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IELLO: Welcome to The Dungeon, Push-Your-Luck Elements, Disappearing Equipment, Strategy Board Game, 30 Minute Game Play, 2 to 4 Players, Ages 10 and Up

4.6 4.6 out of 5 stars 883 ratings
Amazon's Choice highlights highly rated, well-priced products available to ship immediately.
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Purchase options and add-ons

Brand IELLO
Material Cardboard
Theme Games
Genre Strategy
Number of Players 4

About this item

  • 2-4 Players
  • 30 minute playing time
  • Beat the dungeon twice or be the last warrior standing to win the game
  • Number of players: 4

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This product has fewer returns than average compared to similar products.

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IELLO:

IELLO: Welcome to The Dungeon, Push-Your-Luck Elements, Disappearing Equipment, Strategy Board Game, 30 Minute Game Play, 2 to 4 Players, Ages 10 and Up


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Product Description

IELLO's Welcome to the Dungeon is a micro dungeon crawler by Masato Uesugi and Paul Mafayon for 2 to 4 players with push-your-luck elements and disappearing equipment. Dare your opponents to tackle the dungeon with less-and-less equipment to fend off the increasing horde of monsters.  This push-your-luck dungeon delve tests your courage and shrewd choices.  Beat the dungeon twice or be the last warrior standing to win the game.


From the manufacturer

Welcome to the Dungeon!

This push-your-luck dungeon delve tests your courage and shrewd choices!

IELLO's Welcome to the Dungeon is a micro dungeon crawler by Masato Uesugi and Paul Mafayon for 2 to 4 players with push-your-luck elements and disappearing equipment.

Contents:

- 13 Monster Cards

- 28 Tiles

- 4 Player Aids

- 8 Success Cards

- 1 Rulebook

You all stand at the entrance to the dungeon, but only one will enter: the bravest, the craziest, or maybe just the one who hasn't had a chance to flee yet!

To see who has the guts to enter, take turns setting aside equipment or adding monsters to the dungeon. Are you tough enough to hit the dungeon? Or will you let someone else go down -- and hope they stay down?

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Customer reviews

4.6 out of 5 stars
4.6 out of 5
883 global ratings

Customers say

Customers find the board game very fun and enjoyable. They say it's a quick game that is easy to learn and play. Customers appreciate the great amount of strategy and the interesting concept. They also like the compact size and value of the game. However, some customers disagree on quality.

AI-generated from the text of customer reviews

89 customers mention89 positive0 negative

Customers find the game very fun, enjoyable, and great to play with friends. They also say it's great to use with kids. Customers also mention that the game is most intense when there are two people left in the round. They say few games have the combination of a short playtime and a high level of both tactics and strategy.

"...one will displace Tiny Epic Galaxies for a little bit because it's really fun and quick to learn...." Read more

"...Both are of fine quality.Gameplay can be quite short... depending in part on who you are playing with...." Read more

"...It's pretty fun for a pretty simple game, and doesn't feel repetitive after playing it a few times. Great party game, or for a pic nic or beach hang." Read more

"...It likely works better with 3 players than 2 but still enjoyable...." Read more

70 customers mention70 positive0 negative

Customers find the board game easy to use. They say it's a quick game, great for three or four players, and easy to learn in a turn or two. They also say it is simple and fun to play with groups. Customers also mention that the rules are not overly complicated and can be changed to fit lots of situations.

"...The game is also quick, so if you have more than the max of 4 players it isn't a big problem for a couple people to sit out for a game, then jump in..." Read more

"...What I truly like about this game is the variant rules you can end up creating for your own customized-house ruled-games..." Read more

"...Overall I really like this as a quick and easy little game. I like the concept, the art, and how easy to learn it is...." Read more

"...Fairly easy to learn, but I always watch videos before playing games to gain a grasp on games first." Read more

29 customers mention24 positive5 negative

Customers find the strategy in the board game to be great, fun to figure out, and a good combination of strategy and luck. They also say the concept of the game is interesting and easy to learn. Customers also say that the game has some layered strategies for seasoned players. Overall, customers appreciate the high level of both tactics and strategy.

"...Another thing I really like about this game is how refined the game is; there are lots of games out there that feels "not-quite-finished,"..." Read more

"...Overall I really like this as a quick and easy little game. I like the concept, the art, and how easy to learn it is...." Read more

"...Took it to my role playing group and we had lots of fun. Strategy is fun to figure out guessing on your opponents intentions...." Read more

"Excellent game. First play through is exciting for the new concept...." Read more

18 customers mention15 positive3 negative

Customers like the size of the board game. They say it's a small, simple, and fun game that doesn't take up much playing space. They also mention that it'll be easy to carry around.

"...The material is of good quality. The game plays in a great space (short micro games). Just wasn't for us..." Read more

"...I was surprised to find a small bluffing component as well..." Read more

"...He bought it because of price and compact size (very packable for travel)...." Read more

"...Lots of replayability. Box is small and the game itself does not take up much playing space...." Read more

16 customers mention13 positive3 negative

Customers like the value of the board game. They mention that it's well worth the cost, offers a lot of fun, and is highly recommended.

"...Don't get me wrong, for the price and simplicity, its absolutely worth it. Definitely good for a quick hand or two...." Read more

"...This was a gift and a good buy." Read more

"...And the price is so good that you should just get it. Now. If you like bluffing mechanics, you’ll dig it." Read more

"fun game, great value. Good little opener or pallet cleanser game. Haven't introduced it to anyone who doesn't like it, really." Read more

14 customers mention14 positive0 negative

Customers find the art of the board game very attractive, vibrant, and stunning. They also say the minimalistic design is excellent and the game pieces and cards are nicely done. Overall, customers are satisfied with the appearance of the game.

"...The artwork is bright, it's vibrant, it's stunning. The style is cartoonish but with such detail that it elevates it...." Read more

"...As far as the components go, they are really nice. Great artwork on the cards and tokens. Both are of fine quality...." Read more

"...With that said, I think it could be fun, and the art work is cool. The material is of good quality...." Read more

"...The artwork is excellent and the gameplay is unique enough to encourage repeat play. Game takes only about 10-15 minutes." Read more

25 customers mention16 positive9 negative

Customers are mixed about the quality of the board game. Some mention that the component quality and artwork are exceptionally fantastic. They also say that the game is well-done, easy to learn, and fast. However, other customers feel that the structure isn't very engaging and the game seems pointless.

"...The second thing I noticed was the quality. The card stock is solid, just heavy enough that I'm not concerned the cards will show premature signs of..." Read more

"...people I trust, but once I got it to the table, the experience was completely underwhelming...." Read more

"...Great artwork on the cards and tokens. Both are of fine quality...." Read more

"...The material is of good quality. The game plays in a great space (short micro games). Just wasn't for us..." Read more

Gorgeous Art, Fantastic Quality, Brilliant Game!
5 Stars
Gorgeous Art, Fantastic Quality, Brilliant Game!
This game arrived late last night just in time for me and my friends to play it.The first thing I noticed is how gorgeous it is. The artwork is bright, it's vibrant, it's stunning. The style is cartoonish but with such detail that it elevates it. Every time I drew a monster card I had to take a moment to just appreciate the artwork on the cards.The second thing I noticed was the quality. The card stock is solid, just heavy enough that I'm not concerned the cards will show premature signs of use such as bending or wearing. (I can be a little OCD about that, I get sleeves for most of my board game cards). The punchboard pieces are exceptional. Nothing bothers me more than punchboard tokens that come out with some tearing or fraying. When tokens just pop out with the slightest touch it's wonderful. A bit messy when you lift it and a few tumble out, but that's a sign of good quality! And the artwork on the equipment and character tokens is beautiful. Like the box the images are glossy on top of a less glossy background, making them really pop out. It's just a delight.But the beauty of the cards and the quality of the tokens is less important that the actual quality of the game itself. I have fallen in love with these "pocket games" and I often have one with me wherever I go for impromptu gaming. This one will displace Tiny Epic Galaxies for a little bit because it's really fun and quick to learn. The rules are simple, and once you know them (it takes less than 5 minutes to explain the rules to a new player) you never have to check the manual again. The monster cards show what equipment defeats them, and the equipment token say what they do on them, making it very intuitive and easy to pick up.The game is also quick, so if you have more than the max of 4 players it isn't a big problem for a couple people to sit out for a game, then jump in on the next.The only issue I had was with one problem that arose. During one round we ran out of monster cards, and still had 2 people willing to go into the dungeon, so when it was time for the next player to draw a card, there wasn't one to draw. The manual says only "if there are no cards to draw, you must pass" which left me scratching my head a bit. How then is it decided who goes into the dungeon? Because if Player 1 draws a card and there are none left, Player 2 can't draw a card and must pass, it skips player 3 who passed a couple rounds ago, Player 4 has no cards to draw so must pass, goes back to Player 1 who now has no cards to draw and must pass...does it just pass into infinity?The answer that I had to google to discover (and now seems idiotically obvious) is that the rules say when one person is left they go into the Dungeon. So in the above scenario, Player 1 draws the last card and puts it in the dungeon. Player 2 has to pass, Player 3 already passed before, Player 4 has to pass, and once Player 4 passes it means Player 1 is the only remaining player and he goes into the dungeon.For clarity's sake I would have preferred that rules say "if the monster card deck runs out, whoever drew the last card goes into the dungeon."I can't really decide if that one rules issue was my own stupidity or lack of clarity on the game's design. Regardless, once that question was answered there were no more problems and we played for a couple of hours. I didn't win, but that is my curse, to never win games I own.
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Top reviews from the United States

Reviewed in the United States on January 5, 2018
Customer image
5.0 out of 5 stars Gorgeous Art, Fantastic Quality, Brilliant Game!
Reviewed in the United States on January 5, 2018
This game arrived late last night just in time for me and my friends to play it.

The first thing I noticed is how gorgeous it is. The artwork is bright, it's vibrant, it's stunning. The style is cartoonish but with such detail that it elevates it. Every time I drew a monster card I had to take a moment to just appreciate the artwork on the cards.

The second thing I noticed was the quality. The card stock is solid, just heavy enough that I'm not concerned the cards will show premature signs of use such as bending or wearing. (I can be a little OCD about that, I get sleeves for most of my board game cards). The punchboard pieces are exceptional. Nothing bothers me more than punchboard tokens that come out with some tearing or fraying. When tokens just pop out with the slightest touch it's wonderful. A bit messy when you lift it and a few tumble out, but that's a sign of good quality! And the artwork on the equipment and character tokens is beautiful. Like the box the images are glossy on top of a less glossy background, making them really pop out. It's just a delight.

But the beauty of the cards and the quality of the tokens is less important that the actual quality of the game itself. I have fallen in love with these "pocket games" and I often have one with me wherever I go for impromptu gaming. This one will displace Tiny Epic Galaxies for a little bit because it's really fun and quick to learn. The rules are simple, and once you know them (it takes less than 5 minutes to explain the rules to a new player) you never have to check the manual again. The monster cards show what equipment defeats them, and the equipment token say what they do on them, making it very intuitive and easy to pick up.

The game is also quick, so if you have more than the max of 4 players it isn't a big problem for a couple people to sit out for a game, then jump in on the next.

The only issue I had was with one problem that arose. During one round we ran out of monster cards, and still had 2 people willing to go into the dungeon, so when it was time for the next player to draw a card, there wasn't one to draw. The manual says only "if there are no cards to draw, you must pass" which left me scratching my head a bit. How then is it decided who goes into the dungeon? Because if Player 1 draws a card and there are none left, Player 2 can't draw a card and must pass, it skips player 3 who passed a couple rounds ago, Player 4 has no cards to draw so must pass, goes back to Player 1 who now has no cards to draw and must pass...does it just pass into infinity?

The answer that I had to google to discover (and now seems idiotically obvious) is that the rules say when one person is left they go into the Dungeon. So in the above scenario, Player 1 draws the last card and puts it in the dungeon. Player 2 has to pass, Player 3 already passed before, Player 4 has to pass, and once Player 4 passes it means Player 1 is the only remaining player and he goes into the dungeon.

For clarity's sake I would have preferred that rules say "if the monster card deck runs out, whoever drew the last card goes into the dungeon."

I can't really decide if that one rules issue was my own stupidity or lack of clarity on the game's design. Regardless, once that question was answered there were no more problems and we played for a couple of hours. I didn't win, but that is my curse, to never win games I own.
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Top reviews from other countries

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Lana
5.0 out of 5 stars Simple but fun
Reviewed in Germany on May 22, 2021
Darth Balrog
5.0 out of 5 stars Ottimo gioco da fare sia in famiglia che con gli amici
Reviewed in Italy on April 28, 2020
One person found this helpful
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Consu
5.0 out of 5 stars Sencillo y rápido. Los dibujos son muy bonitos.
Reviewed in Mexico on April 13, 2017
4 people found this helpful
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Aitor
5.0 out of 5 stars Juegazo
Reviewed in Spain on November 12, 2017
Dezztroyer
5.0 out of 5 stars Quick, Easy and Fun
Reviewed in Australia on June 3, 2023