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Fire Emblem Fates: Birthright - Nintendo 3DS Birthright Edition
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About this item
- Two kingdoms are on the brink of war. Whose side will you choose?
- Torn between two families, you're an heir of Hoshido, raised by Nohrian royals.
- If you walk the path of Birthright, you'll battle the corrupted king of Nohr beside a family of strangers.
- Command them expertly and forge deep relationships to master this turn-based strategy game.
- “T” Teen w/ Animated Blood, Fantasy Violence, & Suggestive Themes
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Product information
ASIN | B010NCWJXK |
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Release date | February 19, 2016 |
Customer Reviews |
4.5 out of 5 stars |
Best Sellers Rank | #16,385 in Video Games (See Top 100 in Video Games) #106 in Nintendo 3DS & 2DS Games |
Product Dimensions | 0.5 x 5.3 x 4.9 inches; 0.64 ounces |
Type of item | Video Game |
Rated | Teen |
Item model number | CTRPFEFB |
Is Discontinued By Manufacturer | No |
Item Weight | 0.64 ounces |
Manufacturer | Nintendo |
Date First Available | December 31, 2014 |
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Product Description
Two versions of the franchise's new installment offer players an unprecedented choice: fight an opposing force or join the other side and try to make changes from within. For the first time in the series, players take on the role of the main character and command an army, while struggling to decide which path to follow: helping blood relatives or the family that raised him or her.
From the manufacturer
Two kingdoms at the crossroads of war and peace–which path will you take?
Two kingdoms are on the brink of war. Whose side will you choose? Torn between two families, you’re an heir of Hoshido, raised by Nohrian royals. If you walk the path of Conquest, you must fight to change your misguided kingdom from within. Command warriors with expert precision and forge deep relationships to master this turn-based strategy game.
A brand new Fire Emblem experience is on its way for the Nintendo 3DS family of systems. For the first time ever, your customized avatar is the main hero. An army of knights, mages, archers and more are at your command in the most tactical battles in series history. Each unit and weapon has strengths and weaknesses you must consider for every foe you face. Partner allies on the battlefield so they can support each other in combat. Building relationships is key—the closer your allies become, the better they’ll fight together. Their future is at your command, but first you must make the most important decision in the history of Fire Emblem.
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CustomizationFor the first time in the Fire Emblem series, your customized avatar is the main character. |
Which Family to ChooseEpic storyline centered on your avatar, forced to choose between bloodline and family who raised you. |
My CastleNew 'My Castle' area to interact with your allies and build stronger relationships. |
StreetPassHave StreetPass encounters with other players to visit their My Castle. |
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
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Learn more how customers reviews work on AmazonCustomers say
Customers say the game is amazing, fun, and enjoyable. They also appreciate the great storyline, saying the plot is different enough in all three parts. They say the mechanics aren't hard to learn and the battle system is easy to understand. Customers also like the beautiful art and music. However, some customers differ on characters, gameplay, and perspective.
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Customers find the game amazing, fun, and one of the best Nintendo games. They also appreciate the depth and gameplay, saying it features great depth and combats. Customers also like the new gameplay and easy modes, which are nice for new players. Overall, they describe the game as a great strategy game.
"...Overall, I really enjoyed Birthright. It was a lot of fun and, while it did change a lot in the Fire Emblem formula, I felt the changes made it..." Read more
"...I bought it because the gameplay looked decent and the idea of the marriage system (you can have children who will join your team) piqued my interest..." Read more
"...The music/soundtrack is phenomenal!The maps are pretty good and force a reasonable level of strategic thinking...." Read more
"...In this game you can visit other castles over the internet. It's pretty fun, you gather ores and food, it's nice...." Read more
Customers find the game easy to use. They mention the mechanics aren't hard to learn, and the battle system is easy to understand. They say the game is worthwhile for beginners and veterans alike. They also appreciate the new easy modes, which are nice for new players to the series.
"...It was challenging, but not too brutal—though you can adjust this to your liking by setting the difficulty and also which mode to play...." Read more
"...Still, it's manageable, I'm sure. I would recommend this to beginners of not just Fire Emblem, but also to tactical RPGs in general...." Read more
"...The gameplay itself is quite good and can be extremely difficult though satisfying depending on the settings...." Read more
"...The difficulty is acceptable, although this will always depends whether if you are casual or classic FE player, in my case i dont like to lose a..." Read more
Customers like the storyline of the video game. They say the plot is great, with great background stories. They also appreciate the three different stories, saying the story is different enough in all three parts. Customers also mention that the mechanics are properly explained, and the story has many twists and turns.
"...It has engaging story line, great characters and fun combats...." Read more
"...I also enjoyed the story, and would recommend giving it a play through, if you can set aside past Fire Emblem experiences and enjoy the game for its..." Read more
"...The story of the game has so many twists and turns that it will keep you playing just to see whats going to happen next...." Read more
"...and Conquest (the other main version) extremely different plot-wise, their GAMEPLAY is also very different, with Birthright being..." Read more
Customers find the music in the video game beautiful. They also appreciate the amazing graphics and battle controls. Customers also mention that the cutscenes are well done.
"...Hoshido characters have a more "Japanese" feel, which is fairly cute and has a different feel than earlier games...." Read more
"...Also the aesthetic of Birthright was pleasing to my eye, though I am just as in love with Conquest's (Nohr) after playing Fates." Read more
"...The voice over work is mostly fantastic and the cut scenes are breathtaking (although I'm getting sick of that song over and over and over again)...." Read more
"...The battle system still amazing as always. The graphic has a overhaul that make it even better than awakening. The characters are fun and lively...." Read more
Customers are satisfied with the service provided by the seller of the physical video game software. They mention that the game is delivered very fast, and the price is great.
"...However, I really enjoy the gameplay, and even when grinding, it doesn't take forever and it moves quickly (mostly)." Read more
"Great game, arrived fast" Read more
"Every bit as good as awakening so far. Delivery was fast, the combat is samey but amusing, character generation is fun. 5/7 would buy again" Read more
"Just what she wanted and the service was fast." Read more
Customers are mixed about the characters in the game. Some find them amazing and the build options better than in Awakening. They also say the depth of the stories and character relationships are incredible. However, others feel the characters are lacking and havetily written. They say the characters look like colored sketches and are not endearing.
"...Characters in my opnion are good, if you want to get in to know them well, there are certain conversation with specific characters that tells more..." Read more
"...The characters are fun and lively. Overall, this game could be one of my favorite games of the year. So why I only give it 4 stars?..." Read more
"...The older sister from the Nohr is dressed in the most absurd outfit, and her intro scene right before the first chapter where she's a boss might..." Read more
"...The character build options are (in general) better than in Awakening...." Read more
Customers are mixed about the gameplay. Some mention that it's super fun and can add a meta level to the battles, while others say that it lacks depth, poor balancing at times, and is tedious. They also say that the game mechanics are awkward and flashy in a way that doesn't contribute to the gameplay experience.
"...I'm also loving the game's music, which is soothing and almost always fits the mood of maps/scenes...." Read more
"...extremely different plot-wise, their GAMEPLAY is also very different, with Birthright being more like the recent Fire Emblem:..." Read more
"...The music/soundtrack is phenomenal!The maps are pretty good and force a reasonable level of strategic thinking...." Read more
"...Cons: Some of the game mechanics are a bit awkward and/or flashy in a way that does not contribute to the gameplay experience...." Read more
Customers have mixed opinions about the perspective of the game. Some find it unique and interesting, while others find it confusing and disorienting.
"...However, the changes they make to this game are unreasonable and make no sense. Furthermore, the voice acting is not good...." Read more
"...The maps are pretty good and force a reasonable level of strategic thinking...." Read more
"...I found this game very confusing when I first started playing it...." Read more
"...three separate games to buy, and that all three of them give a unique perspective to the game and what's going on...." Read more
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(minor spoilers that are mostly described in this product's description are in this paragraph) Enter Fire Emblem Fates: Birthright. Fire Emblem Fates is actually a trilogy of games—Birthright, Conquest and Revelation—all set in the same world, featuring the same characters; at Chapter 6 (which happens quite early on) of Birthright or Conquest, you "pick" one of two kingdoms to side with: either the medieval-themed Kingdom of Nohr, where you've been raised for most of your life; or the Japanese-themed Kingdom of Hoshido, where you have royal bloodline and your family wants your safe return. I say "pick" because the decision is based on which game you have, though, if you get either of the other two games via DLC (you can buy them directly from the game as opposed to the eShop or a physical release, which is STRONGLY recommended), the other options will unlock, with Revelations (the "third" game) as a download-only (or with the special edition) exclusive.
It's a little hard to explain how this all works; at first glance, I thought it would be like, say, Pokémon, where the games are mostly the same plot-wise but have a few little differences here and there. That's NOT at all the case! Not only are Birthright (the one that I played) and Conquest (the other main version) extremely different plot-wise, their GAMEPLAY is also very different, with Birthright being more like the recent Fire Emblem: Awakening where you can visit bonus areas and can do more grinding at your leisure, while Conquest defines itself as the harder of the two and gives you virtually no opportunities to gain extra EXP at your leisure, playing more like Fire Emblem for the GBA where you have to be a lot more strategic in how you train.
One big departure from previous Fire Emblem games was the removal of most weapon durability. In the past, every weapon you used in combat had limited durability, meaning you had to replace broken weapons often and save rarer ones for the most opportune moments. For me, that meant stashing everything and then forgetting about it rather than using the really cool stuff. At first, when I heard that Fates was dropping durability, I thought they were nuts! But after playing it, I found myself enjoying this style a lot, because the weaker weapons were substantially more accurate, while stronger weapons would not just be less accurate (common in older Fire Emblem games), but they'd also lower your stats, or have other effects. There were some positive effects, too, and a lot of shenanigans with the stable weapon triangle. Most weapons felt unique, which was cool. One thing to note, though: in Birthright (more specifically, in Hoshido), the weapons are entirely different from your usual Swords, Axes, and Spears; instead, you have Katana (Swords), Clubs (Axes), and Naginata (Spears). It can be a little confusing if you're familiar with the traditional weapons, especially since your enemies often use them (since they're used in Nohr), but you get used to it after awhile and it's actually a neat touch. The spell triangle was changed as well.
Story-wise, I enjoyed the story quite a lot. I was compelled to keep playing chapter after chapter, and I haven't felt that way about a Fire Emblem game since Path of Radiance, so it was refreshing to be sucked into the game again. I won't say any spoilers relating to the story, but I'll just say that there were some good twists and it had a reasonable conclusion at the end. It was challenging, but not too brutal—though you can adjust this to your liking by setting the difficulty and also which mode to play. I played on Normal, which was enjoyable for me, and using the Classic mode, meaning when units die in battle, they're gone for good; there's also Casual for less-experienced players that care more about the story, where fallen units are healed after the battle and it's just game over if everyone dies in a single battle, and there's also the newly introduced Phoenix mode, which is even easier than Casual, where units are revived in battle after a few turns. That makes the game incredibly easy, but it's nice to have as an option for very casual players who are looking for a good story and want to get into the Fire Emblem series (but are maybe too inexperienced with tactical RPGs).
Overall, I really enjoyed Birthright. It was a lot of fun and, while it did change a lot in the Fire Emblem formula, I felt the changes made it worth playing.
But ultimately, this is a game, and no amount of enjoyable characters would mean a thing if the gameplay wasn't up to snuff. I'm thrilled that so far, it's great. Even though I'm playing casual mode in the "easy" route, I still have to pause and manage my units if I want to win. In a few chapters, the enemies give me a run for my money (I'm not really taking advantage of all the grinding Birthright offers). Many of the features that made Awakening a breeze after chapter ten or so have been nerfed for this game (for example, support bonuses are now minimal and paired up characters can either defend the primary or follow up with a second attack, not both). I've also noticed that leveling up gives less HP, which makes the game more challenging. The difficulty curve is definitely where this game outshines Awakening.
The maps are also more interactive than Awakening's. There's a Dragon Vein skill that royal characters can use in certain tiles, which gives the army boosts, heals the army, or damages/lower stats of enemies. The catch is that the royal siblings from the kingdom you didn't choose also have this Dragon Vein skills, and they're not shy about using them to attack your army.
The game's art is interesting, though I'm not sure I would call it "unique". It feels very much like a FE game, which I'm obviously a fan of. Hoshido characters have a more "Japanese" feel, which is fairly cute and has a different feel than earlier games. I'm also loving the game's music, which is soothing and almost always fits the mood of maps/scenes. As a matter of fact, I hadn't thought of the game's music at all before sitting down for this review, which is a testament to how well it sets the mood.
Still, I have a few complaints, though none of them were so aggravating that I felt the need to lower my star rating. For completion's sake, I added them here:
1) The older sister from the Nohr is dressed in the most absurd outfit, and her intro scene right before the first chapter where she's a boss might as well be titled "boobs + butt + pantie". Considering she's a pretty compelling character and it's actually an emotionally charged scene, this feels as out of place as a real nun at a strip club.
2) While I like the marriage options in the supports, the addition of children characters this time around felt utterly asinine. I won't spoil how it happens, just know that it's incredibly dumb and obviously only there because the fans expected it post-Awakening. Thankfully, you can easily play the game pretending the children don't exist and lose nothing from the main story. Unit-wise, the children characters aren't necessarily stronger than their parents, especially the royal siblings.
3) I don't like the world map this time around. This is a petty complaint and I hoped I'd get used to it, but I haven't.
4) I could do without the MyCastle aspect of the game, though I do enjoy the cooking . . . I hesitate to call it a "minigame". I suspect the cooking boost will be much more helpful in Conquest route.
To summarize, I thoroughly recommend this game if you're a Fire Emblem fan. If you're new to the series, I still recommend it, though I think Fire Emblem: Awakening would be a better title to ease into the series.
Top reviews from other countries
-Excelente personajes
-Historias divididas en 3 juegos pero increibles y cada una con un punto de vista distino
-La dificultad varia dependiendo el juego pero el gameplay es muy bueno
En resumen si no han jugado este juego les recomiendo al 100% que lo hagan pueden comprar una version y las otras dos estan en la tienda a 246 pesos mexicanos al momento y es un gran ahorro por las tres historias.
En definitivamente nintendo se rifo con este juego.