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Blue Orange Games Kingdomino Age of Giants Expansion - Kids, Family or Adult Strategy Board game extension for award winning Kingdomino or Queendomino games - 2 to 5 players. Recommended for ages 8+
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Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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Brand | BLUE ORANGE GAMES |
Material | Wood |
Theme | Fantasy |
Genre | Strategy |
Number of Players | 2 to 5 |
About this item
- STRATEGY TABLETOP BOARD GAME EXPANSION: Designed by Bruno Cathala, Age of Giants requires Kingdomino or Queendomino to play with, some of the best-selling city or territory building board games. The expansion adds a convenient domino dispenser, new dominoes, new giant tokens that add interaction between players, new challenge tiles, and additional components to allow a fifth player to join the game
- FAMILY OR ADULT STRATEGY GAME: With the expansion, Kingdomino or Queendomino becomes a 2-5 players fantasy game that can be enjoyed by parents playing with their children as well as adults. It also plays very well as a 2 player abstract board game. Best recommended for ages 8 & Up
- HOW TO PLAY: Kingdomino is a Card Drafting and Tile Placement game using a Pattern Building mechanic. The new dominoes from the expansion are shuffled in with those from the base game. If, on your turn, you add a domino with a giant on it to your kingdom, then you must also add a giant token, covering up any one crown of your choosing in your kingdom. If you add a tile with footsteps to your kingdom, then you get to remove a giant token from your kingdom and give it to an opponent, who then covers up a crown in their own kingdom. Covered crowns do not score points at the end of the game
- Kingdomino Age of Giants is easy to play with Kingdomino for families enjoying other Blue Orange classic award winning board games like Photosynthesis, Planet, New York 1901. The popular Spiel des Jahres winner Kingdomino collection now includes the stand alone Queendomino, the expansion Age of Giants and the roll & write game Kingdomino Duel
- INCLUDES: 1 Domino Dispenser (tower), 1 Score Pad, 12 Dominoes (6 Dominoes picturing Giants (letters A to F) 6 Dominoes picturing footsteps (numbers 49 to 54)), 17 Challenge Tiles, 6 Wooden Giants Meeples, 1 3D Castle, 1 Starting Tile, 2 Wooden King Tokens (brown), Illustrated Rules
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Product information
Product Dimensions | 2.25 x 5 x 10.4 inches |
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Item Weight | 8.8 ounces |
Country of Origin | China |
ASIN | B07FHRW5QL |
Item model number | 03603 |
Manufacturer recommended age | 8 years and up |
Best Sellers Rank | #5,275 in Toys & Games (See Top 100 in Toys & Games) #170 in Board Games (Toys & Games) |
Customer Reviews |
4.8 out of 5 stars |
Is Discontinued By Manufacturer | No |
Release date | August 1, 2018 |
Manufacturer | Blue Orange Games |
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Product Description
The giants have come to Kingdomino! And they will crush all your precious buildings if you can't find a way to send them off to one of your opponents' kingdoms.
Kingdomino: Age of Giants is an expansion that requires either Kingdomino or Queendomino to play. This expansion adds new dominoes, new giant tokens, new challenge tiles, and additional components to allow a fifth player to join the game.
The new dominoes are shuffled in with those from the base game. If, on your turn, you add a domino with a giant on it to your kingdom, then you must also add a giant token, covering up any one crown of your choosing in your kingdom. If you add a tile with footsteps to your kingdom, then you get to remove a giant token from your kingdom and give it to an opponent, who then covers up a crown in their own kingdom. Covered crowns do not score points at the end of the game.
Traditional end-of-game bonuses are also eliminated. Instead, before the start of each game, two challenge tiles are drawn. These provide additional ways to earn points. For example, get 5 bonus points for each lake tile that surrounds your castle or get 20 bonus points if your castle is located in one of the four corners of your kingdom
Important information
Safety Information
Small Parts- Not for kids under 3 years old
From the manufacturer
An Instant Family Favorite Board Game!
Players take on the role of Lords seeking new lands to expand their kingdom. As with 'Dominoes', these new lands must match the landscape tiles that have already been played. Create large areas of the same landscape type... but they will only score points if there is at least one crown on a tile!
A few key points...
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Seting up the dominoes each roundThe aim of the game is to build the most valuable 5x5 territory made of 12 dominoes. The crowns illustrated on the dominoes will determine the value of each landscape type. The dominoes to pick from are always set up in a column and in numerical order. The most valuable dominoes have a higher number. |
Selecting your dominoPay attention to your choice of domino, which decides the order of play for the following round. Taking a good domino now (featuring crowns or rare landscapes) means you will play later next turn. Each round presents the players with new important decisions as to which domino they should take. |
Placing your domino in your territoryA new column of dominoes is created at the beginning of each round. When a player adds their selected domino to their territory, they then select a domino on the new column. |
Adding up your pointsPoints for each landscape type are calculated at the end of the game by multiplying the number of squares times the number of crowns. In a 2-player game, players can enjoy building a 7x7 territory instead of a 5x5. |
2017 Game of the Year (Spiel De Jahres Winner)
Jury statement:
'Kingdomino' lifts the time-honoured principle of dominoes to a new level – without losing any of the sleek elegance of its predecessor. On the contrary: the dual mechanics of planning the far-reaching lands surrounding the castle and the clever method of selecting tiles fit together extraordinarily well, they are expertly reduced to their essential components. The strong two-player variant with an XXL kingdom rounds off this quick and easy-to-learn gaming experience.
What's in the box
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Is this the best board game? My experience
✅ Cole Schwartz
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Honest Review - Blue Orange Games Kingdomino
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Kingdomino Award Winning Family Strategy Game 2-4 Players
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This game DESERVES the awards it has received
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the game very fun and fabulous. They also say the game is tremendously easy to learn and understand. They say the rules are simple and easy to understand. Customers also mention that the game has a quick play time and a nice balance of strategy and luck. They appreciate the high quality components.
AI-generated from the text of customer reviews
Customers find the board game very fun and fabulous. They say it's a great game for inquisitive minds, a good intro game, and a fun game for families young and old. They also mention that the game is simple, but has a lot of strategy.
"...Grab two!Kingdomino is a really entertaining light filler game that deservingly won the 2017 Spiel des Jahres award given to the best..." Read more
"...There is however a really cool short video made by a bearded dude on Games Explained YouTube channel - search it up and you will be off to a good..." Read more
"...It's an awesome medium-light family game all around. Recommended for families especially, and for groups or couples interested in light games that..." Read more
"...of strategy, enough luck and uncertainty to make it interesting, and really fun. The pieces are pretty and have fun details on them...." Read more
Customers find the board game tremendously easy to learn and accessible simplicity of play. They also appreciate the simple rules and concept. Customers also mention that the game is easy to teach new people and can be as challenging as Carcassonne.
"...The play is simple - you are building your kingdom by selecting one of three or four (depending on player count) available tiles representing one or..." Read more
"...It teaches simple math! My kids are in elementary school and counting the points up involves a bunch of simple multiplications and additions...." Read more
"...It's fun, easy to learn and play. Lots of strategy, enough luck and uncertainty to make it interesting, and really fun...." Read more
"...won't have high scores initially, but they pick it up because the rules are simple and start that thinking process going...." Read more
Customers find the board game easy to use. They say the game is quick, the rules are quick and easy to understand, and the game has excellent replay value. They also mention that it's easy to pick up and teach to young children, and there's plenty of time to reset and play two games or more in an hour. Customers also say that the game makes it easy to score the game, and that it is a natural progression of the other game.
"TL;DR - Easy to learn, layers of strategy, excellent components, short play time, excellent replay value, perfect filler game between epic sessions..." Read more
"...We love the game because:It is quick!..." Read more
"...It makes it SO EASY to score the game. (And keep track of your past scores!)If you like games, you're gonna love Kingdomino." Read more
"...It only goes to four players, and it can be played relatively quickly with people who know how to play and can make decisions which makes great for..." Read more
Customers find the board game has a good amount of strategy, a nice balance of strategy and luck, and a blend of basic math skills. They also say it's an intensely strategic game that tests your strategy skills. Customers also say the game is excellent and great for honing strategy and thinking skills.
"TL;DR - Easy to learn, layers of strategy, excellent components, short play time, excellent replay value, perfect filler game between epic sessions..." Read more
"...It is fun! It is REALLY fun. Combining our little strategies, distracting other players, a little bit of bluffing so someone does not snatch the..." Read more
"...This is a really unique way of taking turns that I absolutely love, as it allows players to police themselves and prevent one player from running..." Read more
"...Lots of strategy, enough luck and uncertainty to make it interesting, and really fun. The pieces are pretty and have fun details on them...." Read more
Customers are satisfied with the quality of the board game. They mention that the pieces are fairly high quality, well-formed, and printed. They also describe the game as a solid sequel with excellent components that hold up well.
"TL;DR - Easy to learn, layers of strategy, excellent components, short play time, excellent replay value, perfect filler game between epic sessions..." Read more
"...The "big art" - the plains, forests, etc. - are well done but standard...." Read more
"...It's a bit of a trade off. The components are all well made and hold up well.Great Game!" Read more
"...A small box with high quality components, especially the satisfyingly colorful and thick tiles...." Read more
Customers find the board game fun and easy to play. They say it works well for families with small children and keeps everyone involved. They also say it's easy to learn and socialize while playing.
"...It's easy to prepare. It's colorful and inviting. It takes 5-10 minutes per game...." Read more
"...The rules are quick and easy to understand, it adds an additional layer of complexity, and win conditions which improves the overall..." Read more
"...Easy to teach new people and sometimes the new players win. Plays well as 2 player game and as 3-4 player game...." Read more
"...It plays very well as a 2 player game, 3 player game, or 4 player game...." Read more
Customers find the graphics charming, nice, and above average. They also say the game components are brilliantly designed, simple to pick up and fun to master. Customers also mention that the little knights are cute and the tiles are satisfyingly colorful. They describe the game as a super cute twist on dominos.
"...The pieces are pretty and have fun details on them...." Read more
"...A small box with high quality components, especially the satisfyingly colorful and thick tiles...." Read more
"...It's easy to prepare. It's colorful and inviting. It takes 5-10 minutes per game...." Read more
"...Its blend of strategy, basic math skills, and visually appealing design make it a standout choice for various occasions...." Read more
Customers appreciate the value of the board game. They say it's worth the price, has excellent replay value, and is easy to buy.
"...layers of strategy, excellent components, short play time, excellent replay value, perfect filler game between epic sessions for the heavy..." Read more
"...TIP: Download a scoring app for your smartphone. They're free and will score your kingdom just by taking a picture...." Read more
"...and wins can be dependent on tile draw and king placement Very well worth the price, can't go wrong." Read more
"...to play between heavier games, or something that's as affordable as it is wonderful, Kingdomino is a winner!" Read more
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Top reviews
Top reviews from the United States
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Kingdomino is a really entertaining light filler game that deservingly won the 2017 Spiel des Jahres award given to the best game of the year for casual players (dedicated hobby gamers look to the Kennerspiele des Jahres for the heavier games that appear to the more addicted). It is a great entryway to tabletop gaming in a small, teachable format. The components are of high quality - Blue Orange has done a marvelous job producing this game in a manner befitting such a high-caliber experience.
The play is simple - you are building your kingdom by selecting one of three or four (depending on player count) available tiles representing one or two land types,and possibly a number of crowns. You draft the piece in turn order, but the piece you select also determines your draft order the following turn. The pieces are numbered on the back and laid out lowest to highest each turn before the draft - the player who selects the lowest numbered tile will select first the following round. When the tiles are all selected, you add them to your kingdom, keeping in mind that the maximum size for your kingdom is 5x5 and each tile is 2x1. How you place the tile is fairly simple as well - at least one of the two land types must be placed against an existing land of the same type or against your castle (effectively making your castle a wild tile). If you cannot place a specific tile, either because no matching land types exist, or it extends beyond the required 5x5 dimension, you discard the tile. When the draft pile has been exhausted, the players total their points by calculating the number of ordinal contiguous tiles of the same type and multiplying it by the number of crowns in that contiguous land mass. As you can see, crowns are critical to scoring, because even a 10 space forest has no points unless a crown exists on one of them! Adding further strategy is the land types vary significantly with the distribution of tiles and the crowns on those tiles - there are only 6 caverns, and five of them average 2 crowns - a well placed cave system can be a viable route to victory, whereas there are 26 fields but only 6 of them have crowns, and a single one at that.
Looking at the attached completed game board picture:
1. Note that there's a castle piece located in the 4th row 4th column - there is no requirement that your castle end up in the center of your kingdom.
2. Scoring the completed board starting from the top right:
A. A two square Lake scores zero points (no crowns)
B. The Swamp that begins in row 3 covers 8 squares and there are 3 crowns total, scores 24 points.
C. The Mountain range at the bottom left is two squares with four crowns for 8 points.
D. The Wheat fields starting at row 1 column 2 has 4 squares with one crown for 4 points.
E. The Pasture located on the bottom row scores zero points for two squares with no crowns.
F. The single Mountain in row 1 scores 2 points for 2 crowns in a 1x1 plot.
G. The Forest next door has zero value, as does the 2 square Lake below it, no crowns anywhere.
H. Finally the Forest at the bottom right has two squares and two crowns for 4 points
The final score for this board is: 42 points (a pretty strong score) on the power of a huge swamp with three crowns.
Diagram of the completed picture for reference:
L W W M F
L S W W L
S S S S L
M S S X F
M S P P F
(L=Lake, P=Pasture, W=Wheat, M=Mountain, S=Swamp, G=Grassland, X=Castle)
Final thoughts: I can cite nothing that I dislike about this game. It has definite replayability, and is asked for with some regularity at my home and on game day. GET A SECOND COPY and play 7x7 kingdoms, for even more challenge and a deeper level of strategy!
Reviewed in the United States on August 30, 2017
Kingdomino is a really entertaining light filler game that deservingly won the 2017 Spiel des Jahres award given to the best game of the year for casual players (dedicated hobby gamers look to the Kennerspiele des Jahres for the heavier games that appear to the more addicted). It is a great entryway to tabletop gaming in a small, teachable format. The components are of high quality - Blue Orange has done a marvelous job producing this game in a manner befitting such a high-caliber experience.
The play is simple - you are building your kingdom by selecting one of three or four (depending on player count) available tiles representing one or two land types,and possibly a number of crowns. You draft the piece in turn order, but the piece you select also determines your draft order the following turn. The pieces are numbered on the back and laid out lowest to highest each turn before the draft - the player who selects the lowest numbered tile will select first the following round. When the tiles are all selected, you add them to your kingdom, keeping in mind that the maximum size for your kingdom is 5x5 and each tile is 2x1. How you place the tile is fairly simple as well - at least one of the two land types must be placed against an existing land of the same type or against your castle (effectively making your castle a wild tile). If you cannot place a specific tile, either because no matching land types exist, or it extends beyond the required 5x5 dimension, you discard the tile. When the draft pile has been exhausted, the players total their points by calculating the number of ordinal contiguous tiles of the same type and multiplying it by the number of crowns in that contiguous land mass. As you can see, crowns are critical to scoring, because even a 10 space forest has no points unless a crown exists on one of them! Adding further strategy is the land types vary significantly with the distribution of tiles and the crowns on those tiles - there are only 6 caverns, and five of them average 2 crowns - a well placed cave system can be a viable route to victory, whereas there are 26 fields but only 6 of them have crowns, and a single one at that.
Looking at the attached completed game board picture:
1. Note that there's a castle piece located in the 4th row 4th column - there is no requirement that your castle end up in the center of your kingdom.
2. Scoring the completed board starting from the top right:
A. A two square Lake scores zero points (no crowns)
B. The Swamp that begins in row 3 covers 8 squares and there are 3 crowns total, scores 24 points.
C. The Mountain range at the bottom left is two squares with four crowns for 8 points.
D. The Wheat fields starting at row 1 column 2 has 4 squares with one crown for 4 points.
E. The Pasture located on the bottom row scores zero points for two squares with no crowns.
F. The single Mountain in row 1 scores 2 points for 2 crowns in a 1x1 plot.
G. The Forest next door has zero value, as does the 2 square Lake below it, no crowns anywhere.
H. Finally the Forest at the bottom right has two squares and two crowns for 4 points
The final score for this board is: 42 points (a pretty strong score) on the power of a huge swamp with three crowns.
Diagram of the completed picture for reference:
L W W M F
L S W W L
S S S S L
M S S X F
M S P P F
(L=Lake, P=Pasture, W=Wheat, M=Mountain, S=Swamp, G=Grassland, X=Castle)
Final thoughts: I can cite nothing that I dislike about this game. It has definite replayability, and is asked for with some regularity at my home and on game day. GET A SECOND COPY and play 7x7 kingdoms, for even more challenge and a deeper level of strategy!
It's fun, easy to learn and play. Lots of strategy, enough luck and uncertainty to make it interesting, and really fun. The pieces are pretty and have fun details on them. And there are a few play variants (7x7 for two players, centered castle bonus, complete kingdom bonus, etc) to add variety and challenge.
TIP: Download a scoring app for your smartphone. They're free and will score your kingdom just by taking a picture. It makes it SO EASY to score the game. (And keep track of your past scores!)
If you like games, you're gonna love Kingdomino.
In short, the purpose of the game is to get as many points as possible. You build a 5 by 5 grid kingdom out of domino-like tiles. Each tile has two squares with 5 possible field colors. The color field may feature a building worth one to three crowns - representing the point multiplier. Each player should build the largest possible color-field with as many crowns within a 5x5 zone and using domino matching mechanics (you can only add tiles color to color). We love the game because:
It is quick! I used to like Monopoly but 3 hours in with a nine and an eight-year-old, the bickering about rent and drama over who landed on whos property... Kingdomino takes us up to 10 minutes per round (maybe 15 in the 2-player, big kingdom mode). My kids will try to talk me into doing something to fend off the bedtime every day - a 7 minute round of the game will keep them content and they feel like they got away with something (lil dudes, you just did a math exercise).
It teaches planning ahead and strategical thinking! There are 5 colors to match and each color will earn points differently - yellow fields are plentiful but they rarely have buildings AND those buildings are only worth 1 crown each. Black tiles are rare, but they may have 2-3 crowns. Who goes first changes in every round as you lay the next set of dominoes out. The backs of the tiles are numbered 1 to 48 and are randomly drawn each round. You lay them up in order, flip them over, and the person who picked the lowest number last round goes first next round, and so on. So if you really need a tile from next set, you may have to pick the worse tile in current round to secure your future pick. You also have to decide if you want to go with a lot of same color tiles with low multiplier value (like 8 yellow tiles with one one-crown building = 8 tiles x1 crown = 8 points, or 3 black tiles with 2, 3, and 3 crowns = 3 tiles x (2+3+3 crowns) = 24 points.
It teaches simple math! My kids are in elementary school and counting the points up involves a bunch of simple multiplications and additions. In optional two-player more with 7x7 kingdom, there are sometimes 15 multiplications (each color field times sum of all the crowns in those fields) and then a 15 step addition that comes up to 130-150 points. And they love it! I mean - they need to know who won...
It is fun! It is REALLY fun. Combining our little strategies, distracting other players, a little bit of bluffing so someone does not snatch the tile you need... it all makes for a competitive play and, at least for us, the final scores are close enough that no one gets their feelings hurt too much. Other than my feelings that is, because I have to admit I get outsmarted by an 8-year-old...
The only issue I had with the game was the instructions. They take a while to digest as there are quite a few steps between laying the dominoes, taking your tiles and so on. On game 3 you will be a pro, but the first one was painful for us. There is however a really cool short video made by a bearded dude on Games Explained YouTube channel - search it up and you will be off to a good start.
Top reviews from other countries
Não tem como ser ruim.
Reviewed in Mexico on April 5, 2023