.0 out of 5 starsThis is the right controller for somebody, just not me.
Reviewed in the United States on February 24, 2024
I like this controller and what Razor has done with it. Ultimately, it's not a controller that works well with my hands and how I like my controllers to feel, but it's a very nice controller.

The action buttons have a mouse like click action to them. Some may like the shorter, quicker action of these, along with the click sound. I do think if these had more customization and a deeper throw on them, they'd be perfect for me. I also find the buttons wiggle quite a bit so I wish they were a bit more stable.

I had no stick drift on mine and joypads were very responsive.

The swappable D-Pad is a cool feature I haven't seen before.

The triple shoulder buttons allow for some really cool combinations of buttons to press without moving your fingers off your normal shoulder buttons. The extra paddles on the back of the controller were easily accessible, built well, and had good action on the click of each one. Very much like a mouse click. These buttons did not wobble like the action pad buttons.

Ultimately, I just find the controller a little awkward for my had shape and the shoulder buttons uncomfortable for my grip, but I do think something with larger hands may benefit from this controller a bit more, or you just move your grip up a bit and it'll sort itself out right.

Also, the USB cable is nice and chunky. The cable gets "locked in" on the controller so it can't wiggle loose or cause the connection to fail. This is a common failure point on all Microsoft's Xbox controller, so to see this solution on an aftermarket controller... why hasn't Microsoft done this, yet. It's the main reason I'm looking outside of a standard Xbox controller. I even considered hardwired controllers.

Anywho, I think it's a great controller and you should try it out if you don't want to drop $200 for Microsoft's controller.
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3 people found this helpful

Top critical review

Critical reviews›
ShivaTech
1.0 out of 5 stars!PC USERS BEWARE! Imagine buying a $160 gaming mouse that says it works on PC/Mac....except on Mac one button works.
Reviewed in the United States on July 11, 2018
!!If you intend to use this for PC BUYER BEWARE!!!I
PC USE WARNING!!

RARELY do I ever leave a review. But I REALLY wish I had known about this in advance with all the other positive reviews (xBox users only, my guess)

Usually I review if something was way ABOVE my expectations, but this is an exception. It's advertised as being for the xBox and PC. !ABSOLUTELY NOT! It is ONLY for the xBox and the PC can read the xbox specific buttons (like it can any xBox controller). There is absolutely no support whatsoever for button customization other than the standard a,b,x,y,b1,b2,t1,t3 buttons (and I was on line with razer for a while trying to find a workaround because this seemed incredulous to me). Want macros?, custom key presses?, long hold/short hold/rapid fire/or anything else for that matter? Forget about it. For a $160 premium Razer "Ultimate" product this thing is the worst kind of rip off. I can't even use joytokey, controller companion, xpadder or anything else with it, since the additional buttons only register as copies of a,b,x,y and not as unique buttons.

Not a stranger to and knowing the flexibility of PC, I attempted a number of workarounds. Try installing as a different device type (DInput instead of XInput)?.....nope. Find custom drivers to take advantage of the hardware?.......nada...... FORCE it to recognise as a keyboard at least? I would loose analog functions, but at least keep the unique keystrokes?....absolute bupkus. Thinking I downloaded the wrong version of Synapse?....wrong again they actually released a specific version of their Synapse software to work for the thing since their OWN Synapse won't even talk to it as a PC controller. Ditto if you think this might work with your other Razer products for lighting and the like...they will NOT communicate with each other....since...since....this controller wasn't made to work on PC!

How about those 4 media looking keys between the hand grips. Surely I can do something with those.....nope. Two of them are for profiles (and WHAT are profiles for if you can't actually customize anything?!?), and the other two are for mic/volume that.....u guessed it...will not do ANYTHING on a PC and can't be mapped. My only conclusion is that the controller can ONLY output the standard xInput controls and the rest of it is stored/controlled on the controller itself. You can get one button to act like another button, but can't actually change any of them beyond standard xBox config.

I got this thing after needing a control pad that had additional buttons so I could use it for mainly the emulation scene. Wanted the extra buttons to map some quick keys too like emulator menu, return to front end, quick access to shaders, volume control...etc. I can do this with as far as I can tell, ANY CONTROLLER BUT THIS ONE! I don't know WHAT Razer was thinking since they were at one time supposedly the premier, game centric, peripheral maker for the PC crowd but they have either lost there way, or are giving the big one fingered salute to there original core audience. After having a number of Razer products over the years and seen the support drop off lately and even riding thru the synapse overhead issue, I will be VERY hesitant to try their products again.

Oh.....Razer did mention that the controller was designed for tournament use so macros/customization would be "unfair".....ok.... 1)Isn't that what your cheaper "Wolverine Tournament Edition" is for? and this expensive Ultimate is for the rest of us? AND 2)PC use makes the tournament part mute. Want to nerf it for xBox... fine....but why nerf it for PC?...WHY??

TLDR> Review for Wolverine Ultimate is SPECIFICALLY for PC. Might be fantastic for xBox, feels nice and what not, but will NOT work on a PC as a PC controller. Will only recognise and work as a standard xBox controller with unmappable duplicate buttons. In my book that is NOT PC compatible. It's like advertising a $160 gaming mouse as Windows and Mac compatible, but when u plug it into a mac only one button can or will ever work. !!RIPOFF!!
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17 people found this helpful

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From the United States

JJ
5.0 out of 5 stars This is the right controller for somebody, just not me.
Reviewed in the United States on February 24, 2024
Verified Purchase
I like this controller and what Razor has done with it. Ultimately, it's not a controller that works well with my hands and how I like my controllers to feel, but it's a very nice controller.

The action buttons have a mouse like click action to them. Some may like the shorter, quicker action of these, along with the click sound. I do think if these had more customization and a deeper throw on them, they'd be perfect for me. I also find the buttons wiggle quite a bit so I wish they were a bit more stable.

I had no stick drift on mine and joypads were very responsive.

The swappable D-Pad is a cool feature I haven't seen before.

The triple shoulder buttons allow for some really cool combinations of buttons to press without moving your fingers off your normal shoulder buttons. The extra paddles on the back of the controller were easily accessible, built well, and had good action on the click of each one. Very much like a mouse click. These buttons did not wobble like the action pad buttons.

Ultimately, I just find the controller a little awkward for my had shape and the shoulder buttons uncomfortable for my grip, but I do think something with larger hands may benefit from this controller a bit more, or you just move your grip up a bit and it'll sort itself out right.

Also, the USB cable is nice and chunky. The cable gets "locked in" on the controller so it can't wiggle loose or cause the connection to fail. This is a common failure point on all Microsoft's Xbox controller, so to see this solution on an aftermarket controller... why hasn't Microsoft done this, yet. It's the main reason I'm looking outside of a standard Xbox controller. I even considered hardwired controllers.

Anywho, I think it's a great controller and you should try it out if you don't want to drop $200 for Microsoft's controller.
3 people found this helpful
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Dekota
5.0 out of 5 stars My personal favorite controller.
Reviewed in the United States on March 23, 2024
Verified Purchase
When I bought this controller it was priced around $120 USD. For the 2 years of constant use, and abuse this controller went through I'd 100% say it was worth that price. After the 2 years of use that I got out of this bad boy the only problem I had with it (and the only reason I'm not using it today) is a double input with the right bumper. Since then I've tried the Wolverine V2, and currently I'm using a Scuf Envision Pro, but neither of those stand up to the Wolverine V1 to me. The biggest difference between V1 and V2 is just the ergonomics, I just love how the V1 feels like it's just a better Xbox controller. Weight is perfect, buttons feel precise and I never had any issues with stick drift. As far as comparing this to the Scuf, there's a clear winner. The envision pro just kinda sucks, doesn't work without software, only works on PC. This is definitively the best controller in my opinion. All that considered, the Wolverine V2 is also a great controller, it's worth a look.

TL:DR
Satisfying, easy to use, ergonomic controller. 9/10 from me.
The only thing stopping it from being 10/10 is the fact that it's not wireless, and the cable is proprietary, in that, if you wanted to use a different micro usb cable, you'd have to mutilate the controller.
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Juan Sebastian Oicata
5.0 out of 5 stars I'm happy with this Controller
Reviewed in the United States on May 11, 2022
Verified Purchase
It's been over a month since I purchased this controller, I took my time to test all it's features and now I'm ready to share my experience.

1. The controller build quality is amazing, it feels like a premium product, the silver color on top really gives you the feeling you paid for a high quality device. The A,X,B,Y buttons have a clicky feeling and also a mouse-like sound, which is really pleasant to touch and hear. At first it took me some time to get used to it because compared to a regular Xbox controller, with the Wolverine Ultimate pressing the buttons is not as mushy, it's more like a tactile press, rather than the long press from regular controllers. After playing 2 sessions I got used to it.

Apart from the A,X,B,Y buttons, only the M1 and M2 buttons have that clicky feeling, the rest of the buttons have the normal feeling of an xbox controller.

2. The trigger stops work fine, I use the controller to play mostly Apex and really can tell shooting is much faster, as well as aiming. For other non Shooter games the controller works splendid. I mainly use the two extra buttons on top (M1, M2) for my gameplay, and out of the 4 buttons on the back I only use 1. I actually like the location of those buttons because since I don't use them, I don't feel they are on the way, I have big hands but never touch them unless I want to reach for them. So for me it's comfortable.

3. I use the controller on PC, it's plug and play. The RGB is very bright and looks nice. I actually had to lower the brightness using the software. Now, regarding the software, I downloaded it from the Microsoft Store, it's called Razer Controller Setup for Xbox. You can change different lightning modes on the app, I stick to a solid color. You have 2 profiles you can choose from and set those up depending on the amount of sensitivity you want for the thumbsticks. Now it's important to mention that the sensitivity you choose will only be effective as long as you press and hold the M5 or M6 buttons. So let's say you want to be more accurate while sniping, you press the button while aiming and you will for sure notice the difference. I don't use this feature that much honestly, but perhaps in the future I'll dig into it.

4. The software is not very responsive, it's slow and I think it can be improved. But for what its needed it worked fine.

5. When I first played with the controller I noticed a very tiny drift on the right joystick. It wasn't much but still noticeable. After a few sessions it disappeared, very important to mention.

In conclusion I'm very happy with this controller and would recommend it to anyone looking to be better at FPS. I'm a bot but it doesn't mean you will be LOL
Customer image
Juan Sebastian Oicata
5.0 out of 5 stars I'm happy with this Controller
Reviewed in the United States on May 11, 2022
It's been over a month since I purchased this controller, I took my time to test all it's features and now I'm ready to share my experience.

1. The controller build quality is amazing, it feels like a premium product, the silver color on top really gives you the feeling you paid for a high quality device. The A,X,B,Y buttons have a clicky feeling and also a mouse-like sound, which is really pleasant to touch and hear. At first it took me some time to get used to it because compared to a regular Xbox controller, with the Wolverine Ultimate pressing the buttons is not as mushy, it's more like a tactile press, rather than the long press from regular controllers. After playing 2 sessions I got used to it.

Apart from the A,X,B,Y buttons, only the M1 and M2 buttons have that clicky feeling, the rest of the buttons have the normal feeling of an xbox controller.

2. The trigger stops work fine, I use the controller to play mostly Apex and really can tell shooting is much faster, as well as aiming. For other non Shooter games the controller works splendid. I mainly use the two extra buttons on top (M1, M2) for my gameplay, and out of the 4 buttons on the back I only use 1. I actually like the location of those buttons because since I don't use them, I don't feel they are on the way, I have big hands but never touch them unless I want to reach for them. So for me it's comfortable.

3. I use the controller on PC, it's plug and play. The RGB is very bright and looks nice. I actually had to lower the brightness using the software. Now, regarding the software, I downloaded it from the Microsoft Store, it's called Razer Controller Setup for Xbox. You can change different lightning modes on the app, I stick to a solid color. You have 2 profiles you can choose from and set those up depending on the amount of sensitivity you want for the thumbsticks. Now it's important to mention that the sensitivity you choose will only be effective as long as you press and hold the M5 or M6 buttons. So let's say you want to be more accurate while sniping, you press the button while aiming and you will for sure notice the difference. I don't use this feature that much honestly, but perhaps in the future I'll dig into it.

4. The software is not very responsive, it's slow and I think it can be improved. But for what its needed it worked fine.

5. When I first played with the controller I noticed a very tiny drift on the right joystick. It wasn't much but still noticeable. After a few sessions it disappeared, very important to mention.

In conclusion I'm very happy with this controller and would recommend it to anyone looking to be better at FPS. I'm a bot but it doesn't mean you will be LOL
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CoonForLoon
4.0 out of 5 stars Ultimate: An upgrade over the original Elite. Tournament: Don't do it.
Reviewed in the United States on January 15, 2018
Verified Purchase
Review note:
I got almost a year worth of play from each Ultimate and Tournament purchases. I'm disappointed that I am forced to replace my controller yearly especially now that they can cost over $100. This is very bothersome as I use to game even more often and rarely had any controller break. This seemed to change starting with XBOX ONE and PS3. All my XBOX 360/PS2 & older Sega/Microsoft/Nintendo consoles have working controllers.

I'm giving the Elite 2 a chance after giving Razor Ultimate & Tournament & MS Elite original their dire chances.

2 year update:
I bought the Tournament after the Ultimate crumbled after a year. I thought I would be able to save money by getting the Tournament as I didn't think I used the Ultimate features. However, I was so wrong. The Ultimate also has super upgraded face buttons that instantly react to light touches. The Tournament has a hard mash face button system. You have to press with more intent and the lag to do so will affect your twitch performance. For that alone, you need to skip the Tournament and get Ultimate. The Tournament crumbled on me after it's year. Instead of the left analog becoming loose, the stick itself split. 25%+ of the pad on the left side of the left analog cracked off. Sometimes my thumb falls off or I at least lose control. I've been suffering while I have been waiting for the Elite 2 to be released; they claim to have addressed durability issues.

1 year update:
All but the left stick of this controller held up. The left stick has a large dead zone now so precise control is gone. I think it started to loosen months ago but has now hit the point where I have to replace. Still better than the elite, but either way I think these things should last more than a year for a casual gamer. Less than 400 hours.

Original:
My XBOX Elite controller broke in 3 ways and going back to a standard controller was not fun. Finally came across this after searching. It was promising and it holds up to the hype.
The buttons are more responsive than anything else I've ever known. The deadzone works as expected. I changed the LED to the Immersion mode; the default is silly, but that's why they let you customize. My hands get less fatigue than they did with the Elite.
My precision in gameplay is extremely better now. I play a lot of Rocket League and noticeably winning a lot more. I make more of the hits I meant for while making less mistakes overall. I wish I had this controller when I played Sizz and Moses. They crushed me more than anyone has and I would have liked to have had a chance. Overall, my brain to game move translation has never been better.
They only give you one long stick to swap out with. I wish you got two like you do with the Elite, but honestly since Rocket League only needs one precise stick, I'm doing fine. This is my only complaint, and no one is selling them separately.
The XBOX app is easy to use, but I did not see a controller firmware update or check option. I guess that is only possible on PC?
The focus and agile modes seem amazing for first person shooters. This will give a real edge to those who use it. This also helps with missing a second long stick.
Disclaimer: I've only had this for 10 days now, so I cannot comment on long term durability yet. Even if it does break down, I'll probably buy another one of these and not switching back to Elite.
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Corey
5.0 out of 5 stars A Review for the PC Master Race
Reviewed in the United States on June 20, 2020
Verified Purchase
June 20th,2020
I had a very hard time finding reviews for this game pad that were geared strictly towards use for PC (Windows 10), so I'm writing one. This is strictly a first impression review from a guy that is passionate about casual gaming, so I can't comment on longevity at this point and I'm by no means a pro or an e-athelete, I just wanted a nice gaming controller, and so far I think I've found it.

The Razer Wolverine Ultimate comes in a nice package. Razer understands the importance of the wow factor not just from the device itself but also the box it comes in. That box is quality cardboard that opens easily to present the carrying case (with controller inside) front and center stylishly padded in a nice black foam cutout. In a black insert underneath is the braided black cord, and with the controller in the case are the different height thumbsticks and D-pad. These easily switchable sticks and D-pad are held onto the unit by magnets, and they still feel solidly attached despite being easy to switch without any kind of tools or disassembly. Despite it being only a hard wired game pad, the cable still can detach from the controller for easy storage and also has a breakaway towards the USB end, so a clumsy trip up shouldn't send your tower crashing off your desk. The end that plugs into the controller is nicely reinforced with a plastic bracket built into the unit so that the stress of any tugging on the cable doesn't directly fall on the micro usb plug, which seems like a thoughtful design choice. Underneath all of that in the box is a simple instruction manual and warranty card, and some other Razer promotional stuff, as well as a page with 2 razer stickers. I hardly ever use them, but I appreciate a company that helps me rock their logo on my equipment if I want. Minimalistic and no extra plastic bags. Points won from me.
The buttons feel great and the sticks have a good level of resistance. Face buttons feel clicky like mouse buttons and only need a light press. There are rumble motors in the main unit and smaller ones in the main triggers. The unit is not wireless, but for me this is a plus. The controller feels well made and solid, even though it is still lightweight.
Now, my main point of clarification for PC only users. First, the RGB will not synch with your other Razer chroma products on pc. I had read about this and was worried that it meant that I wouldn't be able to change the RBG coloring. However, you can download the Razer Wolverine for Xbox app onto windows and set up your color preferences and brightness levels there or turn the lights off completely. The app also lets you individually adjust the two types of rumble features I mentioned earlier, and lets you set up the 6 remappable bumpers and triggers on the back. It is important to note that these buttons can ONLY be mapped to any of the other buttons on the controller and not any keyboard buttons. Not a deal breaker for me, but it's something that needs to be clear for others. So, if you're playing with this only on PC, yes, using the Xbox app on your PC allows you to do anything you could do on Xbox with it on your PC, but that's it. Out of the box it is fully functional plug and play with the default control settings and a shifting rainbow pattern for the lights. For me all of this is fine.
I hope this review can help other shoppers make a decision. It may not be the best for those looking for 100% fully customizable control on a competitive PC gaming level, but if you just happen to be a person who wants a really nice wired gaming controller then you have a great option here.
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ShivaTech
1.0 out of 5 stars !PC USERS BEWARE! Imagine buying a $160 gaming mouse that says it works on PC/Mac....except on Mac one button works.
Reviewed in the United States on July 11, 2018
Verified Purchase
!!If you intend to use this for PC BUYER BEWARE!!!I
PC USE WARNING!!

RARELY do I ever leave a review. But I REALLY wish I had known about this in advance with all the other positive reviews (xBox users only, my guess)

Usually I review if something was way ABOVE my expectations, but this is an exception. It's advertised as being for the xBox and PC. !ABSOLUTELY NOT! It is ONLY for the xBox and the PC can read the xbox specific buttons (like it can any xBox controller). There is absolutely no support whatsoever for button customization other than the standard a,b,x,y,b1,b2,t1,t3 buttons (and I was on line with razer for a while trying to find a workaround because this seemed incredulous to me). Want macros?, custom key presses?, long hold/short hold/rapid fire/or anything else for that matter? Forget about it. For a $160 premium Razer "Ultimate" product this thing is the worst kind of rip off. I can't even use joytokey, controller companion, xpadder or anything else with it, since the additional buttons only register as copies of a,b,x,y and not as unique buttons.

Not a stranger to and knowing the flexibility of PC, I attempted a number of workarounds. Try installing as a different device type (DInput instead of XInput)?.....nope. Find custom drivers to take advantage of the hardware?.......nada...... FORCE it to recognise as a keyboard at least? I would loose analog functions, but at least keep the unique keystrokes?....absolute bupkus. Thinking I downloaded the wrong version of Synapse?....wrong again they actually released a specific version of their Synapse software to work for the thing since their OWN Synapse won't even talk to it as a PC controller. Ditto if you think this might work with your other Razer products for lighting and the like...they will NOT communicate with each other....since...since....this controller wasn't made to work on PC!

How about those 4 media looking keys between the hand grips. Surely I can do something with those.....nope. Two of them are for profiles (and WHAT are profiles for if you can't actually customize anything?!?), and the other two are for mic/volume that.....u guessed it...will not do ANYTHING on a PC and can't be mapped. My only conclusion is that the controller can ONLY output the standard xInput controls and the rest of it is stored/controlled on the controller itself. You can get one button to act like another button, but can't actually change any of them beyond standard xBox config.

I got this thing after needing a control pad that had additional buttons so I could use it for mainly the emulation scene. Wanted the extra buttons to map some quick keys too like emulator menu, return to front end, quick access to shaders, volume control...etc. I can do this with as far as I can tell, ANY CONTROLLER BUT THIS ONE! I don't know WHAT Razer was thinking since they were at one time supposedly the premier, game centric, peripheral maker for the PC crowd but they have either lost there way, or are giving the big one fingered salute to there original core audience. After having a number of Razer products over the years and seen the support drop off lately and even riding thru the synapse overhead issue, I will be VERY hesitant to try their products again.

Oh.....Razer did mention that the controller was designed for tournament use so macros/customization would be "unfair".....ok.... 1)Isn't that what your cheaper "Wolverine Tournament Edition" is for? and this expensive Ultimate is for the rest of us? AND 2)PC use makes the tournament part mute. Want to nerf it for xBox... fine....but why nerf it for PC?...WHY??

TLDR> Review for Wolverine Ultimate is SPECIFICALLY for PC. Might be fantastic for xBox, feels nice and what not, but will NOT work on a PC as a PC controller. Will only recognise and work as a standard xBox controller with unmappable duplicate buttons. In my book that is NOT PC compatible. It's like advertising a $160 gaming mouse as Windows and Mac compatible, but when u plug it into a mac only one button can or will ever work. !!RIPOFF!!
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CarGuy_SB
5.0 out of 5 stars Great Controller With Excellent Build Quality
Reviewed in the United States on November 9, 2020
Verified Purchase
I have been regularly playing Xbox and PC games on a daily basis for years, and have been through half a dozen Microsoft Xbox controllers over the years through wear-and-tear - I do not throw, drop, or similarly treat my controllers, and yet I've had to deal with broken triggers, mushy buttons, loose battery compartments, joystick drift, etc. Given that the Xbox One controllers from Microsoft are a pain to pair with PC despite having Bluetooth, have terrible build quality and longevity, and still cost $60-80, I decided to give the Razer Wolverine Ultimate a try. I considered the Microsoft Elite Controller, but I've had many friends complain to me about joystick drift, rubber coating falling off, bad battery life, etc. with those controllers as well, which shifted me towards the Razer instead. After about a month of ownership, here are my takes on this controller versus those produced by Microsoft:

PROS:
- Build quality is incredible. I've had Razer peripherals before (I use a Razer Blade Advanced 15" and a Blackwidow V2) and have always been impressed with the materials and build quality, and this controller is no exception. It comes with a good quality carrying case, a nice braided cable, it has a great textured coating and has some heft to it compared with the Xbox controllers. Yes, it's corded (which I prefer, because I don't have to deal with batteries/charging, disconnecting, loose battery compartments, etc), but the entire controller is very evidently made of high-quality plastic and metal components and just feels amazing.
- Appearance: To my eyes, it looks fantastic. The Chroma lighting strip looks awesome and is customizable, and switches based on controller profile (more on that later), and the silver triggers and subtle Xbox button just look awesome. Look at the photos and form your own opinion, but I think in person it looks fantastic and surprisingly subtle and high-end.
- Features: The highlights here include 6x remappable additional buttons (one by each set of triggers and bumpers, and two on each side on the back of the controller under the battery compartment). They all click well, are easy to find and reach naturally, and provide a TON of utility. It also has trigger locks, which shorten the trigger pull on the triggers significantly with a mechanical stop and are hugely helpful in shooter games. I use the two extra buttons by the bumpers and the trigger locks almost constantly for Elder Scrolls: Online, Rocket League, Warzone, and a whole host of other games, and I can already definitively say that I could never go without them now - they honestly have a MASSIVE impact on your gaming experience. There are also buttons on the controller for swapping profiles, mic muting, a re-map button, and a sound button that lets you adjust both master volume level and gamechat balance. The joysticks are also removable and can be swapped out for the included taller/convex joystick, or swapped easily with each other to reduce uneven wear. There are two different included D-pads which can be swapped - I love the one with 4 individual buttons vs the cross design and think it is loads better than the normal Xbox controller "cross" design. You can also adjust the vibrations motor intensity in 4 different regions on the controller, which is great for reducing or increasing the vibration sensitivity depending on the game you are playing.
- Software: Synapse on Xbox works shockingly well and lets you remap the additional buttons to any other button on the controller (i.e. I have left on the d-pad assigned to the left side macro button, and right stick click mapped to the right side macro button), as well as "agility" and "accuracy" settings which reduce or increase the look/movement speed sensitivity when either held or toggled, which is a pretty cool feature. You can assign two different profiles to the controller itself, and can toggle between them using a button on the controller - these profiles each have their own RGB lighting settings, joystick sensitivities, macro button mapping, vibration levels in different areas of the controller, etc - a blue/green LED on the controller informs you of which profile you are currently using.

CONS:
- Wired: As I mentioned, this is a wired controller, which I actually prefer but obviously many people will see this as an inconvenience. The only upside is the nice long braided cable with a breakaway section in case someone trips on it or similarly pulls on it.
- No adjustable joystick or trigger tension settings: The trigger locks are either on or off and shorten the stroke of the trigger pull, but don't actually have adjustable tension or stroke. The joysticks do not have any adjustable tension, but they do have adjustable sensitivities in the Synapse app.
- Included Joysticks: This one doesn't annoy me because I love the default joysticks, but the controller only comes with one taller joystick and one convex joystick to swap out, rather than two of each.

Overall Take: I personally love this controller! It's perfect for my needs, it's an order of magnitude better for more intense/hardcore gaming than a regular Xbox One controller with some excellent added functionality, and it has significantly better build quality. Given my experiences with previous Microsoft and Razer products, I wouldn't hesitate to recommend this controller over either the Xbox One controller or the Xbox Elite controller - it's loads better than the base controller and (in my opinion) better designed and more reliable than the Elite Controller, which has a TERRIBLE online reputation for reliability and durability. If you are looking for a controller that is reliable, high-quality, and loaded with mechanical/software features, and can deal with the fact that the controller is corded, this is the controller for you.
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Jack
5.0 out of 5 stars UPDATE: Great controller! They fixed the software issue
Reviewed in the United States on December 29, 2018
Verified Purchase
UPDATE (Nov 15): 5 star
I had to contact Razer to get them to fix the issue with their software being unavailable for everyone. They fixed it now, so it's all good.

UPDATE (Nov 8 2019): 1 star
The software that goes along with this controller is unusable right now ("Razer Synapse for Xbox"). When you try to run it, you get a message box overlay above everything else that prevents you from using the app. The message says that there is a new application to use for this device "Razer Wolverine for Xbox", but the download button does nothing. If you go to the Microsoft Store and look up the new app "Razer Wolverine for Xbox" you will see it is unavailable unless you have a redemption code. So, in short, Razer needs to resolve things with Microsoft because none of us can use the only software that let's us change our controllers. It's also stupid that they didn't just add the functionality to the existing Razer Synapse instead of making us use poor quality Microsoft store apps.

ORIGINAL review: 5 star
I really like this controller! I would have really loved if it was wireless, but Microsoft probably is preventing that from happening. Anyways, this controller is great!

The quality of this really feels good. I really feel like it's worth the cost. Plus it has the rgb light on it which add a little flare to it (there are different presets for lighting types).

The mechanical buttons are weird at first, but I wouldn't go back, honestly. You'll notice that it's faster to press the buttons because it's instant, meaning faster reaction time in games.

The paddles and M buttons right above them are in the center of the back of the controller, which surprisingly isn't bad at all. For normally holding the controller it's great. For a certain game, I only play it with a claw grip, so I can't really reach the paddles, but I use the buttons above them AND the extra buttons between the bumpers. I really love those! Those top 2 are mechanical, but the paddles and M buttons above them are normal buttons, so they don't have the click. I don't mind it really, doesn't really matter to me.

The sticks have almost no stick drift (when you reduce the deadzone to 0). It's wonderful! When I was playing Rocket League configuring the deadzone, for the first time I was able to set it to 0 and it was fine until i broke it in a bit, then I had to change it to 0.03 which is still extremely low (normal controllers require me to set as high as 0.08 to not have any problem with stick drift). My only gripe is that in rare circumstances when i was doing quick sporadic maneuvers with my thumb, I accidentally applied upward force on the stick and it came out (because they are supposed to for swapping the stick types out). That really sucked in the middle of a match having to pop it back in and miss precious seconds. It's rare though, so don't let this stop you from getting this, but be aware of this and avoid pulling the stick up.

Compared to the elite controller, I would say the quality of this is better from what I've seen, but I don't own an elite controller myself (my friend has one). I've read that elite controllers start having issues after 3-6 months though, so I trust this controller more. Time will tell, but I've had this controller for about 2 months and it's been working great! It's the only one I use now!

I highly recommend this controller. If you are deciding between this and the elite controller, you don't mind it being corded, and you want to a reliable good quality controller worth the cost, then go for this one.
Customer image
Jack
5.0 out of 5 stars UPDATE: Great controller! They fixed the software issue
Reviewed in the United States on December 29, 2018
UPDATE (Nov 15): 5 star
I had to contact Razer to get them to fix the issue with their software being unavailable for everyone. They fixed it now, so it's all good.

UPDATE (Nov 8 2019): 1 star
The software that goes along with this controller is unusable right now ("Razer Synapse for Xbox"). When you try to run it, you get a message box overlay above everything else that prevents you from using the app. The message says that there is a new application to use for this device "Razer Wolverine for Xbox", but the download button does nothing. If you go to the Microsoft Store and look up the new app "Razer Wolverine for Xbox" you will see it is unavailable unless you have a redemption code. So, in short, Razer needs to resolve things with Microsoft because none of us can use the only software that let's us change our controllers. It's also stupid that they didn't just add the functionality to the existing Razer Synapse instead of making us use poor quality Microsoft store apps.

ORIGINAL review: 5 star
I really like this controller! I would have really loved if it was wireless, but Microsoft probably is preventing that from happening. Anyways, this controller is great!

The quality of this really feels good. I really feel like it's worth the cost. Plus it has the rgb light on it which add a little flare to it (there are different presets for lighting types).

The mechanical buttons are weird at first, but I wouldn't go back, honestly. You'll notice that it's faster to press the buttons because it's instant, meaning faster reaction time in games.

The paddles and M buttons right above them are in the center of the back of the controller, which surprisingly isn't bad at all. For normally holding the controller it's great. For a certain game, I only play it with a claw grip, so I can't really reach the paddles, but I use the buttons above them AND the extra buttons between the bumpers. I really love those! Those top 2 are mechanical, but the paddles and M buttons above them are normal buttons, so they don't have the click. I don't mind it really, doesn't really matter to me.

The sticks have almost no stick drift (when you reduce the deadzone to 0). It's wonderful! When I was playing Rocket League configuring the deadzone, for the first time I was able to set it to 0 and it was fine until i broke it in a bit, then I had to change it to 0.03 which is still extremely low (normal controllers require me to set as high as 0.08 to not have any problem with stick drift). My only gripe is that in rare circumstances when i was doing quick sporadic maneuvers with my thumb, I accidentally applied upward force on the stick and it came out (because they are supposed to for swapping the stick types out). That really sucked in the middle of a match having to pop it back in and miss precious seconds. It's rare though, so don't let this stop you from getting this, but be aware of this and avoid pulling the stick up.

Compared to the elite controller, I would say the quality of this is better from what I've seen, but I don't own an elite controller myself (my friend has one). I've read that elite controllers start having issues after 3-6 months though, so I trust this controller more. Time will tell, but I've had this controller for about 2 months and it's been working great! It's the only one I use now!

I highly recommend this controller. If you are deciding between this and the elite controller, you don't mind it being corded, and you want to a reliable good quality controller worth the cost, then go for this one.
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Natalja Shrike Luna
5.0 out of 5 stars Best controllers I've owned
Reviewed in the United States on June 13, 2023
Verified Purchase
The Razer Wolverine Xbox controllers are the best competitive controllers I've ever owned. I was very surprised by their performance, especially for a Razer product. They're not without their flaws, but for the price and for what you gain in return, it's well worth it in my humble opinion. I've owned both the Tournament and Ultimate editions and honestly, both are really solid controllers. As an aside, the Ultimate isn't really a step up from the TE, more of a side grade, which I'll explain in a bit.

Pros:
+ Very solid construction. It will take a good amount of wear and abuse. I don't recommend sending it but mine have handled pretty solid accidental falls.
+ Good cable. A bit heavy though. Very good braiding that hasn't frayed on me.
+ Ergonomic design. Really close to the default Xbox One controller, so if you like those, you'll like this.
+ Nice, tactile mechanical buttons. They do get a bit mushy over time but nothing like with a regular controller.
+ No stick drift. I've run my TE through the gauntlet and haven't had to dead-zone it past 5% which is usually at or below the default setting for most games.
+ RGB! If you're a competitive player, you aren't using them but it's still a nice touch and both models have it. Has okay lighting options.
+ [Tournament] Excellent paddle shape and placement. So much more ergonomic than the Ultimate despite having fewer features overall.
+ [Ultimate] Nice matte-textured bumpers and triggers which look a little nicer and have a bit better grip.

Cons:
- Mediocre rubber grip material. It started wearing down on my TE relatively quickly and is also a nightmare to clean. I'd recommend running aftermarket grips if you plan on using this controller often.
- Heavy cable. The weight can get uncomfortable during long sessions. Durable, but tends to get very soft around the inlet due to the weight.
- Inconsistent bumper/paddle fitment. On both of my controllers, at least one of the bumpers or paddles had a bit of wiggle room. Not consequential, just worthy of note.
- Slightly off-center sticks out of the box (though no worse than a Microsoft controller).
- Just okay software. Has its own separate app for some reason. If you typically dislike Razer products as I do, maybe this is actually a pro.
- [Ultimate] Weird button layout. Uses triggers instead of paddles for some reason. I don't recommend it for people with smaller hands like myself.
- [Ultimate] Volume controls. They are bulky, add weight and the majority of you will never use them.

I've had my TE for over a year and my Ult for over a month now. Both controllers run great.
My TE had only recently started having issues with the A button registering though I haven't cracked it open to clean out any dust or dirt yet, and I only started noticing issues after binging Red Dead Redemption 2 (if you know, you know), so it's probably not fully the controller's fault. Other than that, it runs fine without idle stick drift or mushy buttons despite being used for thousands of hours. My controller of choice for Halo events.
I'm not sure I like the layout on the Ultimate, nor why they elected to go with it instead of just making a TE with more buttons/features. The face buttons also have shorter travel, which means faster response times but feel less tactile. The case it comes with is a nice addition though. It also comes with swappable sticks if you want to change their height or switch to a dome top. The rubber on the sticks is hard so the grip isn't great but they won't wear down as quickly as on, for example, an Elite. The silver matte LB/RB and LT/RT are probably good if you're someone who gets sweaty hands while playing. Lastly, it has a built-in volume panel but you'll probably never use it if you play on a PC or have a wireless or USB headset, which I can't imagine anyone looking into one of these doesn't.
I hate the V2. I wish Razer kept manufacturing these instead. If you're reading this and are considering the V2, just get this instead.
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Hannah
4.0 out of 5 stars Stick drift and sticky buttons
Reviewed in the United States on March 18, 2024
Verified Purchase
I’ve purchased 3 of these over the last few years. The price point was better than other controllers with similar features, which was a major plus for me. There are many things I absolutely love about this controller. It’s comfortable with buttons placed in a logical way for FPS gaming. Customization allows for all options/configurations I care to change. Comes with a long cord and carrying case that is an added plus.

My issues, however, are each controller I’ve bought suffer from MASSIVE stick drift issues. This is occurring within a few months after I’ve purchased them. I only game a few hrs per week. Stick drift is to be expected, but I didn’t expect it to happen so soon. My other issue is the back buttons stick or don’t recognize they’ve been pressed. This is a massive issue in FPS games where those occurrences can lead to avoidable deaths.

Overall, a solid controller but I will not be buying any more Razer controllers. The stick drift issue occurring under such limited use is unacceptable for a premium controller. You expect a level of quality when spending this much on a controller and this one is lacking.
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