Learn more
No featured offers available
We feature offers with an Add to Cart button when an offer meets our high standards for:
- Quality Price,
- Reliable delivery option, and
- Seller who offers good customer service
HTC Vive Pro 2 Headset only
Brand | HTC |
Connectivity Technology | Wired |
Compatible Devices | Personal Computer |
Age Range (Description) | Adult |
Model Name | htc vive,vive |
Field Of View | 120 Degrees |
Platform | Windows |
Screen Size | 6 Inches |
About this item
- Visualize in 5K clarity-bring out the finer details with combined 4896 x 2448 resolution, 5K resolution may be subject to processing compatibility
- See more of your environment-A wide 120 degree field of view (FOV) expands the VR viewing experience, the increased angle better aligns with the human eyes, letting you see more naturally
- Experience seamless visuals-Increase your visual comfort in graphics-intensive games and apps with a 120Hz refresh rate
- Enjoy VR with hours on end comfort-Industry-defining balanced construction and adjustability provide a comfortable fit for VR sessions of any length and purpose, the headset fits a wide range of head sizes and vision types, even glasses
- Find your sweet spot-minimize eye fatigue with the IPD adjustment dial, interpupillary distance (IPD)-the distance measured in mm between the centers of eye pupils
Customers who viewed this item also viewed
Important information
Visible screen diagonal
6" / 16 cm
From the manufacturer
|
|
|
---|---|---|
See, share, and explore ideas in brilliant clarity. Bring out the finer details in applications with combined 4896 x 2448 resolution. 5K resolution may be subject to processing compatibility. |
A wide 120° field of view (FOV) expands the VR viewing experience. The increased angle better aligns with the human eyes, letting you see more naturally. |
Increase your visual comfort in graphics intensive applications with a 120Hz refresh rate. |
SCREEN | Dual RGB low persistence LCD |
RESOLUTION | 448 × 2448 pixels per eye, 4896 x 2448 pixels Combined (Only supports 2448 x 1224 pixels combined via VIVE Wireless Adapter) |
REFRESH RATE | 90/120 Hz (Only 90Hz supported via VIVE Wireless Adapter) |
FIELD OF VIEW | Up to 120 degrees |
AUDIO | Headphones (removable) High-impedance headphones support (via USB-C analog signal) with Dual Integrated microphones |
operating system | Windows 10 |
Looking for specific info?
Product information
Package Dimensions | 13.62 x 13.58 x 7.64 inches |
---|---|
Item Weight | 6.84 pounds |
ASIN | B094R6QYMX |
Item model number | 99HASW00-003 |
Customer Reviews |
3.2 out of 5 stars |
Best Sellers Rank | #135,383 in Video Games (See Top 100 in Video Games) #980 in PC Virtual Reality Accessories |
Date First Available | May 12, 2021 |
Manufacturer | HTC |
Feedback
Product Description
Introducing the VIVE Pro 2 headset. Upgrade your headset setup with the highly anticipated sequel to the award-winning VIVE Pro series. With new features such as the next-level 5K graphics and hi-res sound for riveting pc-vr. Wide 120 field of View (fov) expands the VR viewing experience. Increased angle better aligns with the human eyes, letting you see more naturally and comfortably. Industry-defining balanced construction and adjustability. Comfortable fit for VR sessions of any length and purpose. Suits a wide-range of head sizes and vision types, even glasses.
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonTop reviews from other countries
The first Vive was quite heavy and this is just as bad, the ergonomics in general are just terrible. This is a very unwieldy device that clamps onto your head, and if you want to use the attached headphones it's even more uncomfortable.
I was fairly impressed with the resolution, it's now equivalent to examing a nice LED monitor from a couple inches away instead of an old LCD with visible pixels. We're a long way from the screen door effect of old, but still not quite to the point of it being truly seamless. Damn close, though.
That said, your field of view is not particularly great. You're looking through two box shaped holes that are hard to ignore. The lenses aren't really much different to those found in the other headsets I've tried, except for the fact that they LOVE to steam up after just a few minutes. This could occasionally be a problem in the Index if I was doing something strenuous like soundboxing, but here just sitting in the headset you start misting up.
And we haven't even got to the awfulness that is the Vive software yet, which must always be running alongside SteamVR. I could've taken that if the device itself was good, but this is one of the most obtuse and awkward things I've ever hooked up to my computer. You'd think they'd have ditched the breakout box by now but no, and I've yet to find a strap position that helps my head take the weight of this thing.
I would recommend any other headset over this, it's not comfy, it's a hassle to set up, and its only selling point is negated by the poor lenses.
Bear in mind original vive was £500 new for everything, index was £450 for headset and this is £719 just for headset.
I played with this new VR for 3 hours before putting back in a box and asking for refund.
I purchased this mainly for "5K resolution" and 120Hz because other vr headsets are "only" 90hz.
1. It is not 5k resolution unless you set resolution in steam vr to 150%!!
This is false advertising!!
2. In those 3 hours I could not find how to set headset to 120hz!!
It was always set at 90Hz. Another false advertising!
3. Audio is just rubbish and I mean it's so bad that poundland sells £1 earphones and they would sound better than this tin can!! Also you are unable to plug your own earphones or mic in this headset!
4. It is incredibly heavy compare to Valve Index or original Vive.
5. It would make sense to use hdmi or display port, but no, htc decided to use "new" connection which is similar to connection printers use...Making all your hdmi and display port cables useless...
6. Forcing you to use their software on top of steam vr!!
You cannot turn off/uninstall their software because it will turn off steam vr.
Forcing you to use their software which has got it's own settings and also steam vr which has got own settings....Absolutely stupid!
7. I could not set headset to 120Hz in either steam vr or htc software!
8. I own 3090 gaming rig! Just turning Steam vr on and I could see this headset was using 7.5GB of GPU just in steam vr [ no game running ]
This to me is very suspicious as original vive and index use only 2GB of gpu in steam vr. This feels like htc software is actually mining using your gpu.
9. on my original vive and also valve index i could run MFS2020. With this headset and this gaming rig, i could not run it. it always just froze.
10. There is lots of light coming in around the bottom of the nose which cannot be blocked out. This literally ruins vr experience!
11. And lastly, it is incredibly heavy and foam is so thick it feels uncomfortable and makes you sweat a lot.
Would not recommend. Vavle index is incredible for half of the money. This is not upgrade, but 100% downgrade with double of money!
Make no sense my friends told me that's not good to use it. I've played VRChat most time on VR and I was happy but not happy now. When you tried to run a game aka Roblox will damage your VR.
Update: Which do not force to turn hub off will cause make your VR burn-in but there is a way can fix burn-in about in hour not so bad. I am currently using vive console beta should not damage anything I haven't got a burn-in on my vr.
Reviewed in the United Kingdom on March 18, 2024
Make no sense my friends told me that's not good to use it. I've played VRChat most time on VR and I was happy but not happy now. When you tried to run a game aka Roblox will damage your VR.
Update: Which do not force to turn hub off will cause make your VR burn-in but there is a way can fix burn-in about in hour not so bad. I am currently using vive console beta should not damage anything I haven't got a burn-in on my vr.